Gábor Dobra
585a2f7113
Minor performance optimizations ( #89 )
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* Optimize performance by calling FreePlayedBlocks rarely
Don't call it at every main loop iteration, only after someTime.
* Optimize more aggressively in Release mode
2021-11-13 14:36:22 +03:00
Muzychenko Andrey
ab7184ef86
Added float target frame time, set UPS to 120.
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Improved frame stabilization.
Ref PR #85 .
2021-11-13 10:55:37 +03:00
Muzychenko Andrey
0b2fd28fda
Fixed unaccounted frame time, now game should be stable at 8ms/125UPS.
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Fixed pause handling.
2021-11-12 16:21:02 +03:00
Muzychenko Andrey
ec13bca129
Stabilized main loop.
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Cherry picked timeBeginPeriod.
Ref PR #85 .
2021-11-11 18:03:23 +03:00
Muzychenko Andrey
c29acb12d0
Merge from master: Improved frame time diagnostic tool.
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Split overdraw palette from frame time tool.
2021-11-11 17:13:28 +03:00
Muzychenko Andrey
c7f5f8cd30
Merge from master: fixed bug with mission accept scores.
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Ref issue #81 .
2021-11-04 18:49:49 +03:00
Muzychenko Andrey
da4b99e983
Added Unicode support in high score dialog.
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Cherry picked form ecea9c812a
.
2021-11-03 12:53:04 +03:00
Muzychenko Andrey
2abcaac437
Added Turkish translation.
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This is the last WinXP language, for a total of 24.
2021-11-02 15:33:22 +03:00
Muzychenko Andrey
98da410251
Added Swedish translation.
2021-11-02 14:24:47 +03:00
Muzychenko Andrey
e020c0fe33
Added Portuguese translation.
2021-11-02 14:04:25 +03:00
Muzychenko Andrey
33b8b29f11
Added Norwegian translation.
2021-11-01 12:21:50 +03:00
Muzychenko Andrey
84a46082ab
Added Dutch translation.
2021-11-01 11:09:13 +03:00
Muzychenko Andrey
a079117507
Added Korean translation.
2021-10-31 18:29:41 +03:00
Muzychenko Andrey
620ec011ec
Added Spanish translation.
2021-10-31 17:35:41 +03:00
Muzychenko Andrey
1af8bb67d7
Added Greek translation.
2021-10-31 17:25:24 +03:00
Muzychenko Andrey
089ccbf549
Added Arabic translation.
2021-10-31 17:03:32 +03:00
Muzychenko Andrey
1428fb3770
Added Hebrew translation.
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Switched to MessageBoxW in some places.
2021-10-31 13:18:21 +03:00
Muzychenko Andrey
1c1fbcb811
TTextBox: fixed DrawText texts getting overwritten by full redraw.
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This bug is from the original 3DPB.
2021-10-30 18:25:49 +03:00
Muzychenko Andrey
c0ec8ec932
Added Finnish translation.
2021-10-30 16:50:49 +03:00
Muzychenko Andrey
71e25fd7fa
Merge from master: control bugfix, no delay FT THole.
2021-10-30 16:21:01 +03:00
Muzychenko Andrey
b40b54ce51
Updated plans
2021-10-30 12:54:30 +03:00
Muzychenko Andrey
b4a85bcf2f
Added Danish translation.
2021-10-29 17:40:02 +03:00
Muzychenko Andrey
acc2725bbe
Added Czech translation.
2021-10-29 17:33:09 +03:00
Muzychenko Andrey
68c2055ce6
Added Brazilian Portuguese translation.
2021-10-29 17:25:26 +03:00
Muzychenko Andrey
09668f3468
Added Hungarian translation.
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Disabled bitmap font in Italian translation.
2021-10-29 10:47:17 +03:00
Muzychenko Andrey
4878b6a835
Added Italian translation.
2021-10-28 18:17:36 +03:00
Muzychenko Andrey
bd606436bd
Added French translation.
2021-10-28 11:41:30 +03:00
Raymai (Chee Boon)
457a982f72
Change only a few key places to make the program works as if it's Unicode build. ( #75 )
2021-10-28 10:58:19 +03:00
Muzychenko Andrey
e2f10333d9
Added Japanese translation.
2021-10-28 09:56:14 +03:00
Muzychenko Andrey
356977290e
Added German translation.
2021-10-28 08:56:49 +03:00
Muzychenko Andrey
a65c40fe32
Added incomplete Polish translation.
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Removed unused dialogs.
Fixed char sprintf in control.
Ref #28 .
2021-10-27 09:22:53 +03:00
Muzychenko Andrey
d0c1ac60b6
TTextBox: converted to accept wchar input.
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Ref #69 .
2021-10-26 08:12:37 +03:00
Lim Chunwei
3c2fff9d07
Use a single Unicode charset and specify language-specific font for better viewing (?) ( #69 )
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* Use a single Unicode charset and specify language-specific font for better (?) viewing
* Fix missing include for strcpy_s function
* Better (?) implementation of using strings (so that font names aren't limited to 30 chars)
2021-10-26 06:53:52 +03:00
Muzychenko Andrey
09c62f5909
Fixed mixed up Chinese language texts.
2021-10-25 17:40:38 +03:00
Muzychenko Andrey
cf215aaa6a
Added Traditional Chinese and Simplified Chinese languages to options.
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They don’t work without Chinese locale.
Ref #68 .
2021-10-25 17:30:39 +03:00
Lim Chunwei
893d898d0a
Simplified Chinese and Traditional Chinese translations ( #68 )
2021-10-25 14:10:47 +03:00
Muzychenko Andrey
502fc71afc
Added experimental translation support.
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Added Russian translation.
Ref issues #28 , #56 .
2021-10-24 18:23:46 +03:00
Muzychenko Andrey
cf8b53de01
Added scaling support in grtext_draw_ttext_in_box.
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Issue #56 .
2021-10-21 16:47:45 +03:00
Muzychenko Andrey
331f1dc125
Added release version to about dialog.
2021-10-16 16:19:53 +03:00
Muzychenko Andrey
0d9610ddb6
Added new render mode with reduced tearing.
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Available under new option Window->Alternative Rendering.
Issue #29 .
2021-10-12 16:30:20 +03:00
Muzychenko Andrey
de76557325
Bug fixes from master:
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Demangled and simplified cheat controller.
TKickout temp Z in FT mode.
Flipper animation frame advance.
Fuel bar graph light states.
2021-10-09 08:14:47 +03:00
Muzychenko Andrey
b995b02fd1
Added ARM/ARM64 build configurations.
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Ref #21 .
2021-10-04 10:03:16 +03:00
Muzychenko Andrey
de6c31802c
Bug fixes from master: score saving and missing sub.
2021-09-30 08:59:56 +03:00
Muzychenko Andrey
86eaad5b79
Fixed off-by-one error in background blit.
2021-09-07 10:19:06 +03:00
Muzychenko Andrey
60e9f63607
Added Windows XP build configuration.
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Improved background blit for unform scaling.
2021-09-07 10:09:07 +03:00
Muzychenko Andrey
10c83e8bf5
Fixed sound pops introduced by WaveMix upsampler.
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This does not fix WINE issues, but at least you don’t have to up sample manually.
2021-08-19 09:29:32 +03:00
Muzychenko Andrey
d5b44e44e1
Improved wav duration calculation - now supports sample rates other than 11025.
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Bumped build tool version to VS2019.
2021-08-18 12:44:26 +03:00
Muzychenko Andrey
dcd488c48c
Merge pull request #5 from GeorgeMcMullen/midifix
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Fix to the routine that opens the MIDI file.
2021-08-18 10:08:55 +03:00
George McMullen
db08631ab9
Fix to the routine that opens the MIDI file.
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In the original source code for Space Cadet and its related games, the MIDI sound track is opened with MCI_OPEN_TYPE. According to Microsoft's documentation (https://docs.microsoft.com/en-us/windows/win32/multimedia/mci-open ), this is for opening devices and not files. Windows' libraries were obviously robust enough to accommodate the error, but other platforms (i.e. WINE) expects things to be called the right way. The simple fix is to switch out MCI_OPEN_TYPE with MCI_OPEN_ELEMENT and move the info for the filename to the lpstrElementName variable.
2021-08-16 05:39:18 -07:00
Muzychenko Andrey
bad55d49cf
Updated readme.
2021-02-20 15:58:16 +03:00