diff --git a/src/main.rs b/src/main.rs index 53c60fc..2661143 100644 --- a/src/main.rs +++ b/src/main.rs @@ -39,30 +39,41 @@ impl cmp::PartialOrd for World { fn random_world(rng: &mut SmallRng, tris: &mut Vec, angles: &mut [f32], flips: &mut Vec) -> World { //tris.shuffle(rng); - *tris = vec![tris[5], tris[10], tris[3], tris[0], tris[2], tris[7], tris[9], tris[11], tris[4], tris[6], tris[1], tris[8]]; - *flips = vec![false, false, false, true, true, false, false, true, true, false, false, true]; - angles[0] = 0.8 * PI; - angles[1] = 2.0 * PI - (130.0/360.0) * 2.0 * PI; - angles[2] = 2.0 * PI - (300.0/360.0) * 2.0 * PI; - angles[3] = 1.2 * PI; - angles[4] = 2.0 * PI - 0.0; - angles[5] = 2.0 * PI - 1.8 * PI; - angles[6] = 2.0 * PI - 0.7 * PI; - angles[7] = 2.0 * PI - 0.0; + *tris = vec![tris[0], tris[9], tris[12], tris[6], tris[1], tris[4], tris[5], tris[13], tris[7], tris[15], tris[12], tris[2], tris[22], tris[18], tris[20], tris[17], tris[19], tris[3], tris[21], tris[16], tris[14], tris[8], tris[10]]; + *flips = vec![true, false, true, true, false, false, false, true, false, true, false, true, false, true, true, false, true, false, false, true, false, false, false]; + angles[0] = 0.9 * PI; + angles[1] = 1.4 * PI; + angles[2] = 1.3 * PI; + angles[3] = 1.4 * PI; + angles[4] = 0.5 * PI; + angles[5] = PI; + angles[6] = 0.0; + angles[7] = PI; angles[8] = 0.8 * PI; - angles[9] = 2.0 * PI - (26.0/36.0) * 2.0 * PI; - angles[10] = 2.0 * PI - (1.0/3.6) * 2.0 * PI; - angles[11] = 0.77 * 2.0 * PI; + angles[9] = 0.1 * PI; + angles[10] = 0.05 * PI; + angles[11] = 0.0; + angles[12] = 1.7 * PI; + angles[13] = 0.5 * PI; + angles[14] = 0.0; + angles[15] = PI; + angles[16] = 1.5 * PI; + angles[17] = 1.1 * PI; + angles[18] = PI; + angles[19] = PI; + angles[20] = 0.0; + angles[21] = 2.0 * PI; + angles[22] = PI; let mut world = World { tris: Vec::with_capacity(tris.len()), width: 0.0 }; for (idx, tri) in tris.iter().enumerate() { let mut tri = *tri; - //flips[idx] = rng.gen(); + flips[idx] = rng.gen(); if flips[idx] { tri.0.x *= -1.0; tri.1.x *= -1.0; tri.2.x *= -1.0; } - //angles[idx] = rng.gen_range(0.0, 2.0*PI); + angles[idx] = rng.gen_range(0.0, 2.0*PI); tri = rotate(tri, angles[idx]); let minx = min(min(tri.0.x, tri.1.x), tri.2.x); tri.0.x -= minx; @@ -178,12 +189,12 @@ fn main() { let new_best = one_main(&mut tris.clone()); if new_best.width < best { best = new_best.width; - //eprint!("\r"); + eprint!("\r"); println!("[{}] BEST {:.3} ", i, best); display::save_world(&format!("{}{}.svg", save_prefix, i), &new_best); display::save_info(&format!("{}{}.txt", save_prefix, i), &new_best, &tris, &original_tris); } else { - //eprint!("\r"); + eprint!("\r"); println!("[{}] best {:.3} / prev. {:.3} ", i, new_best.width, best); } } @@ -195,10 +206,7 @@ fn one_main(tris: &mut Vec) -> World { let mut rng = SmallRng::from_entropy(); let mut best_width = f32::MAX; let mut best_all = f32::MAX; - display::save_world("/tmp/initial4.svg", &construct_world(&*tris, &angles, &flips)); - panic!(); let _random = random_world(&mut rng, tris, &mut angles, &mut flips); - display::save_world("/tmp/random.svg", &_random); optimize(69999, &mut best_all, &mut best_width, &tris, &mut angles, &mut flips, &mut rng, "rand_", 0) }