mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
1ea247e185
Collison v1, mouse fixed.
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#pragma once
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#include "maths.h"
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#define BYTEn(x, n) (*((unsigned char*)&(x)+n))
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#define BYTE1(x) BYTEn(x, 1) // byte 1 (counting from 0)
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#define BYTE2(x) BYTEn(x, 2)
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class fullscrn
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{
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public:
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static int screen_mode;
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static HWND hWnd;
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static tagRECT WindowRect1, WindowRect2;
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static rectangle_type WHRect;
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static int fullscrn_flag1;
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static int display_changed;
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static int ChangeDisplay, SmthFullScrnFlag2;
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static int trick;
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static void init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay);
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static void shutdown();
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static int set_screen_mode(int isFullscreen);
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static void force_redraw();
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static void center_in(HWND parent, HWND child);
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static int displaychange();
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static void activate(int flag);
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static unsigned convert_mouse_pos(unsigned int mouseXY);
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static void getminmaxinfo(MINMAXINFO* maxMin);
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static void paint();
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static bool set_menu_mode(int menuEnabled);
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private :
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static int MenuEnabled;
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static HMENU MenuHandle;
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static void GetWindowCenter();
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static int disableWindowFlagsDisDlg();
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static int setWindowFlagsDisDlg();
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static int enableFullscreen();
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static int disableFullscreen();
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static void fillRect(int right, int bottom);
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};
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