Initial WORKING prototype of new algorithm

This commit is contained in:
Arne Keller 2019-04-09 15:00:59 +02:00
parent 0af37741aa
commit e5d010ee5d
4 changed files with 111 additions and 24 deletions

48
Cargo.lock generated
View File

@ -1,8 +1,10 @@
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View File

@ -5,5 +5,5 @@ authors = ["Arne Keller <arne.keller01@yahoo.de>"]
edition = "2018" edition = "2018"
[dependencies] [dependencies]
geo = { path = "../../../Code/Github/geo/geo" } geo = { git = "https://github.com/FliegendeWurst/geo" }
svg = "0.5.12" svg = "0.5.12"

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@ -28,7 +28,7 @@ pub(crate) fn save_world(filename: &str, world: &World) {
pub(crate) fn generate_svg(tris: &[Triangle]) -> String { pub(crate) fn generate_svg(tris: &[Triangle]) -> String {
let mut document = Document::new() let mut document = Document::new()
// view box at (x,y), (w,h) // view box at (x,y), (w,h)
.set("viewBox", (-350.0, -150.0, 360.0, 150.0)) .set("viewBox", (-20.0, -20.0, 30.0, 20.0))
.set("xmlns:xlink", "http://www.w3.org/1999/xlink"); .set("xmlns:xlink", "http://www.w3.org/1999/xlink");
for tri in tris { for tri in tris {

View File

@ -35,6 +35,7 @@ impl cmp::PartialOrd for World {
} }
} }
#[allow(clippy::cyclomatic_complexity)]
fn main() { fn main() {
let tris = input::read_input(); let tris = input::read_input();
let count_tris = tris.len(); let count_tris = tris.len();
@ -171,7 +172,7 @@ fn main() {
let mut counter = 0; let mut counter = 0;
while !worlds.is_empty() { while !worlds.is_empty() {
counter += 1; counter += 1;
if counter % 10000 == 0 { if counter % 1000 == 0 {
println!("{}/∞", counter); println!("{}/∞", counter);
} }
let w = worlds.pop().unwrap(); let w = worlds.pop().unwrap();
@ -194,6 +195,83 @@ fn main() {
.filter(|(idx1, _tri)| w.tris.iter().all(|(idx2, _tri)| idx1 != idx2)) .filter(|(idx1, _tri)| w.tris.iter().all(|(idx2, _tri)| idx1 != idx2))
{ {
let next_tri = *next_tri; let next_tri = *next_tri;
for (idx, &(_base_idx, base_tri)) in w.tris.iter().enumerate() {
let base_tris = &w.tris[0..=idx];
let mut w = w.clone();
let free_angle = right_of(base_tri);
let next_angle = left_of(next_tri);
let target = next_angle - PI + free_angle;
let mut next_tri = rotate(next_tri, target);
if save_counter == 254 {
println!("inserting after {:?} in {:?}", idx, w.tris);
}
if next_tri.0.y < 0.0 || next_tri.1.y < 0.0 || next_tri.2.y < 0.0 {
let miny = min(next_tri.0.y, min(next_tri.1.y, next_tri.2.y));
next_tri.0.y -= miny;
next_tri.1.y -= miny;
next_tri.2.y -= miny;
}
for &delta in &[
/*80.0, 30.0, 10.0, 5.0,*/ 1.0, 0.6, 0.32, 0.18, 0.1, 0.06, 0.03, 0.01,
0.003,
] {
let initial_state = base_tris.iter().any(|(_, x)| x.intersects(&next_tri));
let dx = if initial_state { delta } else { -delta };
while base_tris.iter().any(|(_, x)| x.intersects(&next_tri)) == initial_state {
next_tri.0.x += dx;
next_tri.1.x += dx;
next_tri.2.x += dx;
}
}
w.tris.insert(idx+1, (*next_idx, next_tri));
if save_counter == 254 {
println!("right {:?}", 0);
}
if idx + 1 != w.tris.len() - 1 {
for &delta in &[
/*80.0, 30.0, 10.0, 5.0,*/ 1.0, 0.6, 0.32, 0.18, 0.1, 0.06, 0.03, 0.01,
0.003,
] {
let initial_state = w.tris[0..=idx+1].iter().any(|(_, x)| w.tris[idx+2..].iter().any(|(_, y)| x.intersects(y)));
let dx = if initial_state { delta } else { -delta };
while w.tris[0..=idx+1].iter().any(|(_, x)| w.tris[idx+2..].iter().any(|(_, y)| x.intersects(y))) == initial_state {
for (_, tri) in &mut w.tris[idx+2..] {
tri.0.x += dx;
tri.1.x += dx;
tri.2.x += dx;
}
}
}
}
w.normalize();
w.calc_width();
if save_iterations {
display::save_world(&format!("{}b_{}.svg", save_prefix, save_counter), &w);
}
if w.tris.len() == count_tris {
if w.width < best.width {
println!("[{}] new best: {}", save_counter, w.width);
//println!("{:?}", w.tris);
display::save_world(
&format!("{}best_{}.svg", save_prefix, save_counter),
&w,
);
best = w;
}
} else if w.width < best.width {
//w.width -= (2.0 * PI - free_angle - next_angle) * 0.01;
//if (angle > 50 && angle < 55) || (angle > 88 && angle < 92) {
//println!("{:?} -> {:?}", angle, w.width);
//}
new.push(w);
}
save_counter += 1;
let free_angle = left_of(base_tri);
let next_angle = right_of(next_tri);
let target = (free_angle - next_angle).to_degrees();
}
/*
//println!("trying {:?}", next_idx); //println!("trying {:?}", next_idx);
let (last_idx, last_tri) = *w.tris.last().unwrap(); let (last_idx, last_tri) = *w.tris.last().unwrap();
@ -248,6 +326,7 @@ fn main() {
} }
save_counter += 1; save_counter += 1;
} }
*/
} }
worlds.extend(new); worlds.extend(new);
} }
@ -287,6 +366,7 @@ fn right_of(tri: Triangle) -> f32 {
free_angle free_angle
} }
/*
fn main2() { fn main2() {
let tris = input::read_input(); let tris = input::read_input();
let count_tris = tris.len(); let count_tris = tris.len();
@ -558,6 +638,7 @@ fn main2() {
println!("best width = {:?}", best.width); println!("best width = {:?}", best.width);
display::save_world("world_best.svg", &best); display::save_world("world_best.svg", &best);
} }
*/
impl World { impl World {
fn normalize(&mut self) { fn normalize(&mut self) {