SpaceCadetPinball/SpaceCadetPinball/TOneway.h

16 lines
346 B
C++

#pragma once
#include "TCollisionComponent.h"
class TLine;
class TOneway : public TCollisionComponent
{
public:
TOneway(TPinballTable* table, int groupIndex);
~TOneway() override = default;
void Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
TEdgeSegment* edge) override;
TLine* Line;
};