cursive/examples/menubar.rs

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Rust
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extern crate cursive;
use cursive::Cursive;
use cursive::event::Key;
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use cursive::menu::MenuTree;
use cursive::traits::*;
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use cursive::views::Dialog;
fn main() {
let mut siv = Cursive::new();
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// The menubar is a list of (label, menu tree) pairs.
siv.menubar()
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// We add a new "File" tree
.add("File",
MenuTree::new()
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// Trees are made of leaves, with are directly actionable...
.leaf("New", |s| s.add_layer(Dialog::info("New file!")))
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// ... and of sub-trees, which open up when selected.
.subtree("Recent",
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// The `.with()` method can help when running loops
// within builder patterns.
MenuTree::new().with(|tree| {
for i in 1..100 {
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// We don't actually do anything here,
// but you could!
tree.add_leaf(&format!("Item {}", i), |_| ())
}
}))
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// Delimiter are simple lines between items,
// and cannot be selected.
.delimiter()
.with(|tree| {
for i in 1..10 {
tree.add_leaf(&format!("Option {}", i), |_| ());
}
})
.delimiter()
.leaf("Quit", |s| s.quit()))
.add("Help",
MenuTree::new()
.subtree("Help",
MenuTree::new()
.leaf("General", |s| {
s.add_layer(Dialog::info("Help message!"))
})
.leaf("Online", |s| {
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let text = "Google it yourself!\n\
Kids, these days...";
s.add_layer(Dialog::info(text))
}))
.leaf("About",
|s| s.add_layer(Dialog::info("Cursive v0.0.0"))));
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// When `autohide` is on (default), the menu only appears when it is active.
// Turning it off will leave the menu always visible.
// siv.set_autohide_menu(false);
siv.add_global_callback(Key::Esc, |s| s.select_menubar());
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siv.add_layer(Dialog::text("Hit <Esc> to show the menu!"));
siv.run();
}