2015-05-22 06:29:49 +00:00
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//! Module to handle colors and themes in the UI.
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use std::io;
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use std::io::Read;
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use std::fs::File;
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use std::path::Path;
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use ncurses;
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use toml;
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2015-05-22 23:57:29 +00:00
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/// Represents a colorpair from a Theme.
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2015-05-22 06:29:49 +00:00
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pub type ThemeColor = i16;
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/// Application background, where no view is present.
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pub const BACKGROUND: ThemeColor = 1;
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/// Color used by view shadows. Only background matters.
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pub const SHADOW: ThemeColor = 2;
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/// Main text with default background.
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pub const PRIMARY: ThemeColor = 3;
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/// Secondary text color, with default background.
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pub const SECONDARY: ThemeColor = 4;
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/// Tertiary text color, with default background.
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pub const TERTIARY: ThemeColor = 5;
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/// Title text color with default background.
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pub const TITLE_PRIMARY: ThemeColor = 6;
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/// Alternative color for a title.
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pub const TITLE_SECONDARY: ThemeColor = 7;
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/// Alternate text with highlight background.
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pub const HIGHLIGHT: ThemeColor = 8;
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/// Highlight color for inactive views (not in focus).
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pub const HIGHLIGHT_INACTIVE: ThemeColor = 9;
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fn load_hex(s: &str) -> i16 {
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let mut sum = 0;
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for c in s.chars() {
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sum *= 16;
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sum += match c {
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n @ '0' ... '9' => n as i16 - '0' as i16,
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n @ 'a' ... 'f' => n as i16 - 'a' as i16 + 10,
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n @ 'A' ... 'F' => n as i16 - 'A' as i16 + 10,
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_ => 0,
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};
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}
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sum
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}
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/// Defines a color as used by a theme.
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///
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/// Can be created from rgb values, or from a preset color.
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pub struct Color {
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/// Red component. Between 0 and 1000.
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pub r: i16,
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/// Green component. Between 0 and 1000.
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pub g: i16,
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/// Blue component. Between 0 and 1000.
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pub b: i16,
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}
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impl Color {
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/// Returns a new color from the given values.
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pub fn new(r:i16, g:i16, b:i16) -> Self {
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Color {
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r:r,
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g:g,
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b:b,
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}
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}
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/// Returns a black color: (0,0,0).
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pub fn black() -> Self {
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Color::new(0,0,0)
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}
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/// Returns a white color: (1000,1000,1000).
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pub fn white() -> Self {
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Color::new(1000,1000,1000)
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}
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/// Returns a red color: (1000,0,0).
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pub fn red() -> Self {
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Color::new(1000,0,0)
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}
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/// Returns a green color: (0,1000,0).
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pub fn green() -> Self {
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Color::new(0,1000,0)
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}
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/// Returns a blue color: (0,0,1000).
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pub fn blue() -> Self {
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Color::new(0,0,1000)
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}
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/// Returns a light gray color: (700,700,700).
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pub fn gray() -> Self {
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Color::new(700,700,700)
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}
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/// Returns a dark gray color: (300,300,300).
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pub fn dark_gray() -> Self {
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Color::new(300,300,300)
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}
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/// Returns a yellow color: (1000,1000,0).
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pub fn yellow() -> Self {
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Color::new(1000,1000,0)
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}
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/// Returns a cyan color: (0,1000,1000).
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pub fn cyan() -> Self {
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Color::new(0,1000,1000)
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}
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/// Returns a magenta color: (1000,0,1000).
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pub fn magenta() -> Self {
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Color::new(1000,0,1000)
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}
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/// Applies the current color to the given color id
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fn init_color(&self, color_id: ThemeColor) {
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ncurses::init_color(color_id, self.r, self.g, self.b);
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}
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/// Read a string value into the current color.
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fn load_color(&mut self, s: &str) {
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if s.len() == 0 {
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panic!("Cannot read color: empty string");
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}
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if s.starts_with("#") {
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let s = &s[1..];
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// HTML-style
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2015-05-25 08:12:51 +00:00
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let (l,max) = match s.len() {
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6 => (2,255),
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3 => (1,15),
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2015-05-22 06:29:49 +00:00
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_ => panic!("Cannot parse color: {}", s),
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};
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2015-05-25 08:12:51 +00:00
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self.r = (load_hex(&s[0*l..1*l]) as i32 * 1000 / max) as i16;
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self.g = (load_hex(&s[1*l..2*l]) as i32 * 1000 / max) as i16;
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self.b = (load_hex(&s[2*l..3*l]) as i32 * 1000 / max) as i16;
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2015-05-22 06:29:49 +00:00
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} else {
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// Unknown color. Panic.
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panic!("Cannot parse color: {}", s);
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}
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}
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}
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type ColorId = i16;
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const BACKGROUND_COLOR: i16 = 8;
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const SHADOW_COLOR: i16 = 9;
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const VIEW_COLOR: i16 = 10;
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const PRIMARY_COLOR: i16 = 11;
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const SECONDARY_COLOR: i16 = 12;
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const TERTIARY_COLOR: i16 = 13;
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const TITLE_PRIMARY_COLOR: i16 = 14;
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const TITLE_SECONDARY__COLOR: i16 = 15;
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const HIGHLIGHT_COLOR: i16 = 16;
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const HIGHLIGHT_INACTIVE_COLOR: i16 = 17;
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/// Defines colors for various situations.
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pub struct Theme {
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pub background: Color,
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pub shadow: Color,
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pub view_background: Color,
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pub primary: Color,
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pub secondary: Color,
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pub tertiary: Color,
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pub title_primary: Color,
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pub title_secondary: Color,
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pub highlight: Color,
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pub highlight_inactive: Color,
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}
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impl Theme {
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/// Apply the theme. Effective immediately.
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pub fn apply(&self) {
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// First, init the colors
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self.background.init_color(BACKGROUND_COLOR);
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self.shadow.init_color(SHADOW_COLOR);
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self.view_background.init_color(VIEW_COLOR);
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self.primary.init_color(PRIMARY_COLOR);
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self.secondary.init_color(SECONDARY_COLOR);
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self.tertiary.init_color(TERTIARY_COLOR);
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self.title_primary.init_color(TITLE_PRIMARY_COLOR);
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self.title_secondary.init_color(TITLE_SECONDARY__COLOR);
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self.highlight.init_color(HIGHLIGHT_COLOR);
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self.highlight_inactive.init_color(HIGHLIGHT_INACTIVE_COLOR);
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// Then init the pairs
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ncurses::init_pair(BACKGROUND, BACKGROUND_COLOR, BACKGROUND_COLOR);
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ncurses::init_pair(SHADOW, SHADOW_COLOR, SHADOW_COLOR);
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ncurses::init_pair(PRIMARY, PRIMARY_COLOR, VIEW_COLOR);
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ncurses::init_pair(SECONDARY, SECONDARY_COLOR, VIEW_COLOR);
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ncurses::init_pair(TERTIARY, TERTIARY_COLOR, VIEW_COLOR);
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ncurses::init_pair(TITLE_PRIMARY, TITLE_PRIMARY_COLOR, VIEW_COLOR);
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ncurses::init_pair(TITLE_SECONDARY, TITLE_SECONDARY__COLOR, VIEW_COLOR);
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ncurses::init_pair(HIGHLIGHT, VIEW_COLOR, HIGHLIGHT_COLOR);
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ncurses::init_pair(HIGHLIGHT_INACTIVE, VIEW_COLOR, HIGHLIGHT_INACTIVE_COLOR);
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}
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/// Returns the default theme.
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pub fn default() -> Theme {
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Theme {
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background: Color::blue(),
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shadow: Color::black(),
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view_background: Color::gray(),
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primary: Color::black(),
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secondary: Color::white(),
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tertiary: Color::dark_gray(),
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title_primary: Color::red(),
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title_secondary: Color::yellow(),
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highlight: Color::red(),
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highlight_inactive: Color::blue(),
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}
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}
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/// Load a single value into a color
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fn load(color: &mut Color, value: Option<&toml::Value>) {
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match value {
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Some(&toml::Value::String(ref s)) => color.load_color(s),
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_ => (),
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}
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}
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/// Loads the color content from a TOML configuration
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fn load_colors(&mut self, table: toml::Table) {
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Theme::load(&mut self.background, table.get("background"));
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Theme::load(&mut self.shadow, table.get("shadow"));
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Theme::load(&mut self.view_background, table.get("view"));
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Theme::load(&mut self.primary, table.get("primary"));
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Theme::load(&mut self.secondary, table.get("secondary"));
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Theme::load(&mut self.tertiary, table.get("tertiary"));
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Theme::load(&mut self.title_primary, table.get("title_primaryy"));
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Theme::load(&mut self.title_secondary, table.get("title_secondary"));
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Theme::load(&mut self.highlight, table.get("highlight"));
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Theme::load(&mut self.highlight_inactive, table.get("highlight_primary"));
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}
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}
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/// Loads the default theme.
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pub fn load_default() {
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Theme::default().apply();
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}
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/// Loads a simple default theme using built-in colors.
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pub fn load_legacy() {
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ncurses::init_pair(BACKGROUND, ncurses::COLOR_WHITE, ncurses::COLOR_BLUE);
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ncurses::init_pair(SHADOW, ncurses::COLOR_WHITE, ncurses::COLOR_BLACK);
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ncurses::init_pair(PRIMARY, ncurses::COLOR_BLACK, ncurses::COLOR_WHITE);
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ncurses::init_pair(SECONDARY, ncurses::COLOR_BLUE, ncurses::COLOR_WHITE);
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ncurses::init_pair(TERTIARY, ncurses::COLOR_WHITE, ncurses::COLOR_WHITE);
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ncurses::init_pair(TITLE_PRIMARY, ncurses::COLOR_RED, ncurses::COLOR_WHITE);
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ncurses::init_pair(TITLE_SECONDARY, ncurses::COLOR_YELLOW, ncurses::COLOR_WHITE);
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ncurses::init_pair(HIGHLIGHT, ncurses::COLOR_WHITE, ncurses::COLOR_RED);
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ncurses::init_pair(HIGHLIGHT_INACTIVE, ncurses::COLOR_WHITE, ncurses::COLOR_BLUE);
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}
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/// Possible error returned when loading a theme.
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pub enum Error {
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/// An error occured when reading the file.
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IoError(io::Error),
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/// An error occured when parsing the toml content.
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ParseError,
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}
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impl From<io::Error> for Error {
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fn from(err: io::Error) -> Self {
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Error::IoError(err)
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}
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}
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/// Loads a theme file.
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///
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/// The file should be a toml file containing any of the following entries
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/// (missing entries will have default value):
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///
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/// - `background`
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/// - `shadow`
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/// - `view`
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/// - `primary`
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/// - `secondary`
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/// - `tertiary`
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/// - `title_primary`
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/// - `title_secondary`
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/// - `highlight`
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/// - `highlight_inactive`
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///
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/// Here is an example file:
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///
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/// ```
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/// background = "#5555FF"
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/// shadow = "#000000"
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/// view = "#888888"
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///
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/// primary = "#111111"
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/// secondary = "#EEEEEE"
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/// tertiary = "#444444"
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///
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/// title_primary = "#ff5555"
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/// title_secondary = "#ffff55"
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///
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/// highlight = "#FF0000"
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/// highlight_inactive = "#5555FF"
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/// ```
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pub fn load_theme<P: AsRef<Path>>(filename: P) -> Result<(),Error> {
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let mut file = try!(File::open(filename));
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let mut content = String::new();
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try!(file.read_to_string(&mut content));
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let mut parser = toml::Parser::new(&content);
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let value = match parser.parse() {
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Some(value) => value,
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None => return Err(Error::ParseError),
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};
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let mut theme = Theme::default();
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theme.load_colors(value);
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theme.apply();
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Ok(())
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}
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