cursive/src/theme/palette.rs

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use super::Color;
use enum_map::EnumMap;
use toml;
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/// Color configuration for the application.
///
/// Assign each color role an actual color.
///
/// It implements `Index` and `IndexMut` to access and modify this mapping:
///
/// # Example
///
/// ```rust
/// # use cursive::theme;
/// use cursive::theme::PaletteColor::*;
/// use cursive::theme::Color::*;
/// use cursive::theme::BaseColor::*;
///
/// let mut palette = theme::default_palette();
///
/// assert_eq!(palette[Background], Dark(Blue));
/// palette[Shadow] = Light(Red);
/// ```
pub type Palette = EnumMap<PaletteColor, Color>;
/// Returns the default palette for a cursive application.
///
/// * `Background` => `Dark(Blue)`
/// * `Shadow` => `Dark(Black)`
/// * `View` => `Dark(White)`
/// * `Primary` => `Dark(Black)`
/// * `Secondary` => `Dark(Blue)`
/// * `Tertiary` => `Dark(White)`
/// * `TitlePrimary` => `Dark(Red)`
/// * `TitleSecondary` => `Dark(Yellow)`
/// * `Highlight` => `Dark(Red)`
/// * `HighlightInactive` => `Dark(Blue)`
pub fn default_palette() -> Palette {
use self::PaletteColor::*;
use theme::BaseColor::*;
use theme::Color::*;
enum_map!{
Background => Dark(Blue),
Shadow => Dark(Black),
View => Dark(White),
Primary => Dark(Black),
Secondary => Dark(Blue),
Tertiary => Dark(White),
TitlePrimary => Dark(Red),
TitleSecondary => Dark(Yellow),
Highlight => Dark(Red),
HighlightInactive => Dark(Blue),
}
}
/// Fills `palette` with the colors from the given `table`.
pub(crate) fn load_table(palette: &mut Palette, table: &toml::value::Table) {
// TODO: use serde for that?
// Problem: toml-rs doesn't do well with Enums...
load_color(
&mut palette[PaletteColor::Background],
table.get("background"),
);
load_color(&mut palette[PaletteColor::Shadow], table.get("shadow"));
load_color(&mut palette[PaletteColor::View], table.get("view"));
load_color(&mut palette[PaletteColor::Primary], table.get("primary"));
load_color(
&mut palette[PaletteColor::Secondary],
table.get("secondary"),
);
load_color(&mut palette[PaletteColor::Tertiary], table.get("tertiary"));
load_color(
&mut palette[PaletteColor::TitlePrimary],
table.get("title_primary"),
);
load_color(
&mut palette[PaletteColor::TitleSecondary],
table.get("title_secondary"),
);
load_color(
&mut palette[PaletteColor::Highlight],
table.get("highlight"),
);
load_color(
&mut palette[PaletteColor::HighlightInactive],
table.get("highlight_inactive"),
);
}
/// Color entry in a palette.
///
/// Each ColorRole is used for a specific role in a default application.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, EnumMap)]
pub enum PaletteColor {
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/// Color used for the application background.
Background,
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/// Color used for View shadows.
Shadow,
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/// Color used for View backgrounds.
View,
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/// Primary color used for the text.
Primary,
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/// Secondary color used for the text.
Secondary,
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/// Tertiary color used for the text.
Tertiary,
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/// Primary color used for title text.
TitlePrimary,
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/// Secondary color used for title text.
TitleSecondary,
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/// Color used for highlighting text.
Highlight,
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/// Color used for highlighting inactive text.
HighlightInactive,
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}
impl PaletteColor {
/// Given a palette, resolve `self` to a concrete color.
pub fn resolve(self, palette: &Palette) -> Color {
palette[self]
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}
}
/// Parses `value` and fills `target` if it's a valid color.
fn load_color(target: &mut Color, value: Option<&toml::Value>) -> bool {
if let Some(value) = value {
match *value {
toml::Value::String(ref value) => {
if let Some(color) = Color::parse(value) {
*target = color;
true
} else {
false
}
}
toml::Value::Array(ref array) => {
array.iter().any(|item| load_color(target, Some(item)))
}
_ => false,
}
} else {
false
}
}