MaikelChan
38cf08e298
Optimized final blit to the screen render target. ( #65 )
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When bumping the table, instead of offseting the table pixels by CPU, just memcpy all the pixels to vScreenTex once, and then render two separate quads from that texture: one for the board and the other for the sidebar. Then change the coordinates of the board quad when bumping.
2021-10-24 07:13:51 +03:00
Muzychenko Andrey
5cd01807b2
winmain: converted int to bool.
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Cleaned up some of the PR changes.
2021-10-23 09:02:51 +03:00
toxie
57af3af800
Increase precision of mode_countdown_ handling ( #52 )
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* fix harmless warnings and properly try/catch allocations via new
otherwise the error handling will never be triggered
* increase precision of mode_countdown_ handling
potentially there could be modes running a bit too long, depending on passed in ms (which were implicitly truncated before when passing in)
also fix some harmless warnings
* document warnings that i cannot handle on my own
* revert changes to have a new cleaner PR after review/cherry picks
* increase precision of mode_countdown_ handling
potentially there could be modes running a bit too long, depending on passed in ms (which were implicitly truncated before when passing in)
also fix some harmless warnings and add comments where original code is 'correct' but weird
2021-10-23 07:33:04 +03:00
Desgging
8e07b7fc3f
Full Tilt hack - ball doesn't delay at ramp hole ( #63 )
2021-10-23 07:31:25 +03:00
IntriguingTiles
0076f8947c
Add Wii U port to readme ( #60 )
2021-10-22 12:34:25 +03:00
Muzychenko Andrey
43ce86571c
MinGW: added rc compiler to toolchain.
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Ref issue #54 .
2021-10-19 08:13:21 +03:00
extrowerk
4188cd3455
Update FindSDL2.cmake ( #53 )
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Fix for Haiku, because nobody can write a cross-platform build tool.
2021-10-19 08:06:37 +03:00
Muzychenko Andrey
685dfe78c2
TPlunger: removed duplicated code.
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Ref PR#52.
2021-10-18 10:52:13 +03:00
Muzychenko Andrey
348d79ef38
Bugs and suggestions from PR# 48.
2021-10-18 09:31:47 +03:00
MaikelChan
9088c44b3e
Add Wii port to the README ( #51 )
2021-10-18 08:17:07 +03:00
Muzychenko Andrey
06b760e8dd
Player controls: added mouse and game controller remapping.
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Fixed duplicate button id.
2021-10-17 18:18:29 +03:00
Muzychenko Andrey
d06aa1c736
Changed SDL_mixer version guard.
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SDL_MIXER_COMPILEDVERSION is not in Windows release of mixer v2.0.1, so it is back to basics with SDL_MIXER_PATCHLEVEL.
MIX_INIT_FLUIDSYNTH was renamed in 2.0.2, according to headers from Windows releases.
Ref PR #42 , #46
2021-10-17 12:00:30 +03:00
Mariotaku
787c623cfe
Backward compatibility for mixer version check ( #46 )
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SDL_MIXER_VERSION_ATLEAST isn't available in SDL Mixer 2.0.1, which will cause build errors.
2021-10-17 09:00:49 +03:00
Iscle
b7bf1563e5
Update README.md ( #45 )
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Co-authored-by: Muzychenko Andrey <33288308+k4zmu2a@users.noreply.github.com>
2021-10-17 07:58:00 +03:00
Mariotaku
f56abf0596
Compatibility and game controller patches ( #42 )
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* Compatibility for old CMake versions (3.0)
Compatibility for SDL Mixer 2.0.1
Basic controller support: LB, RB for flippers, A for plunger, DPAD for table bump
* Update SpaceCadetPinball/Sound.cpp
Co-authored-by: Muzychenko Andrey <33288308+k4zmu2a@users.noreply.github.com>
2021-10-17 07:52:05 +03:00
haruna
a7e3503e2c
fix: lint README to make more linkable ( #40 )
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* fix: lint README to make more linkable
* restore blank lines between `Known source ports` and `Source`
2021-10-17 07:49:17 +03:00
Muzychenko Andrey
2ee40560ee
Update CONTRIBUTING.md
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Added issue part.
2021-10-16 15:06:44 +03:00
Muzychenko Andrey
5682640e36
Create CONTRIBUTING.md
2021-10-16 14:51:44 +03:00
Mariotaku
7ec2ab9a76
Added webOS source port entry ( #43 )
2021-10-16 14:26:15 +03:00
Muzychenko Andrey
82d4d8719f
Added link to Switch source port.
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Mentioned macOS as supported.
2021-10-15 14:07:25 +03:00
Muzychenko Andrey
f302687c7f
high_score: fixed new score not shifting older scores.
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Issue #33 .
2021-10-15 13:30:55 +03:00
Tomáš Hübelbauer
fd973f049c
Fix a typo ( #32 )
2021-10-15 07:26:16 +03:00
Muzychenko Andrey
5947727f80
Tweaked ball mouse control cheat.
2021-10-10 17:13:43 +03:00
Muzychenko Andrey
69ecce88df
Score: inject 3DPB msg font into dat struct.
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Fixed double free in sound.
2021-10-10 12:22:21 +03:00
Muzychenko Andrey
43593b168d
Sound: added channel recycling.
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Added sound channel count (aka voices) user option.
Added 3DPB font to sprite viewer.
Added version number to about dialog.
2021-10-09 17:28:30 +03:00
Muzychenko Andrey
d80074b9b6
Added Windows subsystem entry point for release builds.
2021-10-09 12:33:33 +03:00
Muzychenko Andrey
69027eca53
Mingw build: static link, posix g++, SDL2 list order.
2021-10-07 16:47:07 +03:00
Muzychenko Andrey
ac289c7f48
Fixed TLightGroup message 45 and 46, used by TLightBargraph.
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Issue #25 .
2021-10-07 14:17:43 +03:00
Nixola
87e44b700b
Mingw cross compilation ( #24 )
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* Fixed icon filename capitalization
* Created mingw cmake toolchain
* Adjusted CMakeLists.txt for compatibility
* Small mingwcc.cmake cleanup
* Added cross-compilation instructions to readme
* Update README.md
Fixed typo
Co-authored-by: Nicola Orlando <nicolaorlando24@gmail.com>
Co-authored-by: Muzychenko Andrey <33288308+k4zmu2a@users.noreply.github.com>
2021-10-07 12:53:56 +03:00
Muzychenko Andrey
48721e5811
Fixed flipper animation frame skip bug.
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It is from original 3DPB, not present in FT.
2021-10-07 08:01:34 +03:00
Muzychenko Andrey
7ee508118c
Fixed TKickout temporary Z in FT mode.
2021-10-06 12:42:22 +03:00
Muzychenko Andrey
8c4f38c0af
Cheats: flipped literals, made some toggle, added GUI.
2021-10-05 16:48:13 +03:00
Muzychenko Andrey
167a2c2bd1
Demangled and simplified pbctrl_bdoor_controller.
2021-10-04 17:04:09 +03:00
Muzychenko Andrey
f1c6c48b36
Enabled icon in Windows build.
2021-10-03 18:57:19 +03:00
Muzychenko Andrey
8d2745fc33
Added support for sub-millisecond frame times.
2021-10-03 18:06:19 +03:00
Muzychenko Andrey
5e03978cd7
cmake: disabled link to SDL2main.
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Ref #19 .
2021-10-03 15:41:57 +03:00
Muzychenko Andrey
261457a959
TPinballComponent: replaced calloc operator new with member initialization.
2021-10-02 18:58:54 +03:00
oz
93de90b680
Replaced memory with new.
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Cleaned up gdrv, zdrv, render.
2021-10-02 17:45:31 +03:00
Muzychenko Andrey
dc5915b4f8
Added links to Emscripten source port.
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Ref #12
2021-10-02 08:04:54 +03:00
Muzychenko Andrey
c3b6daefc9
Added uncapped UPS option.
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Issue #18 .
2021-10-02 07:42:08 +03:00
Muzychenko Andrey
81c2034a16
Replaced objlist_class with std::vector.
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Fixed minor bug in TLightGroup.
Cleaned up some warnings.
2021-10-01 18:55:44 +03:00
Muzychenko Andrey
8a421a2623
Implemented player controls dialog.
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This last missing major feature brings v2 into feature parity with the original and closer to release.
Ref issues #16 , #17 .
2021-10-01 09:05:38 +03:00
Muzychenko Andrey
a281000308
midi: added support for FULLTILT16 music.
2021-09-30 08:51:48 +03:00
Muzychenko Andrey
03deda2f9d
Added event wait timeout when idle.
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Added show menu button to prevent lockout; this somewhat ruins no menu aesthetic.
Cleaned up 3DPB vs. FT methods in midi.
2021-09-29 17:53:49 +03:00
Muzychenko Andrey
ba5a0f3044
Compressed and encoded embedded 3DPB font.
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Exposed ImGui function for decompressing embedded data.
2021-09-29 10:08:45 +03:00
Muzychenko Andrey
b37f5d6d76
Fixed ShowMenu option interrupting ImGui::NewFrame.
2021-09-29 07:46:13 +03:00
Muzychenko Andrey
593b4d161c
Merge pull request #14 from prototux/option_nogui
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Add an option to show or hide the menu
2021-09-29 07:32:01 +03:00
prototux
7c29c05d64
Fixed the keyboard shortcut for show menu
2021-09-29 06:09:24 +02:00
prototux
89f4b6d535
Fixed the keyboard shortcut for show menu
2021-09-29 06:06:08 +02:00
Muzychenko Andrey
373351c2ba
Merge pull request #15 from ajhs-io/updatereadme
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Update README.md to include macOS build instructions
2021-09-29 06:11:21 +03:00