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# AsyncLighting # AsyncLighting
This mod moves Minecraft's light engine processing to another thread. This mod moves Minecraft's light engine processing to another thread.
It also fixes most issues with the Forge option "alwaysSetupTerrainOffThread" by simply moving all rendering off the main thread. It is recommended to enable this Forge option to avoid rendering issues. It also fixes most issues with the Forge option "alwaysSetupTerrainOffThread" by simply moving all rendering off the main thread. It is recommended to enable this Forge option to avoid rendering issues.
Also included is a fix for opening screenshots using the chat link (vanilla behaviour: freezing the game until image viewer is closed). Also included is a fix for opening screenshots using the chat link (vanilla behaviour: freezing the game until image viewer is closed).
Forge version this mod was tested to work with: 31.1.27. Version 31.1.87 is currently incompatible. Forge version this mod was tested to work with: 31.1.27. Version 31.1.87 is currently incompatible.
## Known issues ## Known issues
Block light in single player worlds is not rendered until the light source receives a block update. Block light in single player worlds is not rendered until the light source receives a block update.
Multiplayer worlds do not have this issue. Multiplayer worlds do not have this issue.