Prettify source code
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@ -24,8 +24,8 @@ pub(crate) fn dump_latex_code(route: &[RunState], polys: &[Polygon]) {
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}
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}
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}
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if route[route.len()-1].pos.y()/SCALE > ymax {
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ymax = route[route.len()-1].pos.y()/SCALE;
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if route[route.len() - 1].pos.y() / SCALE > ymax {
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ymax = route[route.len() - 1].pos.y() / SCALE;
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}
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println!("\\begin{{tikzpicture}}");
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println!("\\tkzInit[xmax={},ymax={}]", xmax + 0.3, ymax + 0.3);
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@ -58,10 +58,15 @@ pub(crate) fn dump_latex_code(route: &[RunState], polys: &[Polygon]) {
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println!(")");
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}
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for (idx, s) in route.iter().enumerate() {
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println!("\\tkzDefPoint({},{}){{R{}}}", s.pos.x()/SCALE, s.pos.y()/SCALE, idx);
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println!(
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"\\tkzDefPoint({},{}){{R{}}}",
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s.pos.x() / SCALE,
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s.pos.y() / SCALE,
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idx
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);
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}
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for idx in 1..route.len() {
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println!("\\tkzDrawSegment(R{},R{})", idx-1, idx);
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println!("\\tkzDrawSegment(R{},R{})", idx - 1, idx);
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}
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for idx in 0..route.len() {
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println!("\\tkzDrawPoint[fill=red,color=black,size=13](R{})", idx);
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52
src/main.rs
52
src/main.rs
@ -52,9 +52,6 @@ fn main() {
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let data = input::read_input();
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let house = data.start;
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let polys = data.polys;
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for p in &polys {
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assert!(p.interiors.is_empty());
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}
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// alle Ecken der Hindernisse bestimmen
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let points = polys
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.iter()
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@ -62,7 +59,7 @@ fn main() {
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.flatten()
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.collect::<Vec<_>>();
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// Startzustand
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// Startzustand: Lisa ist an ihrem Haus, Bus noch nicht losgefahren
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let start = RunState {
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pos: house,
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bus: bus,
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@ -71,34 +68,40 @@ fn main() {
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eprintln!("Maximum: {:?}", delay_to_time(start.delay));
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// Zustände in Max-Heap sortieren
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let mut states = BinaryHeap::new();
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states.push(vec![start]);
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// beste Lösung speichern
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let mut best_delay = 0.0;
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let mut best = vec![];
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// Zwischenlösungen speichern
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let save_prefix = "tmp_";
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let mut save_counter = 0;
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// weitersuchen, bis kein besserer Zustand mehr vorhanden ist
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while states.peek().map(|x| x[0].delay > best_delay) == Some(true) {
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let s = states.pop().unwrap();
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let last = &s[0];
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// besten Zustand einlesen
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let state = states.pop().unwrap();
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let last = &state[0];
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// neue Zustände
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let mut all = vec![];
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// versuche zu jeder anderen Ecke zu gehen
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// versuche, zu jeder anderen Ecke zu gehen
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for next in points
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.iter()
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.filter(|next| !s.iter().any(|x| x.pos == (**next).into()))
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// Ecke sollte nicht schon in Route sein
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.filter(|next| !state.iter().any(|p| p.pos == (**next).into()))
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.map(|x| Point::from(*x))
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// Weg zu dieser Ecke sollte kein Polygon schneiden
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.filter(|next| none_intersect(&polys, &Line::new(last.pos, *next)))
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{
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let next = Point::from(*next);
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if next != last.pos && none_intersect(&polys, &Line::new(last.pos, next)) {
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// Lisa könnte zu dieser Ecke rennen
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let bus_next = last.bus.translate(0.0, distance(last.pos, next) * 2.0);
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let delay = max_possible_delay(bus_next, next);
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if delay > best_delay {
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let mut route = s.clone();
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let mut route = state.clone();
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route.insert(
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0,
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RunState {
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@ -110,23 +113,24 @@ fn main() {
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all.push(route);
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}
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}
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}
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// versuche, direkt zum Bus zu gehen
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let bus = last.bus;
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let range = to_bus(bus, last.pos);
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if range.len() == 2 {
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// Lisa trifft Bus mit 60°-Winkel
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let next = Point::new(
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0.0,
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last.pos.y() + 30.0f64.to_radians().tan() * last.pos.x(),
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);
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let line = Line::new(last.pos, next);
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// freier Weg?
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if none_intersect(&polys, &line) {
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let delay = line.end.y
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- bus.y() - line.end_point().euclidean_distance(&line.start_point())
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* 2.0;
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if delay > best_delay {
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// neue beste Wartezeit
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let mut route = s.clone();
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let mut route = state.clone();
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route.insert(
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0,
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RunState {
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@ -135,8 +139,9 @@ fn main() {
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delay,
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},
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);
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// Verbesserung anzeigen und speichern
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eprintln!(
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"Verbesserung: {:?} ({:?} Zustände verbleiben)",
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"Verbesserung: {:?} ({:?}+ Zustände verbleiben)",
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delay_to_time(delay),
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states.len()
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);
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@ -152,12 +157,16 @@ fn main() {
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save_counter += 1;
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}
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}
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// falls Bus überhaupt noch erreicht wird: neu gefundene Routen speichern
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states.extend(all);
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}
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}
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let route = best;
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eprintln!("Startzeit: {:?}", delay_to_time(best_delay));
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eprintln!("Zielzeit: {:?}", delay_to_time(route.last().unwrap().bus.y() - bus_start.y()));
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eprintln!(
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"Zielzeit: {:?}",
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delay_to_time(route.last().unwrap().bus.y() - bus_start.y())
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);
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eprintln!("Treffpunkt: y={:.0}", route.last().unwrap().pos.y());
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let mut length = 0.0;
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let mut last = &house;
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@ -168,7 +177,13 @@ fn main() {
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} else if s.pos.x() == 0.0 {
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eprint!("Treffpunkt: ")
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} else {
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eprint!("Polygon {:02}: ", polys.iter().position(|p| p.exterior.0.contains(&s.pos.into())).unwrap() + 1);
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eprint!(
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"Polygon {:02}: ",
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polys
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.iter()
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.position(|p| p.exterior.0.contains(&s.pos.into()))
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.unwrap() + 1
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);
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}
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eprintln!("x={:.02} y={:.02}", s.pos.x(), s.pos.y());
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length += last.euclidean_distance(&s.pos);
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@ -177,7 +192,8 @@ fn main() {
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eprintln!("Länge: {:.0}m", length);
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let seconds = length / (15.0 / 3.6);
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eprintln!("Dauer: {:02.0}:{:02.0}", seconds / 60.0, seconds % 60.0);
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display::dump_latex_code(&route, &polys);
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// beste Route grafisch ausgeben
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display::dump_svg(&route, &polys);
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}
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fn none_intersect(polys: &[Polygon], line: &Line) -> bool {
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@ -228,7 +244,7 @@ fn max_possible_delay(bus: Point, start: Point) -> f64 {
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y_l - (3.0 * x_l.powi(2)).sqrt() - y_b
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}
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// Go straight to the bus. Returns the points where the bus can be reached.
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/// Gehe direkt zum Bus. Gibt die Punkte zurück, bei denen Lisa nicht auf den Bus warten müsste.
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fn to_bus(bus: Point, start: Point) -> Vec<Point> {
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let x_l = start.x();
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let y_l = start.y();
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