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save game
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@ -13,5 +13,8 @@ readme = "readme.md"
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categories = ["command-line-interface"]
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categories = ["command-line-interface"]
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keywords = ["ascii", "table"]
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keywords = ["ascii", "table"]
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[dependencies]
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regex = "1"
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[dev-dependencies]
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[dev-dependencies]
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colorful = "0.2"
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colorful = "0.2"
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@ -225,14 +225,14 @@ impl AsciiTable {
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let result: Vec<_> = (0..num_cols).map(|a| {
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let result: Vec<_> = (0..num_cols).map(|a| {
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let default_conf = &DEFAULT_COLUMN;
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let default_conf = &DEFAULT_COLUMN;
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let conf = self.columns.get(&a).unwrap_or(default_conf);
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let conf = self.columns.get(&a).unwrap_or(default_conf);
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let column_width = data.iter().map(|row| Self::count_characters(&row[a])).max().unwrap();
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let column_width = data.iter().map(|row| self.count_characters(&row[a])).max().unwrap();
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let header_width = conf.header.chars().count();
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let header_width = conf.header.chars().count();
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column_width.max(header_width).min(conf.max_width)
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column_width.max(header_width).min(conf.max_width)
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}).collect();
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}).collect();
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self.truncate_widths(result)
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self.truncate_widths(result)
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}
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}
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fn count_characters(cell: &str) -> usize {
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fn count_characters(&self, cell: &str) -> usize {
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cell.chars().count()
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cell.chars().count()
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}
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}
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