mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
a143b820af
render occlude list.
569 lines
14 KiB
C++
569 lines
14 KiB
C++
#include "pch.h"
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#include "loader.h"
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#include "memory.h"
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#include "partman.h"
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#include "pinball.h"
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#include "Sound.h"
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#include "zdrv.h"
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/*_loader_errors dd 0, offset aBadHandle, 1, offset aNoTypeField, 2, offset aNoAttributesFi
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dd 0Bh, offset aNoFloatAttribu, 3, offset aWrongTypeMater; "Unknown" ...
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dd 4, offset aWrongTypeKicke, 5, offset aWrongTypeAnObj, 6
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dd offset aWrongTypeAStat, 7, offset aStatesReDefine, 9, offset aUnrecognizedAt
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dd 0Ah, offset aUnrecognizedFl, 0Dh, offset aFloatAttribute
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dd 0Ch, offset aStateIndexOutO, 0Fh, offset aLoaderMaterial_0
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dd 0Eh, offset aLoaderKickerRe, 10h, offset aLoaderStateIdR
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dd 8, offset aWallsDoesnTMat, 11h, offset aLoaderQueryVis_0
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dd 12h, offset aLoaderQueryVis, 15h, offset aLoaderMaterial
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dd 14h, offset aLoaderKicker, 16h, offset aLoaderQueryAtt
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dd 17h, offset aLoaderQueryIat, 13h, offset aLoaderQueryNam
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dd 18h, offset aLoaderStateId, 19h, offset aLoaderGetSound
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dd 1Ah, offset aSoundReference, 0FFFFFFFFh, offset aUnknown*/
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errorMsg loader::loader_errors[] = {
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errorMsg{0, "Bad Handle"},
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errorMsg{1, "No Type Field"},
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errorMsg{2, "No Attributes Field"},
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errorMsg{0x0B, "No float Attributes Field"},
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errorMsg{3, "Wrong Type: MATERIAL Expected"},
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errorMsg{4, "Wrong Type: KICKER Expected"},
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errorMsg{5, "Wrong Type: AN_OBJECT Expected"},
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errorMsg{6, "Wrong Type: A_STATE Expected"},
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errorMsg{7, "STATES (re)defined in a state"},
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errorMsg{9, "Unrecognized Attribute"},
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errorMsg{0x0A, "Unrecognized float Attribute"},
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errorMsg{0x0D, "float Attribute not found"},
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errorMsg{0x0C, "state_index out of range"},
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errorMsg{0x0F, "loader_material() reports failure"},
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errorMsg{0x0E, "loader_kicker() reports failure"},
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errorMsg{0x10, "loader_state_id() reports failure"},
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errorMsg{0x8, "# walls doesn't match data size"},
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errorMsg{0x11, "loader_query_visual_states()"},
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errorMsg{0x12, "loader_query_visual()"},
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errorMsg{0x15, "loader_material()"},
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errorMsg{0x14, "loader_kicker()"},
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errorMsg{0x16, "loader_query_attribute()"},
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errorMsg{0x17, "loader_query_iattribute()"},
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errorMsg{0x13, "loader_query_name()"},
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errorMsg{0x18, "loader_state_id()"},
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errorMsg{0x19, "loader_get_sound_id()"},
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errorMsg{0x1A, "sound reference is not A_SOUND record"},
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errorMsg{-1, "Unknown"},
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};
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int loader::sound_count = 1;
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int loader::loader_sound_count;
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datFileStruct* loader::loader_table;
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datFileStruct* loader::sound_record_table;
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soundListStruct loader::sound_list[65];
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int loader::error(int errorCode, int captionCode)
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{
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int curCode = loader_errors[0].Code;
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const char *errorText = nullptr, *errorCaption = nullptr;
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int index = 0, index2 = 0;
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if (loader_errors[0].Code >= 0)
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do
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{
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if (errorCode == curCode)
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errorText = loader_errors[index2].Message;
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if (captionCode == curCode)
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errorCaption = loader_errors[index2].Message;
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index2 = ++index;
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curCode = loader_errors[index].Code;
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}
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while (curCode >= 0);
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if (!errorText)
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errorText = loader_errors[index].Message;
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MessageBoxA(nullptr, errorText, errorCaption, 0x2000u);
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return -1;
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}
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void loader::default_vsi(visualStruct* visual)
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{
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visual->Flag = 0;
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visual->Kicker.Unknown1F = 8.9999999e10f;
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visual->Kicker.SoundIndex = 0;
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visual->Unknown1F = 0.94999999f;
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visual->Unknown2F = 0.60000002f;
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visual->FloatArrCount = 0;
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visual->SoundIndex2 = 0;
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visual->Bitmap = 0;
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visual->ZMap = 0;
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visual->SoundIndex3 = 0;
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visual->SoundIndex4 = 0;
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}
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void loader::loadfrom(datFileStruct* datFile)
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{
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int groupIndex = 0;
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loader_table = datFile;
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sound_record_table = loader_table;
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int soundIndex = sound_count;
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if (datFile->NumberOfGroups > 0)
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{
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do
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{
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__int16* value = (__int16*)partman::field(datFile, groupIndex, datFieldTypes::ShortValue);
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if (value && *value == 202)
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{
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soundIndex = sound_count;
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if (sound_count < 65)
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{
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sound_list[soundIndex].WavePtr = nullptr;
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sound_list[soundIndex].GroupIndex = groupIndex;
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sound_count = ++soundIndex;
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}
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}
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++groupIndex;
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}
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while (groupIndex < datFile->NumberOfGroups);
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}
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loader_sound_count = soundIndex;
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}
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void loader::unload()
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{
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int index = 1;
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if (sound_count > 1)
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{
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soundListStruct* soundListPtr = &sound_list[1];
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do
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{
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Sound::FreeSound(soundListPtr->WavePtr);
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++index;
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++soundListPtr;
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}
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while (index < sound_count);
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}
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if (sound_list[index].PtrToSmth)
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memory::free(sound_list[index].PtrToSmth);
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sound_count = 1;
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}
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int loader::get_sound_id(int groupIndex)
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{
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int result;
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__int16 soundIndex = 1;
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if (sound_count <= 1)
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{
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error(25, 26);
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result = -1;
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}
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else
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{
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while (sound_list[soundIndex].GroupIndex != groupIndex)
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{
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++soundIndex;
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if (soundIndex >= sound_count)
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{
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error(25, 26);
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return -1;
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}
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}
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if (!sound_list[soundIndex].Loaded && !sound_list[soundIndex].WavePtr)
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{
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int soundGroupId = sound_list[soundIndex].GroupIndex;
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sound_list[soundIndex].Duration = 0.0;
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if (soundGroupId > 0 && !pinball::quickFlag)
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{
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__int16* value = (__int16*)partman::field(loader_table, soundGroupId, datFieldTypes::ShortValue);
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if (value && *value == 202)
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{
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const CHAR* fileName = partman::field(loader_table, soundGroupId, datFieldTypes::String);
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HFILE hFile = _lopen(fileName, 0);
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sound_list[soundIndex].Duration = (float)((double)_llseek(hFile, 0, 2) * 0.0000909090909090909);
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_lclose(hFile);
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sound_list[soundIndex].WavePtr = Sound::LoadWaveFile(fileName);
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}
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}
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}
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++sound_list[soundIndex].Loaded;
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result = soundIndex;
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}
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return result;
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}
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int loader::query_handle(LPCSTR lpString)
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{
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return partman::record_labeled(loader_table, lpString);
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}
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short loader::query_visual_states(int groupIndex)
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{
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short result;
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if (groupIndex < 0)
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return error(0, 17);
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__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, datFieldTypes::ShortArray);
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if (shortArr && *shortArr == 100)
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result = shortArr[1];
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else
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result = 1;
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return result;
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}
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char* loader::query_name(int groupIndex)
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{
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if (groupIndex >= 0)
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return partman::field(loader_table, groupIndex, datFieldTypes::GroupName);
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error(0, 19);
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return nullptr;
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}
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__int16* loader::query_iattribute(int groupIndex, int firstValue, int* arraySize)
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{
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__int16* result;
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__int16 skipIndex = 0;
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if (groupIndex >= 0)
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{
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while (true)
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{
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__int16* shortArr = (__int16*)partman::field_nth(loader_table, groupIndex, datFieldTypes::ShortArray, skipIndex);
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if (!shortArr)
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break;
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if (*shortArr == firstValue)
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{
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*arraySize = partman::field_size(loader_table, groupIndex, datFieldTypes::ShortArray) / 2 - 1;
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return shortArr + 1;
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}
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++skipIndex;
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}
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error(2, 23);
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*arraySize = 0;
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result = nullptr;
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}
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else
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{
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error(0, 22);
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result = nullptr;
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}
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return result;
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}
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float* loader::query_float_attribute(int groupIndex, int groupIndexOffset, int firstValue)
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{
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float* result;
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__int16 skipIndex = 0;
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if (groupIndex >= 0)
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{
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int groupIndexSum = state_id(groupIndex, groupIndexOffset);
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if (groupIndexSum >= 0)
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{
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while (true)
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{
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float* floatArr = (float*)partman::field_nth(loader_table, groupIndexSum, datFieldTypes::FloatArray, skipIndex);
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if (!floatArr)
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break;
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if (static_cast<__int16>(static_cast<__int64>(floor(*floatArr))) == firstValue)
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return floatArr + 1;
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++skipIndex;
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}
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error(13, 22);
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result = nullptr;
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}
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else
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{
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error(16, 22);
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result = nullptr;
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}
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}
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else
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{
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error(0, 22);
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result = nullptr;
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}
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return result;
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}
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int loader::material(int groupIndex, visualStruct* visual)
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{
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if (groupIndex < 0)
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return error(0, 21);
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__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, datFieldTypes::ShortValue);
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if (!shortArr)
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return error(1, 21);
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if (*shortArr != 300)
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return error(3, 21);
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float* floatArr = (float*)partman::field(loader_table, groupIndex, datFieldTypes::FloatArray);
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if (!floatArr)
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return error(11, 21);
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int index = 0;
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int floatArrLength = partman::field_size(loader_table, groupIndex, datFieldTypes::FloatArray) >> 2;
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if (floatArrLength > 0)
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{
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do
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{
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float* nextFloatVal = floatArr + 1;
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switch (static_cast<int>(floor(*floatArr)))
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{
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case 301:
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visual->Unknown1F = *nextFloatVal;
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break;
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case 302:
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visual->Unknown2F = *nextFloatVal;
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break;
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case 304:
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visual->SoundIndex2 = get_sound_id((int)floor(*nextFloatVal));
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break;
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default:
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return error(9, 21);
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}
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floatArr = nextFloatVal + 1;
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index += 2;
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}
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while (index < floatArrLength);
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}
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return 0;
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}
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float loader::play_sound(int soundIndex)
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{
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if (soundIndex <= 0)
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return 0.0;
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Sound::PlaySound((int)sound_list[soundIndex].WavePtr, 0, 7, 5, 0);
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return sound_list[soundIndex].Duration;
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}
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int loader::state_id(int groupIndex, int groupIndexOffset)
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{
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int result;
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int groupIndex2 = groupIndex;
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__int16 visualState = query_visual_states(groupIndex);
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if (visualState <= 0)
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return error(12, 24);
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__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, datFieldTypes::ShortValue);
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if (!shortArr)
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return error(1, 24);
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if (*shortArr != 200)
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return error(5, 24);
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if (groupIndexOffset > visualState)
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return error(12, 24);
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if (!groupIndexOffset)
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return groupIndex2;
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groupIndex2 = groupIndexOffset + groupIndex;
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shortArr = (__int16*)partman::field(loader_table, groupIndexOffset + groupIndex, datFieldTypes::ShortValue);
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if (!shortArr)
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return error(1, 24);
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if (*shortArr != 201)
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result = error(6, 24);
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else
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result = groupIndex2;
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return result;
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}
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int loader::kicker(int groupIndex, visualKickerStruct* kicker)
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{
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if (groupIndex < 0)
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return error(0, 20);
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__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, datFieldTypes::ShortValue);
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if (!shortArr)
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return error(1, 20);
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if (*shortArr != 400)
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return error(4, 20);
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float* floatArr = (float*)partman::field(loader_table, groupIndex, datFieldTypes::FloatArray);
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if (!floatArr)
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return error(11, 20);
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int floatArrLength = partman::field_size(loader_table, groupIndex, datFieldTypes::FloatArray) >> 2;
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int index = 0;
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if (floatArrLength <= 0)
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return 0;
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while (index < floatArrLength)
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{
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int floorVal = static_cast<int>(floor(*floatArr++));
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switch (floorVal)
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{
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case 401:
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kicker->Unknown1F = *floatArr;
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break;
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case 402:
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kicker->Unknown2F = *floatArr;
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break;
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case 403:
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kicker->Unknown3F = *floatArr;
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break;
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case 404:
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kicker->Unknown4F = *floatArr++;
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kicker->Unknown5F = *floatArr++;
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kicker->Unknown6F = *floatArr++;
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index += 4;
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break;
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case 405:
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kicker->Unknown7F = *floatArr;
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break;
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case 406:
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kicker->SoundIndex = get_sound_id(static_cast<int>(floor(*floatArr)));
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break;
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default:
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return error(10, 20);
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}
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if (floorVal != 404)
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{
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floatArr++;
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index += 2;
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}
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}
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return 0;
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}
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int loader::query_visual(int groupIndex, int groupIndexOffset, visualStruct* visual)
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{
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visualStruct* visual2;
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int groupIndexSum;
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int groupIndexSum2;
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zmap_header_type* bitmap16;
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__int16* shortArr;
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unsigned int shortArrSize;
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int index;
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int shortVal;
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__int16* nextShortVal;
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int nextIndex;
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int shortValSub100;
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int shortValSub300;
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int shortValSub304;
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int shortValSub602;
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int shortValSub1100;
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int shortValSub1101;
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float* floatArr;
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float* nextFloatVal;
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__int64 floatVal;
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float* floatArrPtr;
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int groupIndexSum3;
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int shortArrLength;
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visual2 = visual;
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default_vsi(visual);
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if (groupIndex < 0)
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return error(0, 18);
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groupIndexSum = state_id(groupIndex, groupIndexOffset);
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groupIndexSum2 = groupIndexSum;
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groupIndexSum3 = groupIndexSum;
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if (groupIndexSum < 0)
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return error(16, 18);
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visual->Bitmap = (gdrv_bitmap8*)partman::field(loader_table, groupIndexSum, datFieldTypes::Bitmap8bit);
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bitmap16 = (zmap_header_type*)partman::field(loader_table, groupIndexSum2, datFieldTypes::Bitmap16bit);
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visual->ZMap = bitmap16;
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if (bitmap16)
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{
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bitmap16->ZPtr1 = bitmap16->ZBuffer;
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visual->ZMap->ZPtr2 = visual->ZMap->ZPtr1;
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}
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shortArr = (__int16*)partman::field(loader_table, groupIndexSum2, datFieldTypes::ShortArray);
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if (shortArr)
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{
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shortArrSize = partman::field_size(loader_table, groupIndexSum2, datFieldTypes::ShortArray);
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index = 0;
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shortArrLength = shortArrSize >> 1;
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if ((__int16)(shortArrSize >> 1) > 0)
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{
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while (1)
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{
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shortVal = *shortArr;
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nextShortVal = shortArr + 1;
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nextIndex = index + 1;
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if (shortVal <= 406)
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{
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if (shortVal == 406)
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{
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visual2->Kicker.SoundIndex = get_sound_id(*nextShortVal);
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}
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else
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{
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shortValSub100 = shortVal - 100;
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if (shortValSub100)
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{
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shortValSub300 = shortValSub100 - 200;
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if (shortValSub300)
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{
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shortValSub304 = shortValSub300 - 4;
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if (shortValSub304)
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{
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if (shortValSub304 != 96)
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return error(9, 18);
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if (kicker(*nextShortVal, &visual2->Kicker))
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return error(14, 18);
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}
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else
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{
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visual2->SoundIndex2 = get_sound_id(*nextShortVal);
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}
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}
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else if (material(*nextShortVal, visual2))
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{
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return error(15, 18);
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}
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}
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else if (groupIndexOffset)
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{
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return error(7, 18);
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}
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}
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goto LABEL_31;
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}
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shortValSub602 = shortVal - 602;
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if (!shortValSub602)
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{
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visual2->Flag |= 1 << *nextShortVal;
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goto LABEL_31;
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}
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shortValSub1100 = shortValSub602 - 498;
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if (!shortValSub1100)
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break;
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shortValSub1101 = shortValSub1100 - 1;
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if (!shortValSub1101)
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{
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visual2->SoundIndex3 = get_sound_id(*nextShortVal);
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LABEL_31:
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shortArr = nextShortVal + 1;
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index = nextIndex + 1;
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goto LABEL_32;
|
|
}
|
|
if (shortValSub1101 != 399)
|
|
return error(9, 18);
|
|
shortArr = nextShortVal + 8;
|
|
index = nextIndex + 8;
|
|
LABEL_32:
|
|
if (index >= shortArrLength)
|
|
goto LABEL_33;
|
|
}
|
|
visual2->SoundIndex4 = get_sound_id(*nextShortVal);
|
|
goto LABEL_31;
|
|
}
|
|
}
|
|
LABEL_33:
|
|
if (!visual2->Flag)
|
|
visual2->Flag = 1;
|
|
floatArr = (float*)partman::field(loader_table, groupIndexSum3, datFieldTypes::FloatArray);
|
|
if (!floatArr)
|
|
return 0;
|
|
nextFloatVal = floatArr + 1;
|
|
if (*floatArr != 600.0)
|
|
return 0;
|
|
visual2->FloatArrCount = (partman::field_size(loader_table, groupIndexSum3, datFieldTypes::FloatArray) >> 2)/ 2- 2;
|
|
floatVal = (__int64)(floor(*nextFloatVal) - 1.0);
|
|
floatArrPtr = nextFloatVal + 1;
|
|
if ((int)floatVal)
|
|
{
|
|
if ((int)floatVal == 1)
|
|
{
|
|
visual2->FloatArrCount = 2;
|
|
}
|
|
else if ((int)floatVal != visual2->FloatArrCount)
|
|
{
|
|
return error(8, 18);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
visual2->FloatArrCount = 1;
|
|
}
|
|
visual2->FloatArr = floatArrPtr;
|
|
return 0;
|
|
} |