cursive/examples/logs.rs

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Rust
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extern crate cursive;
use cursive::traits::*;
use cursive::vec::Vec2;
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use cursive::{Cursive, Printer};
use std::collections::VecDeque;
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use std::sync::mpsc;
use std::thread;
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use std::time::Duration;
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// This example will print a stream of logs generated from a separate thread.
//
// We will use a custom view using a channel to receive data asynchronously.
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fn main() {
// As usual, create the Cursive root
let mut siv = Cursive::default();
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// We want to refresh the page even when no input is given.
siv.set_fps(10);
siv.add_global_callback('q', |s| s.quit());
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// A channel will communicate data from our running task to the UI.
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let (tx, rx) = mpsc::channel();
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// Generate data in a separate thread.
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thread::spawn(move || {
generate_logs(&tx);
});
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// And sets the view to read from the other end of the channel.
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siv.add_layer(BufferView::new(200, rx).full_screen());
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siv.run();
}
// We will only simulate log generation here.
// In real life, this may come from a running task, a separate process, ...
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fn generate_logs(tx: &mpsc::Sender<String>) {
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let mut i = 1;
loop {
let line = format!("Interesting log line {}", i);
i += 1;
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// The send will fail when the other side is dropped.
// (When the application ends).
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if tx.send(line).is_err() {
return;
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}
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thread::sleep(Duration::from_millis(30));
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}
}
// Let's define a buffer view, that shows the last lines from a stream.
struct BufferView {
// We'll use a ring buffer
buffer: VecDeque<String>,
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// Receiving end of the stream
rx: mpsc::Receiver<String>,
}
impl BufferView {
// Creates a new view with the given buffer size
fn new(size: usize, rx: mpsc::Receiver<String>) -> Self {
let mut buffer = VecDeque::new();
buffer.resize(size, String::new());
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BufferView {
rx: rx,
buffer: buffer,
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}
}
// Reads available data from the stream into the buffer
fn update(&mut self) {
// Add each available line to the end of the buffer.
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while let Ok(line) = self.rx.try_recv() {
self.buffer.push_back(line);
self.buffer.pop_front();
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}
}
}
impl View for BufferView {
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fn layout(&mut self, _: Vec2) {
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// Before drawing, we'll want to update the buffer
self.update();
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}
fn draw(&self, printer: &Printer) {
// Print the end of the buffer
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for (i, line) in
self.buffer.iter().rev().take(printer.size.y).enumerate()
{
printer.print((0, printer.size.y - 1 - i), line);
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}
}
}