Misc. changes
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@ -4,6 +4,11 @@ version = "0.1.0"
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authors = ["Arne Keller <arne.keller01@yahoo.de>"]
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edition = "2018"
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[profile.release]
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codegen-units = 1
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opt-level = 3
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panic = "abort"
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[dependencies]
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geo = { git = "https://github.com/FliegendeWurst/geo" }
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svg = "0.5.12"
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81
src/main.rs
81
src/main.rs
@ -76,6 +76,12 @@ fn random_world(rng: &mut SmallRng, tris: &mut [Triangle], angles: &mut [f32], f
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tri.0.x += dx;
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tri.1.x += dx;
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tri.2.x += dx;
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if tri.0.x < -1000.0 {
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tri.0.x += 1000.0;
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tri.1.x += 1000.0;
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tri.2.x += 1000.0;
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break;
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}
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}
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}
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world.tris.push((0, tri));
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@ -122,10 +128,10 @@ fn construct_world(tris: &[Triangle], angles: &[f32], flips: &[bool]) -> World {
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tri.0.x += dx;
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tri.1.x += dx;
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tri.2.x += dx;
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if tri.0.x < -5000.0 {
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tri.0.x += 5000.0;
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tri.1.x += 5000.0;
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tri.2.x += 5000.0;
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if tri.0.x < -1000.0 {
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tri.0.x += 1000.0;
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tri.1.x += 1000.0;
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tri.2.x += 1000.0;
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break;
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}
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}
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@ -148,44 +154,38 @@ fn main() {
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tri.2.y -= tri.0.y;
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tri.0.y = 0.0;
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}
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let mut angles = vec![0.0; tris.len()];
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let mut flips = vec![false; tris.len()];
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let mut rng = SmallRng::from_entropy();
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let save_prefix = "rand_";
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let mut save_counter = 0;
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let mut last_improvement = 0;
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let mut best_width = f32::MAX;
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let mut best_all = f32::MAX;
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let mut random = random_world(&mut rng, &mut tris, &mut angles, &mut flips);
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let mut best = f32::MAX;
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let mut i = 0u64;
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let save_prefix = format!("rand_sel_{}_", random::<u64>());
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println!("save prefix: {}", save_prefix);
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loop {
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save_counter += 1;
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if save_counter % 1 == 0 {
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eprint!("\r[{}]", save_counter);
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}
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if random.width < best_width {
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best_width = random.width;
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last_improvement = save_counter;
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if best_width < best_all {
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best_all = best_width;
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println!("[{}] BEST: {}", save_counter, random.width);
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display::save_world(&format!("{}{}.svg", save_prefix, save_counter), &random);
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optimize(99999, &mut best_all, &mut best_width, &tris, &mut angles, &mut flips, &mut rng, save_prefix, save_counter);
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i += 1;
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let new_best = one_main(&mut tris);
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if new_best.width < best {
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best = new_best.width;
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//eprint!("\r");
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println!("[{}] BEST {:.3} ", i, best);
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display::save_world(&format!("{}{}.svg", save_prefix, i), &new_best);
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} else {
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//eprint!("[{}] best: {} (min: {})", save_counter, random.width, best_all);
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eprint!(".");
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optimize(24999, &mut best_all, &mut best_width, &tris, &mut angles, &mut flips, &mut rng, save_prefix, save_counter);
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}
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}
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random = random_world(&mut rng, &mut tris, &mut angles, &mut flips);
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if save_counter - last_improvement > 200_000 {
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// "restart"
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best_width += 1000.0;
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//eprint!("\r");
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println!("[{}] best {:.3} / prev. {:.3} ", i, new_best.width, best);
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}
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}
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}
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fn one_main(tris: &mut [Triangle]) -> World {
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let mut angles = vec![0.0; tris.len()];
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let mut flips = vec![false; tris.len()];
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let mut rng = SmallRng::from_entropy();
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let mut best_width = f32::MAX;
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let mut best_all = f32::MAX;
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let _random = random_world(&mut rng, tris, &mut angles, &mut flips);
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optimize(69999, &mut best_all, &mut best_width, &tris, &mut angles, &mut flips, &mut rng, "rand_", 0)
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}
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#[allow(clippy::too_many_arguments)]
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fn optimize(iters: usize, best_all: &mut f32, best_width: &mut f32, tris: &[Triangle], best_angles: &mut Vec<f32>, best_flips: &mut Vec<bool>, rng: &mut SmallRng, save_prefix: &'static str, save_counter: usize) {
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fn optimize(iters: usize, best_all: &mut f32, best_width: &mut f32, tris: &[Triangle], best_angles: &mut Vec<f32>, best_flips: &mut Vec<bool>, rng: &mut SmallRng, save_prefix: &'static str, save_counter: usize) -> World {
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let mut best = World { tris: vec![], width: f32::MAX };
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let mut found_better = true;
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let mut iteration = 0;
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let flip_choice = Bernoulli::from_ratio(1, 11);
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@ -210,13 +210,15 @@ fn optimize(iters: usize, best_all: &mut f32, best_width: &mut f32, tris: &[Tria
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if new.width < *best_width {
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if new.width < *best_all {
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*best_all = new.width;
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println!("[{}O{}o{}] BEST: {}", save_counter, iteration, i, new.width);
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display::save_world(&format!("{}{}_{}_{}.svg", save_prefix, save_counter, iteration, i), &new);
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//eprint!("\r[{}O{}o{}] at {:.3}", save_counter, iteration, i, new.width);
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//display::save_world(&format!("{}{}_{}_{}.svg", save_prefix, save_counter, iteration, i), &new);
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//iters = 99999;
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best = new;
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} else {
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//eprint!("[{}O{}o{}] best: {} (min: {})", save_counter, iteration, i, new.width, best_all);
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eprint!(".");
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//eprint!(".");
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}
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*best_width = new.width;
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*best_width = best.width;
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found_better = true;
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*best_angles = angles;
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*best_flips = flips;
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@ -226,6 +228,7 @@ fn optimize(iters: usize, best_all: &mut f32, best_width: &mut f32, tris: &[Tria
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}
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iteration += 1;
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}
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best
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}
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#[allow(clippy::cyclomatic_complexity)]
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