cursive/src/view/mod.rs

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Rust
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//! Defines various views to use when creating the layout.
#[macro_use] mod view_wrapper;
mod box_view;
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mod button;
mod dialog;
mod edit_view;
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mod full_view;
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mod id_view;
mod key_event_view;
mod linear_layout;
mod request;
mod shadow_view;
mod scroll;
mod select_view;
mod sized_view;
mod stack_view;
mod text_view;
mod view_path;
use std::any::Any;
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use event::{Event,EventResult};
use vec::Vec2;
use printer::Printer;
pub use self::request::{DimensionRequest,SizeRequest};
pub use self::scroll::ScrollBase;
pub use self::box_view::BoxView;
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pub use self::button::Button;
pub use self::dialog::Dialog;
pub use self::edit_view::EditView;
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pub use self::full_view::FullView;
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pub use self::id_view::IdView;
pub use self::key_event_view::KeyEventView;
pub use self::linear_layout::LinearLayout;
pub use self::view_path::ViewPath;
pub use self::select_view::SelectView;
pub use self::shadow_view::ShadowView;
pub use self::stack_view::StackView;
pub use self::text_view::TextView;
pub use self::sized_view::SizedView;
pub use self::view_wrapper::ViewWrapper;
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/// Main trait defining a view behaviour.
pub trait View {
/// Called when a key was pressed. Default implementation just ignores it.
fn on_event(&mut self, Event) -> EventResult { EventResult::Ignored }
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/// Returns the minimum size the view requires under the given restrictions.
fn get_min_size(&self, SizeRequest) -> Vec2 { Vec2::new(1,1) }
/// Called once the size for this view has been decided, so it can
/// propagate the information to its children.
fn layout(&mut self, Vec2) { }
/// Draws the view with the given printer (includes bounds) and focus.
fn draw(&mut self, printer: &Printer);
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/// Finds the view pointed to by the given path.
/// Returns None if the path doesn't lead to a view.
fn find(&mut self, &Selector) -> Option<&mut Any> { None }
/// This view is offered focus. Will it take it?
fn take_focus(&mut self) -> bool { false }
}
/// Selects a single view (if any) in the tree.
pub enum Selector<'a> {
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/// Selects a view from its ID
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Id(&'a str),
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/// Selects a view from its path
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Path(&'a ViewPath),
}