SpaceCadetPinball/SpaceCadetPinball/high_score.h
Muzychenko Andrey d594f5fdb7 Converted memory to direct pointers.
Fixed memory leaks in uninit.
Fixed some of the code analysis warnings.
Enabled /MP build.
Cleaned up the code.
2021-02-02 18:29:54 +03:00

34 lines
1.1 KiB
C++

#pragma once
#include "pinball.h"
struct high_score_struct
{
char Name[32];
int Score;
};
class high_score
{
public:
static int read(high_score_struct* table, int* ptrToSmth);
static int write(high_score_struct* table, int* ptrToSmth);
static void clear_table(high_score_struct* table);
static int get_score_position(high_score_struct* table, int score);
static int place_new_score_into(high_score_struct* table, int score, LPSTR scoreStr, int position);
static void scramble_number_string(int Value, char* Buffer);
static void show_high_score_dialog(high_score_struct* table);
static void show_and_set_high_score_dialog(high_score_struct* table, int score, int pos, LPCSTR defaultName);
static INT_PTR __stdcall HighScore(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
static void show_high_scores(HWND hDlg, high_score_struct* table);
static void hsdlg_show_score(HWND hDlg, LPCSTR name, int score, int position);
private :
static int dlg_enter_name;
static int dlg_score;
static int dlg_position;
static LPCSTR default_name;
static high_score_struct* dlg_hst;
static winhelp_entry help[21];
};