cursive/src/views/canvas.rs

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Rust
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use Printer;
use With;
use direction::Direction;
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use event::{AnyCb, Event, EventResult};
use rect::Rect;
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use vec::Vec2;
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use view::{Selector, View};
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/// A blank view that forwards calls to closures.
///
/// You can use this view to easily draw your own interface.
pub struct Canvas<T> {
state: T,
draw: Box<Fn(&T, &Printer)>,
on_event: Box<FnMut(&mut T, Event) -> EventResult>,
required_size: Box<FnMut(&mut T, Vec2) -> Vec2>,
layout: Box<FnMut(&mut T, Vec2)>,
take_focus: Box<FnMut(&mut T, Direction) -> bool>,
needs_relayout: Box<Fn(&T) -> bool>,
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focus_view: Box<FnMut(&mut T, &Selector) -> Result<(), ()>>,
call_on_any: Box<for<'a> FnMut(&mut T, &Selector, AnyCb<'a>)>,
important_area: Box<Fn(&T, Vec2) -> Rect>,
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}
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impl<T: 'static + View> Canvas<T> {
/// Creates a new Canvas around the given view.
///
/// By default, forwards all calls to the inner view.
pub fn wrap(view: T) -> Self {
Canvas::new(view)
.with_draw(T::draw)
.with_on_event(T::on_event)
.with_required_size(T::required_size)
.with_layout(T::layout)
.with_take_focus(T::take_focus)
.with_needs_relayout(T::needs_relayout)
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.with_focus_view(T::focus_view)
.with_call_on_any(T::call_on_any)
.with_important_area(T::important_area)
}
}
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impl<T> Canvas<T> {
/// Creates a new, empty Canvas.
///
/// # Examples
///
/// ```rust
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/// # use cursive::views::Canvas;
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/// let canvas = Canvas::new(())
/// .with_draw(|printer, _| {
/// // Print the view
/// });
/// ```
pub fn new(state: T) -> Self {
Canvas {
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state,
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draw: Box::new(|_, _| ()),
on_event: Box::new(|_, _| EventResult::Ignored),
required_size: Box::new(|_, _| Vec2::new(1, 1)),
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layout: Box::new(|_, _| ()),
take_focus: Box::new(|_, _| false),
needs_relayout: Box::new(|_| true),
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focus_view: Box::new(|_, _| Err(())),
call_on_any: Box::new(|_, _, _| ()),
important_area: Box::new(|_, size| {
Rect::from_corners((0, 0), size)
}),
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}
}
/// Gets a mutable reference to the inner state.
pub fn state_mut(&mut self) -> &mut T {
&mut self.state
}
/// Sets the closure for `draw(&Printer)`.
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pub fn set_draw<F>(&mut self, f: F)
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where
F: 'static + Fn(&T, &Printer),
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{
self.draw = Box::new(f);
}
/// Sets the closure for `draw(&Printer)`.
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///
/// Chainable variant.
pub fn with_draw<F>(self, f: F) -> Self
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where
F: 'static + Fn(&T, &Printer),
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{
self.with(|s| s.set_draw(f))
}
/// Sets the closure for `on_event(Event)`.
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pub fn set_on_event<F>(&mut self, f: F)
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where
F: 'static + FnMut(&mut T, Event) -> EventResult,
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{
self.on_event = Box::new(f);
}
/// Sets the closure for `on_event(Event)`.
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///
/// Chainable variant.
pub fn with_on_event<F>(self, f: F) -> Self
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where
F: 'static + FnMut(&mut T, Event) -> EventResult,
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{
self.with(|s| s.set_on_event(f))
}
/// Sets the closure for `required_size(Vec2)`.
pub fn set_required_size<F>(&mut self, f: F)
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where
F: 'static + FnMut(&mut T, Vec2) -> Vec2,
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{
self.required_size = Box::new(f);
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}
/// Sets the closure for `required_size(Vec2)`.
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///
/// Chainable variant.
pub fn with_required_size<F>(self, f: F) -> Self
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where
F: 'static + FnMut(&mut T, Vec2) -> Vec2,
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{
self.with(|s| s.set_required_size(f))
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}
/// Sets the closure for `layout(Vec2)`.
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pub fn set_layout<F>(&mut self, f: F)
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where
F: 'static + FnMut(&mut T, Vec2),
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{
self.layout = Box::new(f);
}
/// Sets the closure for `layout(Vec2)`.
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///
/// Chainable variant.
pub fn with_layout<F>(self, f: F) -> Self
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where
F: 'static + FnMut(&mut T, Vec2),
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{
self.with(|s| s.set_layout(f))
}
/// Sets the closure for `take_focus(Direction)`.
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pub fn set_take_focus<F>(&mut self, f: F)
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where
F: 'static + FnMut(&mut T, Direction) -> bool,
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{
self.take_focus = Box::new(f);
}
/// Sets the closure for `take_focus(Direction)`.
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///
/// Chainable variant.
pub fn with_take_focus<F>(self, f: F) -> Self
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where
F: 'static + FnMut(&mut T, Direction) -> bool,
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{
self.with(|s| s.set_take_focus(f))
}
/// Sets the closure for `needs_relayout()`.
pub fn set_needs_relayout<F>(&mut self, f: F)
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where
F: 'static + Fn(&T) -> bool,
{
self.needs_relayout = Box::new(f);
}
/// Sets the closure for `needs_relayout()`.
///
/// Chainable variant.
pub fn with_needs_relayout<F>(self, f: F) -> Self
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where
F: 'static + Fn(&T) -> bool,
{
self.with(|s| s.set_needs_relayout(f))
}
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/// Sets the closure for `call_on_any()`.
pub fn set_call_on_any<F>(&mut self, f: F)
where
F: 'static + for<'a> FnMut(&mut T, &Selector, AnyCb<'a>),
{
self.call_on_any = Box::new(f);
}
/// Sets the closure for `call_on_any()`.
///
/// Chainable variant.
pub fn with_call_on_any<F>(self, f: F) -> Self
where
F: 'static + for<'a> FnMut(&mut T, &Selector, AnyCb<'a>),
{
self.with(|s| s.set_call_on_any(f))
}
/// Sets the closure for `important_area()`.
pub fn set_important_area<F>(&mut self, f: F)
where
F: 'static + Fn(&T, Vec2) -> Rect,
{
self.important_area = Box::new(f);
}
/// Sets the closure for `important_area()`.
///
/// Chainable variant.
pub fn with_important_area<F>(self, f: F) -> Self
where
F: 'static + Fn(&T, Vec2) -> Rect,
{
self.with(|s| s.set_important_area(f))
}
/// Sets the closure for `focus_view()`.
pub fn set_focus_view<F>(&mut self, f: F)
where
F: 'static + FnMut(&mut T, &Selector) -> Result<(), ()>,
{
self.focus_view = Box::new(f);
}
/// Sets the closure for `focus_view()`.
///
/// Chainable variant.
pub fn with_focus_view<F>(self, f: F) -> Self
where
F: 'static + FnMut(&mut T, &Selector) -> Result<(), ()>,
{
self.with(|s| s.set_focus_view(f))
}
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}
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impl<T: 'static> View for Canvas<T> {
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fn draw(&self, printer: &Printer) {
(self.draw)(&self.state, printer);
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}
fn on_event(&mut self, event: Event) -> EventResult {
(self.on_event)(&mut self.state, event)
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}
fn required_size(&mut self, constraint: Vec2) -> Vec2 {
(self.required_size)(&mut self.state, constraint)
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}
fn layout(&mut self, size: Vec2) {
(self.layout)(&mut self.state, size);
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}
fn take_focus(&mut self, source: Direction) -> bool {
(self.take_focus)(&mut self.state, source)
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}
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fn needs_relayout(&self) -> bool {
(self.needs_relayout)(&self.state)
}
fn focus_view(&mut self, selector: &Selector) -> Result<(), ()> {
(self.focus_view)(&mut self.state, selector)
}
fn important_area(&self, view_size: Vec2) -> Rect {
(self.important_area)(&self.state, view_size)
}
fn call_on_any<'a>(&mut self, selector: &Selector, cb: AnyCb<'a>) {
(self.call_on_any)(&mut self.state, selector, cb);
}
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}