Initial commit

This commit is contained in:
FliegendeWurst 2020-05-13 10:57:08 +02:00
commit fb28900032
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.gradle
build
run

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# Default ignored files
/shelf/
/workspace.xml

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<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4" />

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<bytecodeTargetLevel target="1.8" />
</component>
</project>

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

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# AsyncLighting
This mod moves Minecraft's light engine processing to another thread.
It also fixes most issues with the Forge option "alwaysSetupTerrainOffThread" by simply moving all rendering off the main thread. It is recommended to enable this Forge option to avoid rendering issues.
Also included is a fix for opening screenshots using the chat link (vanilla behaviour: freezing the game until image viewer is closed).
Forge version this mod was tested to work with: 31.1.27. Version 31.1.87 is currently incompatible.
## Known issues
Block light in single player worlds is not rendered until the light source receives a block update.
Multiplayer worlds do not have this issue.

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buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
}
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
ext.configFile = file('build.properties')
ext.config = parseConfig(configFile)
version = config.version
group = "fliegendewurst.${config.mod_id}"
archivesBaseName = config.mod_name
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8'
minecraft {
mappings channel: "${config.mapping_channel}", version: "${config.mapping_version}"
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
runs {
client {
workingDirectory project.file('run')
property 'forge.logging.markers', ''
property 'forge.logging.console.level', 'debug'
}
server {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
property 'forge.logging.console.level', 'debug'
}
}
}
dependencies {
minecraft "net.minecraftforge:forge:${config.mc_version}-${config.forge_version}"
}
jar {
archiveName = "${baseName}-${config.mc_version}-${version}.${extension}"
manifest {
attributes([
"Specification-Title": "${config.mod_id}",
"Specification-Vendor": 'FliegendeWurst',
"Specification-Version": '1',
"Implementation-Title": "${config.mod_id}",
"Implementation-Version": "${version}",
"Implementation-Vendor" :'FliegendeWurst',
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}
def parseConfig(File config) {
config.withReader {
def prop = new Properties()
prop.load(it)
return (new ConfigSlurper().parse(prop))
}
}

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mod_name=AsyncLighting
forge_version=31.1.27
mapping_version=20200225-1.15.1
mapping_channel=snapshot
mod_id=asynclighting
version=1.0
mc_version=1.15.2

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gradle.properties Normal file
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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false

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gradle/wrapper/gradle-wrapper.jar vendored Normal file

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip

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#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

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@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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package fliegendewurst.asynclighting;
import com.google.common.collect.Sets;
import net.minecraft.client.Minecraft;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.SectionPos;
import net.minecraft.world.LightType;
import net.minecraft.world.chunk.NibbleArray;
import net.minecraft.world.lighting.WorldLightManager;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import javax.annotation.Nullable;
import java.util.Iterator;
import java.util.Set;
import java.util.concurrent.BlockingDeque;
import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.TimeUnit;
@Mod("asynclighting")
public class AsyncLighting {
public static final String MODID = "asynclighting";
public static final Logger LOGGER = LogManager.getLogger(MODID);
public static Minecraft mc;
private static final BlockingDeque<Runnable> LIGHT_QUEUE = new LinkedBlockingDeque<>();
private static boolean tickingLight = false;
public AsyncLighting() {
AsyncLighting.mc = Minecraft.getInstance();
new Thread(AsyncLighting::processLightTicks, "Light thread").start();
MinecraftForge.EVENT_BUS.register(this);
}
@SubscribeEvent
public void drawDebugText(RenderGameOverlayEvent.Text event) {
if (!Minecraft.getInstance().gameSettings.showDebugInfo) {
return;
}
if (!SECTION_LIGHT_UPDATES.isEmpty() || !BLOCK_LIGHT_UPDATES.isEmpty()) {
event.getLeft().add("");
}
if (!SECTION_LIGHT_UPDATES.isEmpty())
event.getLeft().add(String.format("%s section updates pending", SECTION_LIGHT_UPDATES.size()));
if (!BLOCK_LIGHT_UPDATES.isEmpty())
event.getLeft().add(String.format("%s block updates pending", BLOCK_LIGHT_UPDATES.size()));
}
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void worldUnload(WorldEvent.Unload event) {
BLOCK_LIGHT_UPDATES.clear();
SECTION_LIGHT_UPDATES.clear();
}
@SubscribeEvent
public void onRenderStart(TickEvent.RenderTickEvent event) {
if (event.phase == TickEvent.Phase.END && !tickingLight) {
// apply block light updates (queue for rendering)
Iterator<BlockPos> iter = BLOCK_LIGHT_UPDATES.iterator();
if (iter.hasNext()) {
BlockPos pos = iter.next();
if (mc.worldRenderer == null) {
BLOCK_LIGHT_UPDATES.clear();
SECTION_LIGHT_UPDATES.clear();
return;
}
mc.worldRenderer.markBlockRangeForRenderUpdate(pos.getX(), pos.getY(), pos.getZ(), pos.getX(), pos.getY(), pos.getZ());
BLOCK_LIGHT_UPDATES.remove(pos);
}
Iterator<SectionPos> iter2 = SECTION_LIGHT_UPDATES.iterator();
if (iter2.hasNext()) {
SectionPos pos = iter2.next();
if (mc.worldRenderer == null) {
BLOCK_LIGHT_UPDATES.clear();
SECTION_LIGHT_UPDATES.clear();
return;
}
//LOGGER.debug("rendering section {} {} {}", pos.getX(), pos.getY(), pos.getZ());
mc.worldRenderer.markForRerender(pos.getX(), pos.getY(), pos.getZ());
//mc.worldRenderer.markSurroundingsForRerender(pos.getX(), pos.getY(), pos.getZ());
SECTION_LIGHT_UPDATES.remove(pos);
}
}
}
public static boolean uploadMore() {
if (mc.player != null) {
// lowest possible motion (standing still) is: 0.006146560239257815
return mc.player.getMotion().lengthSquared() < 0.0073;
} else {
return false;
}
}
public static void tickLightManager(WorldLightManager lightManager, int toUpdateCount, boolean updateSkyLight, boolean updateBlockLight) {
//LOGGER.debug("ticking light {} {} {} {}", lightManager, toUpdateCount, updateSkyLight, updateBlockLight);
try {
LIGHT_QUEUE.putLast(new LightTick(lightManager, toUpdateCount, updateSkyLight, updateBlockLight));
} catch (InterruptedException e) {
LOGGER.warn("light ticking interrupted");
}
}
public static void enableLightSources(WorldLightManager lightManager, ChunkPos pos, boolean b) {
//LOGGER.debug("enabling light {} {}", pos, b);
try {
LIGHT_QUEUE.putLast(new LightEnable(lightManager, pos, b));
} catch (InterruptedException e) {
LOGGER.warn("light enabling interrupted");
}
}
public static void updateSectionStatus(WorldLightManager lightManager, SectionPos pos, boolean b) {
//LOGGER.debug("updating section {} {}", pos, b);
try {
LIGHT_QUEUE.putLast(new LightUpdate(lightManager, pos, b));
} catch (InterruptedException e) {
LOGGER.warn("light section update interrupted");
}
}
public static void setData(WorldLightManager lightManager, LightType type, SectionPos pos, @Nullable NibbleArray b) {
//LOGGER.debug("setting data {} {}", type, pos);
try {
LIGHT_QUEUE.putLast(new SetData(lightManager, type, pos, b));
} catch (InterruptedException e) {
LOGGER.warn("light data interrupted");
}
}
public static void checkBlock(WorldLightManager lightManager, BlockPos pos) {
//LOGGER.debug("checking block {}", pos);
try {
LIGHT_QUEUE.putLast(new CheckBlock(lightManager, pos));
} catch (InterruptedException e) {
LOGGER.warn("light check block interrupted");
}
}
// only called in the ServerWorldLightManager
public static void blockEmission(WorldLightManager lightManager, BlockPos pos, int i) {
try {
LIGHT_QUEUE.putLast(new BlockEmission(lightManager, pos, i));
} catch (InterruptedException e) {
LOGGER.warn("block emission increase interrupted");
}
}
private static final Set<BlockPos> BLOCK_LIGHT_UPDATES = Sets.newConcurrentHashSet();
private static final Set<SectionPos> SECTION_LIGHT_UPDATES = Sets.newConcurrentHashSet();
private static void processLightTicks() {
while (true) {
try {
Runnable tick = LIGHT_QUEUE.takeFirst();
/* queue will never fill up (since thread never waits on render to finish)
if (LIGHT_QUEUE.remainingCapacity() < 100) {
LOGGER.warn("light tick queue almost full: {} slots remaining", LIGHT_QUEUE.remainingCapacity());
}
*/
Minecraft mc = Minecraft.getInstance();
//Set<BlockPos> updated = new HashSet<>();
long start = System.currentTimeMillis();
int counter = 0;
if (mc.world == null) {
// world exited
LIGHT_QUEUE.clear();
continue;
}
while (tick != null) {
tickingLight = true;
tick.run();
counter++;
if (tick instanceof CheckBlock) {
BlockPos pos = ((CheckBlock) tick).pos;
//updated.add(pos);
BLOCK_LIGHT_UPDATES.add(pos);
} else if (tick instanceof LightUpdate) {
SECTION_LIGHT_UPDATES.add(((LightUpdate) tick).pos);
} else if (tick instanceof SetData) {
SECTION_LIGHT_UPDATES.add(((SetData) tick).pos);
}
tick = LIGHT_QUEUE.pollFirst(1, TimeUnit.MILLISECONDS);
}
/*
for (BlockPos pos : updated) {
mc.worldRenderer.markBlockRangeForRenderUpdate(pos.getX(), pos.getY(), pos.getZ(), pos.getX(), pos.getY(), pos.getZ());
//mc.worldRenderer.notifyBlockUpdate(mc.world, pos, mc.world.getBlockState(pos), mc.world.getBlockState(pos), 8 | 1);
//mc.worldRenderer.markSurroundingsForRerender(pos.getX(), pos.getY(), pos.getZ());
}
*/
tickingLight = false;
long time = System.currentTimeMillis() - start;
if (time > 100) {
LOGGER.warn("processing {} light updates: {} ms", counter, time);
}
} catch (InterruptedException e) {
LOGGER.warn("light ticking thread interrupted");
}
}
}
/*
private static void processBlockUpdates() {
try {
while (true) {
while (rendering) {
// do not update lights in current frame
Thread.sleep(1);
}
}
} catch (InterruptedException e) {
LOGGER.warn("block light update thread interrupted");
}
}
*/
private static class LightTick implements Runnable {
WorldLightManager lightManager;
int toUpdateCount;
boolean updateSkyLight;
boolean updateBlockLight;
LightTick(WorldLightManager lightManager, int toUpdateCount, boolean updateSkyLight, boolean updateBlockLight) {
this.lightManager = lightManager;
this.toUpdateCount = toUpdateCount;
this.updateSkyLight = updateSkyLight;
this.updateBlockLight = updateBlockLight;
}
@Override
public void run() {
lightManager.tick(toUpdateCount, updateSkyLight, updateBlockLight);
}
}
private static class LightEnable implements Runnable {
WorldLightManager lightManager;
ChunkPos pos;
boolean b;
LightEnable(WorldLightManager lightManager, ChunkPos pos, boolean b) {
this.lightManager = lightManager;
this.pos = pos;
this.b = b;
}
@Override
public void run() {
if (lightManager.blockLight != null) {
lightManager.blockLight.func_215620_a(pos, b);
}
if (lightManager.skyLight != null) {
lightManager.skyLight.func_215620_a(pos, b);
}
}
}
private static class LightUpdate implements Runnable {
WorldLightManager lightManager;
SectionPos pos;
boolean b;
LightUpdate(WorldLightManager lightManager, SectionPos pos, boolean b) {
this.lightManager = lightManager;
this.pos = pos;
this.b = b;
}
@Override
public void run() {
if (lightManager.blockLight != null) {
lightManager.blockLight.updateSectionStatus(pos, b);
}
if (lightManager.skyLight != null) {
lightManager.skyLight.updateSectionStatus(pos, b);
}
}
}
private static class SetData implements Runnable {
WorldLightManager lightManager;
LightType block;
SectionPos pos;
@Nullable
NibbleArray b;
SetData(WorldLightManager lightManager, LightType type, SectionPos pos, @Nullable NibbleArray b) {
this.lightManager = lightManager;
this.block = type;
this.pos = pos;
this.b = b;
}
@Override
public void run() {
if (block == LightType.BLOCK) {
if (lightManager.blockLight != null) {
lightManager.blockLight.setData(pos.asLong(), b);
}
} else if (lightManager.skyLight != null) {
lightManager.skyLight.setData(pos.asLong(), b);
}
}
}
private static class CheckBlock implements Runnable {
WorldLightManager lightManager;
BlockPos pos;
CheckBlock(WorldLightManager lightManager, BlockPos pos) {
this.lightManager = lightManager;
this.pos = pos;
}
@Override
public void run() {
if (lightManager.blockLight != null) {
lightManager.blockLight.checkLight(pos);
}
if (lightManager.skyLight != null) {
lightManager.skyLight.checkLight(pos);
}
}
}
private static class BlockEmission implements Runnable {
WorldLightManager lightManager;
BlockPos pos;
int i;
BlockEmission(WorldLightManager lightManager, BlockPos pos, int i) {
this.lightManager = lightManager;
this.pos = pos;
this.i = i;
}
@Override
public void run() {
if (lightManager.blockLight != null) {
lightManager.blockLight.func_215623_a(pos, i);
}
}
}
}

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public net.minecraft.world.lighting.WorldLightManager field_215576_a # blockLight
public net.minecraft.world.lighting.WorldLightManager field_215577_b # skyLight
public net.minecraft.world.lighting.LightEngine func_215621_a(JLnet/minecraft/world/chunk/NibbleArray;)V # setData

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{
"AsyncLighting Transformer": "asynclighting-transformer.js"
}

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modLoader="javafml"
loaderVersion="[31,)"
issueTrackerURL="https://github.com/FliegendeWurst/AsyncLighting/issues"
[[mods]]
modId="asynclighting"
displayName="AsyncLighting"
version="0.1"
#updateJSONURL=""
displayURL="https://github.com/FliegendeWurst/AsyncLighting/"
#logoFile=""
authors="FliegendeWurst"
description='''
Asynchronous light processing, rendering and more.
'''
[[dependencies.asynclighting]]
modId="forge"
mandatory=true
versionRange="[31,)" #mandatory
ordering="NONE"
side="BOTH"
[[dependencies.asynclighting]]
modId="minecraft"
mandatory=true
versionRange="[1.15.2]"
ordering="NONE"
side="BOTH"

View File

@ -0,0 +1,813 @@
/**
* This function is called by Forge before any minecraft classes are loaded to
* setup the coremod.
*
* @return {object} All the transformers of this coremod.
*/
function initializeCoreMod() {
/*Class/Interface*/ Opcodes = Java.type("org.objectweb.asm.Opcodes");
/*Class*/ ASMAPI = Java.type("net.minecraftforge.coremod.api.ASMAPI");;
/*Class*/ InsnList = Java.type("org.objectweb.asm.tree.InsnList");
/*Class*/ LabelNode = Java.type("org.objectweb.asm.tree.LabelNode");
/*Class*/ FieldNode = Java.type("org.objectweb.asm.tree.FieldNode");
/*Class*/ MethodNode = Java.type("org.objectweb.asm.tree.MethodNode");
/*Class*/ AbstractInsnNode = Java.type("org.objectweb.asm.tree.AbstractInsnNode");
/*Class*/ InsnNode = Java.type("org.objectweb.asm.tree.InsnNode");
/*Class*/ VarInsnNode = Java.type("org.objectweb.asm.tree.VarInsnNode");
/*Class*/ LdcInsnNode = Java.type("org.objectweb.asm.tree.LdcInsnNode");
/*Class*/ FieldInsnNode = Java.type("org.objectweb.asm.tree.FieldInsnNode");
/*Class*/ MethodInsnNode = Java.type("org.objectweb.asm.tree.MethodInsnNode");
/*Class*/ JumpInsnNode = Java.type("org.objectweb.asm.tree.JumpInsnNode");
/*Class*/ TypeInsnNode = Java.type("org.objectweb.asm.tree.TypeInsnNode");
ACC_PUBLIC = Opcodes.ACC_PUBLIC;
INVOKESTATIC = Opcodes.INVOKESTATIC;
INVOKEVIRTUAL = Opcodes.INVOKEVIRTUAL;
ALOAD = Opcodes.ALOAD;
ILOAD = Opcodes.ILOAD;
FLOAD = Opcodes.FLOAD;
DLOAD = Opcodes.DLOAD;
ASTORE = Opcodes.ASTORE;
ISTORE = Opcodes.ISTORE;
RETURN = Opcodes.RETURN;
ARETURN = Opcodes.ARETURN;
IRETURN = Opcodes.IRETURN;
DRETURN = Opcodes.DRETURN;
NEW = Opcodes.NEW;
MONITORENTER = Opcodes.MONITORENTER;
MONITOREXIT = Opcodes.MONITOREXIT;
ACONST_NULL = Opcodes.ACONST_NULL;
ICONST_0 = Opcodes.ICONST_0;
IFEQ = Opcodes.IFEQ;
IFNE = Opcodes.IFNE;
IF_ACMPEQ = Opcodes.IF_ACMPEQ;
IFNULL = Opcodes.IFNULL;
GETFIELD = Opcodes.GETFIELD;
GETSTATIC = Opcodes.GETSTATIC;
GOTO = Opcodes.GOTO;
FRAME = Opcodes.FRAME;
LABEL = AbstractInsnNode.LABEL;
METHOD_INSN = AbstractInsnNode.METHOD_INSN;
VAR_INSN = AbstractInsnNode.VAR_INSN;
return {
"WorldRenderer modify updateCameraAndRender": {
"target": {
"type": "METHOD",
"class": "net.minecraft.client.renderer.WorldRenderer",
"methodName": "func_228426_a_", // updateCameraAndRender func_228426_a_
"methodDesc": "(Lcom/mojang/blaze3d/matrix/MatrixStack;FJZLnet/minecraft/client/renderer/ActiveRenderInfo;Lnet/minecraft/client/renderer/GameRenderer;Lnet/minecraft/client/renderer/LightTexture;Lnet/minecraft/client/renderer/Matrix4f;)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
var callback = new MethodInsnNode(INVOKESTATIC, "fliegendewurst/asynclighting/AsyncLighting", "tickLightManager", "(Lnet/minecraft/world/lighting/WorldLightManager;IZZ)V");
// 40 to 47 need to go (method call has to be wrapped)
for (var i = 0; i < 48; i++) {
toInject.add(method.instructions.get(i));
}
toInject.add(callback);
for (var i = 50; i < method.instructions.size(); i++) {
toInject.add(method.instructions.get(i));
}
method.instructions.clear();
method.instructions.add(toInject);
//printInstructions(method.instructions);
return method;
}
},
"WorldLightManager#enableLightSources": {
"target": {
"type": "METHOD",
"class": "net.minecraft.world.lighting.WorldLightManager",
"methodName": "func_215571_a", // enableLightSources func_215571_a
"methodDesc": "(Lnet/minecraft/util/math/ChunkPos;Z)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
var callback = new MethodInsnNode(INVOKESTATIC, "fliegendewurst/asynclighting/AsyncLighting", "enableLightSources", "(Lnet/minecraft/world/lighting/WorldLightManager;Lnet/minecraft/util/math/ChunkPos;Z)V");
// load parameters
toInject.add(new VarInsnNode(ALOAD, 0));
for (var i = 9; i <= 10; i++) {
toInject.add(method.instructions.get(i));
}
toInject.add(callback);
toInject.add(new InsnNode(RETURN));
method.instructions.clear();
method.instructions.add(toInject);
//printInstructions(method.instructions);
return method;
}
},
"WorldLightManager#updateSectionStatus": {
"target": {
"type": "METHOD",
"class": "net.minecraft.world.lighting.WorldLightManager",
"methodName": "func_215566_a", // updateSectionStatus func_215566_a
"methodDesc": "(Lnet/minecraft/util/math/SectionPos;Z)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
var callback = new MethodInsnNode(INVOKESTATIC, "fliegendewurst/asynclighting/AsyncLighting", "updateSectionStatus", "(Lnet/minecraft/world/lighting/WorldLightManager;Lnet/minecraft/util/math/SectionPos;Z)V");
// load parameters
toInject.add(new VarInsnNode(ALOAD, 0));
for (var i = 9; i <= 10; i++) {
toInject.add(method.instructions.get(i));
}
toInject.add(callback);
toInject.add(new InsnNode(RETURN));
method.instructions.clear();
method.instructions.add(toInject);
//printInstructions(method.instructions);
return method;
}
},
"WorldLightManager#setData": {
"target": {
"type": "METHOD",
"class": "net.minecraft.world.lighting.WorldLightManager",
"methodName": "func_215574_a", // setData func_215574_a
"methodDesc": "(Lnet/minecraft/world/LightType;Lnet/minecraft/util/math/SectionPos;Lnet/minecraft/world/chunk/NibbleArray;)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
var callback = new MethodInsnNode(INVOKESTATIC, "fliegendewurst/asynclighting/AsyncLighting", "setData", "(Lnet/minecraft/world/lighting/WorldLightManager;Lnet/minecraft/world/LightType;Lnet/minecraft/util/math/SectionPos;Lnet/minecraft/world/chunk/NibbleArray;)V");
// load parameters
toInject.add(new VarInsnNode(ALOAD, 0));
toInject.add(new VarInsnNode(ALOAD, 1));
toInject.add(new VarInsnNode(ALOAD, 2));
toInject.add(new VarInsnNode(ALOAD, 3));
toInject.add(callback);
toInject.add(new InsnNode(RETURN));
method.instructions.clear();
method.instructions.add(toInject);
//printInstructions(method.instructions);
return method;
}
},
"less unnecessary rendering": {
"target": {
"type": "METHOD",
"class": "net.minecraft.client.network.play.ClientPlayNetHandler",
// setLightData func_217284_a (IILnet/minecraft/world/lighting/WorldLightManager;Lnet/minecraft/world/LightType;IILjava/util/Iterator;)V
"methodName": "func_217284_a",
"methodDesc": "(IILnet/minecraft/world/lighting/WorldLightManager;Lnet/minecraft/world/LightType;IILjava/util/Iterator;)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
for (var i = 0; i <= 81; i++) {
toInject.add(method.instructions.get(i));
}
// ignore markForRerender
for (var i = 90; i < method.instructions.size(); i++) {
toInject.add(method.instructions.get(i));
}
method.instructions.clear();
method.instructions.add(toInject);
return method;
}
},
"less unnecessary rendering #2": {
"target": {
"type": "METHOD",
"class": "net.minecraft.client.network.play.ClientPlayNetHandler",
// processChunkUnload func_184326_a (Lnet/minecraft/network/play/server/SUnloadChunkPacket;)V
"methodName": "func_184326_a",
"methodDesc": "(Lnet/minecraft/network/play/server/SUnloadChunkPacket;)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
for (var i = 0; i <= 42; i++) {
toInject.add(method.instructions.get(i));
}
// ignore markForRerender
for (var i = 51; i < method.instructions.size(); i++) {
toInject.add(method.instructions.get(i));
}
method.instructions.clear();
method.instructions.add(toInject);
return method;
}
},
"less unnecessary rendering #3": {
"target": {
"type": "METHOD",
"class": "net.minecraft.client.network.play.ClientPlayNetHandler",
// handleChunkData func_147263_a (Lnet/minecraft/network/play/server/SChunkDataPacket;)V
"methodName": "func_147263_a",
"methodDesc": "(Lnet/minecraft/network/play/server/SChunkDataPacket;)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
for (var i = 0; i <= 56; i++) {
toInject.add(method.instructions.get(i));
}
// ignore markForRerender
for (var i = 65; i < method.instructions.size(); i++) {
toInject.add(method.instructions.get(i));
}
method.instructions.clear();
method.instructions.add(toInject);
return method;
}
},
/*
"network debugging": {
"target": {
"type": "METHOD",
"class": "net.minecraft.network.NetworkManager",
// exceptionCaught (Lio/netty/channel/ChannelHandlerContext;Ljava/lang/Throwable;)V exceptionCaught
"methodName": "exceptionCaught",
"methodDesc": "(Lio/netty/channel/ChannelHandlerContext;Ljava/lang/Throwable;)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
toInject.add(new VarInsnNode(ALOAD, 2));
toInject.add(new MethodInsnNode(INVOKEVIRTUAL, "java/lang/Throwable", "printStackTrace", "()V"));
method.instructions.insert(toInject);
return method;
}
},
*/
"WorldLightManager#checkBlock": {
"target": {
"type": "METHOD",
"class": "net.minecraft.world.lighting.WorldLightManager",
"methodName": "func_215568_a", // checkBlock func_215568_a (Lnet/minecraft/util/math/BlockPos;)V
"methodDesc": "(Lnet/minecraft/util/math/BlockPos;)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
var callback = new MethodInsnNode(INVOKESTATIC, "fliegendewurst/asynclighting/AsyncLighting", "checkBlock", "(Lnet/minecraft/world/lighting/WorldLightManager;Lnet/minecraft/util/math/BlockPos;)V");
// load parameters
toInject.add(new VarInsnNode(ALOAD, 0));
toInject.add(new VarInsnNode(ALOAD, 1));
toInject.add(callback);
toInject.add(new InsnNode(RETURN));
method.instructions.clear();
method.instructions.add(toInject);
//printInstructions(method.instructions);
return method;
}
},
"queue call to onBlockEmissionIncrease": {
"target": {
"type": "METHOD",
"class": "net.minecraft.world.lighting.WorldLightManager",
// func_215573_a (Lnet/minecraft/util/math/BlockPos;I)V onBlockEmissionIncrease
"methodName": "func_215573_a",
"methodDesc": "(Lnet/minecraft/util/math/BlockPos;I)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
var callback = new MethodInsnNode(INVOKESTATIC, "fliegendewurst/asynclighting/AsyncLighting", "blockEmission", "(Lnet/minecraft/world/lighting/WorldLightManager;Lnet/minecraft/util/math/BlockPos;I)V");
// load parameters
toInject.add(new VarInsnNode(ALOAD, 0));
toInject.add(new VarInsnNode(ALOAD, 1));
toInject.add(new VarInsnNode(ILOAD, 2));
toInject.add(callback);
toInject.add(new InsnNode(RETURN));
method.instructions.clear();
method.instructions.add(toInject);
//printInstructions(method.instructions);
return method;
}
},
"World: off-thread rendering": {
"target": {
"type": "METHOD",
"class": "net.minecraft.world.World",
// markAndNotifyBlock(BlockPos pos, @Nullable Chunk chunk, BlockState blockstate, BlockState newState, int flags)
"methodName": "markAndNotifyBlock",
"methodDesc": "(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
toInject.add(new VarInsnNode(ILOAD, 5));
toInject.add(new LdcInsnNode(~8));
toInject.add(new InsnNode(Opcodes.IAND));
toInject.add(new VarInsnNode(ISTORE, 5));
method.instructions.insert(toInject);
return method;
}
},
"Chunk: never immediately render": {
"target": {
"type": "METHOD",
"class": "net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$ChunkRender",
// boolean needsImmediateUpdate()
"methodName": "func_188281_o",
"methodDesc": "()Z"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
toInject.add(new LdcInsnNode(false));
toInject.add(new InsnNode(IRETURN));
method.instructions.clear();
method.instructions.insert(toInject);
return method;
}
},
"ChunkRenderDispatcher: upload chunks slowly": {
"target": {
"type": "METHOD",
"class": "net.minecraft.client.renderer.chunk.ChunkRenderDispatcher",
// boolean runChunkUploads()
"methodName": "func_228908_d_",
"methodDesc": "()Z"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
toInject.add(new MethodInsnNode(INVOKESTATIC, "fliegendewurst/asynclighting/AsyncLighting", "uploadMore", "()Z"));
toInject.add(new JumpInsnNode(IFNE, method.instructions.get(18)));
toInject.add(new VarInsnNode(ILOAD, 1));
toInject.add(new InsnNode(IRETURN));
method.instructions.insert(method.instructions.get(17), toInject);
return method;
}
},
"Open screenshots without blocking on viewer exit": {
"target": {
"type": "METHOD",
"class": "net.minecraft.util.Util$OS",
// void openURL(java.net.URL)
"methodName": "func_195639_a",
"methodDesc": "(Ljava/net/URL;)V"
},
"transformer": function (method) {
//printInstructions(method.instructions);
var toInject = new InsnList();
toInject.add(new InsnNode(RETURN));
method.instructions.insert(method.instructions.get(5), toInject);
return method;
}
},
/*
"SectionLightStorage synchronization": {
"target": {
"type": "CLASS",
"name": "net.minecraft.world.lighting.SectionLightStorage"
//"methodName": "func_215522_a", // updateSections func_215522_a
//"methodDesc": "(Lnet/minecraft/world/lighting/LightEngine;ZZ)V"
},
"transformer": function (clazz) {
//method.instructions.insert(new InsnNode(MONITORENTER));
//method.instructions.insert(new VarInsnNode(ALOAD, 0));
//method.instructions.add(new InsnNode(MONITOREXIT));
for (var i = 1; i < clazz.methods.size(); i++) {
var method = clazz.methods.get(i);
//if (method.name === "getLightOrDefault") {
if ((method.access & Opcodes.ACC_ABSTRACT) !== 0) {
continue;
}
method.access |= Opcodes.ACC_SYNCHRONIZED;
}
return clazz;
}
},
"BlockLightStorage synchronization": {
"target": {
"type": "CLASS",
"name": "net.minecraft.world.lighting.BlockLightStorage"
},
"transformer": function (clazz) {
for (var i = 1; i < clazz.methods.size(); i++) {
var method = clazz.methods.get(i);
if ((method.access & Opcodes.ACC_ABSTRACT) !== 0) {
continue;
}
method.access |= Opcodes.ACC_SYNCHRONIZED;
}
return clazz;
}
},
"SkyLightStorage synchronization": {
"target": {
"type": "CLASS",
"name": "net.minecraft.world.lighting.SkyLightStorage"
},
"transformer": function (clazz) {
for (var i = 1; i < clazz.methods.size(); i++) {
var method = clazz.methods.get(i);
if ((method.access & Opcodes.ACC_ABSTRACT) !== 0) {
continue;
}
method.access |= Opcodes.ACC_SYNCHRONIZED;
}
return clazz;
}
},
"SectionDistanceGraph synchronization": {
"target": {
"type": "CLASS",
"name": "net.minecraft.util.SectionDistanceGraph"
},
"transformer": function (clazz) {
for (var i = 1; i < clazz.methods.size(); i++) {
var method = clazz.methods.get(i);
if ((method.access & Opcodes.ACC_ABSTRACT) !== 0) {
continue;
}
method.access |= Opcodes.ACC_SYNCHRONIZED;
}
return clazz;
}
},
"LevelBasedGraph synchronization": {
"target": {
"type": "CLASS",
"name": "net.minecraft.world.lighting.LevelBasedGraph"
},
"transformer": function (clazz) {
for (var i = 1; i < clazz.methods.size(); i++) {
var method = clazz.methods.get(i);
if ((method.access & Opcodes.ACC_ABSTRACT) !== 0) {
continue;
}
method.access |= Opcodes.ACC_SYNCHRONIZED;
}
return clazz;
}
},
*/
"WorldRenderer modify updateChunks": {
"target": {
"type": "METHOD",
"class": "net.minecraft.client.renderer.WorldRenderer",
"methodName": "func_174967_a", // updateChunks func_174967_a
"methodDesc": "(J)V"
},
"transformer": function (method) {
return method;
printInstructions(method.instructions);
print(method.instructions.size());
var toInject = new InsnList();
for (var i = 0; i <= 97; i++) {
toInject.add(method.instructions.get(i));
}
//toInject.add(new InsnNode(RETURN));
toInject.add(new LdcInsnNode(0));
toInject.add(new LdcInsnNode(1));
for (var i = 100; i < method.instructions.size(); i++) {
toInject.add(method.instructions.get(i));
}
print("done, clearing");
method.instructions.clear();
print("adding");
method.instructions.add(toInject);
//print("printing " + method.instructions.size());
//printInstructions(method.instructions);
print("done!");
return method;
}
}
};
}
/**
* Util function to print a list of instructions for debugging
*
* @param {InsnList} instructions The list of instructions to print
*/
function printInstructions(instructions) {
var arrayLength = instructions.size();
var labelNames = {
length: 0
};
for (var i = 0; i < arrayLength; ++i) {
var text = getInstructionText(instructions.get(i), labelNames);
if (text.length > 0) // Some instructions are ignored
print(text);
}
}
/**
* Util function to get the text for an instruction
*
* @param {AbstractInsnNode} instruction The instruction to generate text for
* @param {Map<int, string>} labelNames The names of the labels in the format Map<LabelHashCode, LabelName>
*/
function getInstructionText(instruction, labelNames) {
var out = "";
if (instruction == null) {
return "null!";
}
if (instruction.getType() != 8) // LABEL
out += " "; // Nice formatting
if (instruction.getOpcode() > 0) // Labels, Frames and LineNumbers don't have opcodes
out += OPCODES[instruction.getOpcode()] + " ";
switch (instruction.getType()) {
default:
case 0: // INSN
break;
case 1: // INT_INSN
out += instruction.operand;
break;
case 2: // VAR_INSN
out += instruction.var;
break;
case 3: // TYPE_INSN
out += instruction.desc;
break;
case 4: // FIELD_INSN
out += instruction.owner + "." + instruction.name + " " + instruction.desc;
break;
case 5: // METHOD_INSN
out += instruction.owner + "." + instruction.name + " " + instruction.desc + " (" + instruction.itf + ")";
break;
case 6: // INVOKE_DYNAMIC_INSN
out += instruction.name + " " + instruction.desc;
break;
case 7: // JUMP_INSN
out += getLabelName(instruction.label, labelNames);
break;
case 8: // LABEL
out += getLabelName(instruction.getLabel(), labelNames);
break;
case 9: // LDC_INSN
out += instruction.cst;
break;
case 10: // IINC_INSN
out += instruction.var + " " + instruction.incr;
break;
case 11: // TABLESWITCH_INSN
out += instruction.min + " " + instruction.max;
out += "\n";
for (var i = 0; i < instruction.labels.length; ++i) {
out += " " + (instruction.min + i) + ": ";
out += getLabelName(instruction.labels[i], labelNames);
out += "\n";
}
out += " " + "default: " + getLabelName(instruction.dflt, labelNames);
break;
case 12: // LOOKUPSWITCH_INSN
for (var i = 0; i < instruction.labels.length; ++i) {
out += " " + instruction.keys[i] + ": ";
out += getLabelName(instruction.labels[i], labelNames);
out += "\n";
}
out += " " + "default: " + getLabelName(instruction.dflt, labelNames);
break;
case 13: // MULTIANEWARRAY_INSN
out += instruction.desc + " " + instruction.dims;
break;
case 14: // FRAME
out += "FRAME";
// Frames don't work because Nashhorn calls AbstractInsnNode#getType()
// instead of accessing FrameNode#type for the code "instruction.type"
// so there is no way to get the frame type of the FrameNode
break;
case 15: // LINENUMBER
out += "LINENUMBER ";
out += instruction.line + " " + getLabelName(instruction.start.getLabel(), labelNames);
break;
}
return out;
}
/**
* Util function to get the name for a LabelNode "instruction"
*
* @param {LabelNode} label The label to generate a name for
* @param {Map<int, string>} labelNames The names of other labels in the format Map<LabelHashCode, LabelName>
*/
function getLabelName(label, labelNames) {
var labelHashCode = label.hashCode();
var labelName = labelNames[labelHashCode];
if (labelName == undefined) {
labelName = "L" + labelNames.length;
labelNames[labelHashCode] = labelName;
++labelNames.length;
}
return labelName;
}
/** The names of the Java Virtual Machine opcodes. */
OPCODES = [
"NOP", // 0 (0x0)
"ACONST_NULL", // 1 (0x1)
"ICONST_M1", // 2 (0x2)
"ICONST_0", // 3 (0x3)
"ICONST_1", // 4 (0x4)
"ICONST_2", // 5 (0x5)
"ICONST_3", // 6 (0x6)
"ICONST_4", // 7 (0x7)
"ICONST_5", // 8 (0x8)
"LCONST_0", // 9 (0x9)
"LCONST_1", // 10 (0xa)
"FCONST_0", // 11 (0xb)
"FCONST_1", // 12 (0xc)
"FCONST_2", // 13 (0xd)
"DCONST_0", // 14 (0xe)
"DCONST_1", // 15 (0xf)
"BIPUSH", // 16 (0x10)
"SIPUSH", // 17 (0x11)
"LDC", // 18 (0x12)
"LDC_W", // 19 (0x13)
"LDC2_W", // 20 (0x14)
"ILOAD", // 21 (0x15)
"LLOAD", // 22 (0x16)
"FLOAD", // 23 (0x17)
"DLOAD", // 24 (0x18)
"ALOAD", // 25 (0x19)
"ILOAD_0", // 26 (0x1a)
"ILOAD_1", // 27 (0x1b)
"ILOAD_2", // 28 (0x1c)
"ILOAD_3", // 29 (0x1d)
"LLOAD_0", // 30 (0x1e)
"LLOAD_1", // 31 (0x1f)
"LLOAD_2", // 32 (0x20)
"LLOAD_3", // 33 (0x21)
"FLOAD_0", // 34 (0x22)
"FLOAD_1", // 35 (0x23)
"FLOAD_2", // 36 (0x24)
"FLOAD_3", // 37 (0x25)
"DLOAD_0", // 38 (0x26)
"DLOAD_1", // 39 (0x27)
"DLOAD_2", // 40 (0x28)
"DLOAD_3", // 41 (0x29)
"ALOAD_0", // 42 (0x2a)
"ALOAD_1", // 43 (0x2b)
"ALOAD_2", // 44 (0x2c)
"ALOAD_3", // 45 (0x2d)
"IALOAD", // 46 (0x2e)
"LALOAD", // 47 (0x2f)
"FALOAD", // 48 (0x30)
"DALOAD", // 49 (0x31)
"AALOAD", // 50 (0x32)
"BALOAD", // 51 (0x33)
"CALOAD", // 52 (0x34)
"SALOAD", // 53 (0x35)
"ISTORE", // 54 (0x36)
"LSTORE", // 55 (0x37)
"FSTORE", // 56 (0x38)
"DSTORE", // 57 (0x39)
"ASTORE", // 58 (0x3a)
"ISTORE_0", // 59 (0x3b)
"ISTORE_1", // 60 (0x3c)
"ISTORE_2", // 61 (0x3d)
"ISTORE_3", // 62 (0x3e)
"LSTORE_0", // 63 (0x3f)
"LSTORE_1", // 64 (0x40)
"LSTORE_2", // 65 (0x41)
"LSTORE_3", // 66 (0x42)
"FSTORE_0", // 67 (0x43)
"FSTORE_1", // 68 (0x44)
"FSTORE_2", // 69 (0x45)
"FSTORE_3", // 70 (0x46)
"DSTORE_0", // 71 (0x47)
"DSTORE_1", // 72 (0x48)
"DSTORE_2", // 73 (0x49)
"DSTORE_3", // 74 (0x4a)
"ASTORE_0", // 75 (0x4b)
"ASTORE_1", // 76 (0x4c)
"ASTORE_2", // 77 (0x4d)
"ASTORE_3", // 78 (0x4e)
"IASTORE", // 79 (0x4f)
"LASTORE", // 80 (0x50)
"FASTORE", // 81 (0x51)
"DASTORE", // 82 (0x52)
"AASTORE", // 83 (0x53)
"BASTORE", // 84 (0x54)
"CASTORE", // 85 (0x55)
"SASTORE", // 86 (0x56)
"POP", // 87 (0x57)
"POP2", // 88 (0x58)
"DUP", // 89 (0x59)
"DUP_X1", // 90 (0x5a)
"DUP_X2", // 91 (0x5b)
"DUP2", // 92 (0x5c)
"DUP2_X1", // 93 (0x5d)
"DUP2_X2", // 94 (0x5e)
"SWAP", // 95 (0x5f)
"IADD", // 96 (0x60)
"LADD", // 97 (0x61)
"FADD", // 98 (0x62)
"DADD", // 99 (0x63)
"ISUB", // 100 (0x64)
"LSUB", // 101 (0x65)
"FSUB", // 102 (0x66)
"DSUB", // 103 (0x67)
"IMUL", // 104 (0x68)
"LMUL", // 105 (0x69)
"FMUL", // 106 (0x6a)
"DMUL", // 107 (0x6b)
"IDIV", // 108 (0x6c)
"LDIV", // 109 (0x6d)
"FDIV", // 110 (0x6e)
"DDIV", // 111 (0x6f)
"IREM", // 112 (0x70)
"LREM", // 113 (0x71)
"FREM", // 114 (0x72)
"DREM", // 115 (0x73)
"INEG", // 116 (0x74)
"LNEG", // 117 (0x75)
"FNEG", // 118 (0x76)
"DNEG", // 119 (0x77)
"ISHL", // 120 (0x78)
"LSHL", // 121 (0x79)
"ISHR", // 122 (0x7a)
"LSHR", // 123 (0x7b)
"IUSHR", // 124 (0x7c)
"LUSHR", // 125 (0x7d)
"IAND", // 126 (0x7e)
"LAND", // 127 (0x7f)
"IOR", // 128 (0x80)
"LOR", // 129 (0x81)
"IXOR", // 130 (0x82)
"LXOR", // 131 (0x83)
"IINC", // 132 (0x84)
"I2L", // 133 (0x85)
"I2F", // 134 (0x86)
"I2D", // 135 (0x87)
"L2I", // 136 (0x88)
"L2F", // 137 (0x89)
"L2D", // 138 (0x8a)
"F2I", // 139 (0x8b)
"F2L", // 140 (0x8c)
"F2D", // 141 (0x8d)
"D2I", // 142 (0x8e)
"D2L", // 143 (0x8f)
"D2F", // 144 (0x90)
"I2B", // 145 (0x91)
"I2C", // 146 (0x92)
"I2S", // 147 (0x93)
"LCMP", // 148 (0x94)
"FCMPL", // 149 (0x95)
"FCMPG", // 150 (0x96)
"DCMPL", // 151 (0x97)
"DCMPG", // 152 (0x98)
"IFEQ", // 153 (0x99)
"IFNE", // 154 (0x9a)
"IFLT", // 155 (0x9b)
"IFGE", // 156 (0x9c)
"IFGT", // 157 (0x9d)
"IFLE", // 158 (0x9e)
"IF_ICMPEQ", // 159 (0x9f)
"IF_ICMPNE", // 160 (0xa0)
"IF_ICMPLT", // 161 (0xa1)
"IF_ICMPGE", // 162 (0xa2)
"IF_ICMPGT", // 163 (0xa3)
"IF_ICMPLE", // 164 (0xa4)
"IF_ACMPEQ", // 165 (0xa5)
"IF_ACMPNE", // 166 (0xa6)
"GOTO", // 167 (0xa7)
"JSR", // 168 (0xa8)
"RET", // 169 (0xa9)
"TABLESWITCH", // 170 (0xaa)
"LOOKUPSWITCH", // 171 (0xab)
"IRETURN", // 172 (0xac)
"LRETURN", // 173 (0xad)
"FRETURN", // 174 (0xae)
"DRETURN", // 175 (0xaf)
"ARETURN", // 176 (0xb0)
"RETURN", // 177 (0xb1)
"GETSTATIC", // 178 (0xb2)
"PUTSTATIC", // 179 (0xb3)
"GETFIELD", // 180 (0xb4)
"PUTFIELD", // 181 (0xb5)
"INVOKEVIRTUAL", // 182 (0xb6)
"INVOKESPECIAL", // 183 (0xb7)
"INVOKESTATIC", // 184 (0xb8)
"INVOKEINTERFACE", // 185 (0xb9)
"INVOKEDYNAMIC", // 186 (0xba)
"NEW", // 187 (0xbb)
"NEWARRAY", // 188 (0xbc)
"ANEWARRAY", // 189 (0xbd)
"ARRAYLENGTH", // 190 (0xbe)
"ATHROW", // 191 (0xbf)
"CHECKCAST", // 192 (0xc0)
"INSTANCEOF", // 193 (0xc1)
"MONITORENTER", // 194 (0xc2)
"MONITOREXIT", // 195 (0xc3)
"WIDE", // 196 (0xc4)
"MULTIANEWARRAY", // 197 (0xc5)
"IFNULL", // 198 (0xc6)
"IFNONNULL" // 199 (0xc7)
];

View File

@ -0,0 +1,6 @@
{
"pack": {
"description": "asynclighting resources",
"pack_format": 5
}
}