mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
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66a868083a
* Add translations from v1 * Add font configuration (to be able to use non-latin languages) * translations: remove includes that are already in pch.h * translations: rename enums and avoid macros * Fix crash when the font file doesn't exist * translations: avoid u8 to avoid reencoding by MSVC MSVC will read the file as ASCII and reconvert characters as UTF-8, this will corrupt characters as the file is in fact already in UTF-8. * translations: remove NUMBER in enums * translations: handle non existing translations gracefuly (don't crash) Fallback to english if available, else return empty string * Testing pull collaboration. * Rollback: remove NUMBER in enums. * Get rid of namespace, use header instead. * Collapsed translated text struct and array. * Fixed build errors and warnings. * Simplified language list. * All new types, locals and globals should use CamelCase. * Removed unnecessary ImGui patch. * Rearranged TTextBox immediate mode draw. * Final touches: removed unused declaration in gdrv. Removed unused Msg entries and added new check. * Remove placeholder english texts from missing translations Co-authored-by: Muzychenko Andrey <33288308+k4zmu2a@users.noreply.github.com>
39 lines
843 B
C++
39 lines
843 B
C++
#pragma once
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struct resolution_info
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{
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int16_t ScreenWidth;
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int16_t ScreenHeight;
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int16_t TableWidth;
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int16_t TableHeight;
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int16_t ResolutionMenuId;
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};
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class fullscrn
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{
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public:
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static int screen_mode;
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static int display_changed;
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static const resolution_info resolution_array[3];
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static float ScaleX;
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static float ScaleY;
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static int OffsetX;
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static int OffsetY;
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static void init();
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static void shutdown();
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static int set_screen_mode(int isFullscreen);
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static void activate(int flag);
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static int GetResolution();
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static void SetResolution(int value);
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static int GetMaxResolution();
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static void window_size_changed();
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static SDL_Rect GetScreenRectFromPinballRect(SDL_Rect rect);
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static float GetScreenToPinballRatio();
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private :
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static int resolution;
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static int enableFullscreen();
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static int disableFullscreen();
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};
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