mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
parent
c29acb12d0
commit
ec13bca129
@ -225,12 +225,15 @@ void pb::ballset(int x, int y)
|
|||||||
ball->Speed = maths::normalize_2d(&ball->Acceleration);
|
ball->Speed = maths::normalize_2d(&ball->Acceleration);
|
||||||
}
|
}
|
||||||
|
|
||||||
int pb::frame(int time)
|
void pb::frame(int time)
|
||||||
{
|
{
|
||||||
static int frameTime = 0;
|
static int frameTime = 0;
|
||||||
|
|
||||||
if (time > 100)
|
if (time > 100)
|
||||||
time = 100;
|
time = 100;
|
||||||
|
if (time <= 0)
|
||||||
|
return;
|
||||||
|
|
||||||
float timeMul = time * 0.001f;
|
float timeMul = time * 0.001f;
|
||||||
if (!mode_countdown(time))
|
if (!mode_countdown(time))
|
||||||
{
|
{
|
||||||
@ -284,7 +287,6 @@ int pb::frame(int time)
|
|||||||
MainTable->tilt(time_now);
|
MainTable->tilt(time_now);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void pb::timed_frame(float timeNow, float timeDelta, bool drawBalls)
|
void pb::timed_frame(float timeNow, float timeDelta, bool drawBalls)
|
||||||
|
@ -26,7 +26,7 @@ public:
|
|||||||
static void toggle_demo();
|
static void toggle_demo();
|
||||||
static void replay_level(int demoMode);
|
static void replay_level(int demoMode);
|
||||||
static void ballset(int x, int y);
|
static void ballset(int x, int y);
|
||||||
static int frame(int time);
|
static void frame(int time);
|
||||||
static void timed_frame(float timeNow, float timeDelta, bool drawBalls);
|
static void timed_frame(float timeNow, float timeDelta, bool drawBalls);
|
||||||
static void window_size(int* width, int* height);
|
static void window_size(int* width, int* height);
|
||||||
static void pause_continue();
|
static void pause_continue();
|
||||||
|
@ -12,6 +12,8 @@
|
|||||||
#include "splash.h"
|
#include "splash.h"
|
||||||
#include "render.h"
|
#include "render.h"
|
||||||
|
|
||||||
|
const int TargetFrameTime = 8;
|
||||||
|
|
||||||
HINSTANCE winmain::hinst = nullptr;
|
HINSTANCE winmain::hinst = nullptr;
|
||||||
HWND winmain::hwnd_frame = nullptr;
|
HWND winmain::hwnd_frame = nullptr;
|
||||||
HCURSOR winmain::mouse_hsave;
|
HCURSOR winmain::mouse_hsave;
|
||||||
@ -28,8 +30,6 @@ int winmain::last_mouse_y;
|
|||||||
int winmain::mouse_down;
|
int winmain::mouse_down;
|
||||||
int winmain::no_time_loss;
|
int winmain::no_time_loss;
|
||||||
|
|
||||||
DWORD winmain::then;
|
|
||||||
DWORD winmain::now;
|
|
||||||
UINT winmain::iFrostUniqueMsg;
|
UINT winmain::iFrostUniqueMsg;
|
||||||
bool winmain::restart = false;
|
bool winmain::restart = false;
|
||||||
|
|
||||||
@ -51,6 +51,10 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
|||||||
options::ReadOptions();
|
options::ReadOptions();
|
||||||
auto regSpaceCadet = pinball::get_rc_string(166, 0);
|
auto regSpaceCadet = pinball::get_rc_string(166, 0);
|
||||||
|
|
||||||
|
// Needed for sub 16ms sleep
|
||||||
|
if (timeBeginPeriod(1) == TIMERR_NOERROR)
|
||||||
|
atexit(ResetTimer);
|
||||||
|
|
||||||
if (options::get_int(regSpaceCadet, "Table Version", 1) <= 1)
|
if (options::get_int(regSpaceCadet, "Table Version", 1) <= 1)
|
||||||
{
|
{
|
||||||
auto tmpBuf = memory::allocate(0x1F4u);
|
auto tmpBuf = memory::allocate(0x1F4u);
|
||||||
@ -221,7 +225,7 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
|||||||
pb::replay_level(0);
|
pb::replay_level(0);
|
||||||
|
|
||||||
DWORD someTimeCounter = 300u, prevTime = 0u;
|
DWORD someTimeCounter = 300u, prevTime = 0u;
|
||||||
then = timeGetTime();
|
int sleepRemainder = 0, frameDuration = TargetFrameTime;
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
if (!someTimeCounter)
|
if (!someTimeCounter)
|
||||||
@ -259,68 +263,64 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
|||||||
|
|
||||||
if (has_focus)
|
if (has_focus)
|
||||||
{
|
{
|
||||||
if (mouse_down)
|
if (mouse_down && frameDuration >= 2)
|
||||||
{
|
{
|
||||||
now = timeGetTime();
|
/*last_mouse_n is in client coordinates*/
|
||||||
if (now - then >= 2)
|
POINT Point;
|
||||||
{
|
GetCursorPos(&Point);
|
||||||
/*last_mouse_n is in client coordinates*/
|
ScreenToClient(hwnd_frame, &Point);
|
||||||
POINT Point;
|
pb::ballset(last_mouse_x - Point.x, Point.y - last_mouse_y);
|
||||||
GetCursorPos(&Point);
|
Point = POINT{ last_mouse_x, last_mouse_y };
|
||||||
ScreenToClient(hwnd_frame, &Point);
|
ClientToScreen(hwnd_frame, &Point);
|
||||||
pb::ballset(last_mouse_x - Point.x, Point.y - last_mouse_y);
|
SetCursorPos(Point.x, Point.y);
|
||||||
Point = POINT{last_mouse_x, last_mouse_y};
|
|
||||||
ClientToScreen(hwnd_frame, &Point);
|
|
||||||
SetCursorPos(Point.x, Point.y);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!single_step)
|
if (!single_step)
|
||||||
{
|
{
|
||||||
now = timeGetTime();
|
auto frameStart = timeGetTime();
|
||||||
if (no_time_loss)
|
auto dt = frameDuration;
|
||||||
{
|
if (!no_time_loss)
|
||||||
then = now;
|
|
||||||
no_time_loss = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (now == then)
|
|
||||||
{
|
|
||||||
Sleep(8u);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
auto dt = now - then;
|
|
||||||
pb::frame(dt);
|
pb::frame(dt);
|
||||||
|
else
|
||||||
|
no_time_loss = 0;
|
||||||
|
|
||||||
if (DispGRhistory)
|
if (DispGRhistory)
|
||||||
|
{
|
||||||
|
auto width = render::vscreen.Width / 2;
|
||||||
|
auto height = 64;
|
||||||
|
if (!gfr_display.BmpBufPtr1)
|
||||||
{
|
{
|
||||||
auto width = render::vscreen.Width / 2;
|
gdrv::create_bitmap(&gfr_display, width, height);
|
||||||
auto height = 64;
|
|
||||||
if (!gfr_display.BmpBufPtr1)
|
|
||||||
{
|
|
||||||
gdrv::create_bitmap(&gfr_display, width, height);
|
|
||||||
}
|
|
||||||
|
|
||||||
gdrv::ScrollBitmapHorizontal(&gfr_display, -1);
|
|
||||||
|
|
||||||
auto target = 8.0f;
|
|
||||||
auto scale = height / target / 2;
|
|
||||||
gdrv::fill_bitmap(&gfr_display, 1, height, width - 1, 0, 0); // Background
|
|
||||||
|
|
||||||
auto targetVal = dt < target ? dt : target;
|
|
||||||
auto targetHeight = min(static_cast<int>(std::round(targetVal * scale)), height);
|
|
||||||
gdrv::fill_bitmap(&gfr_display, 1, targetHeight, width - 1, height - targetHeight, -1); // Target
|
|
||||||
|
|
||||||
auto diffVal = dt < target ? target - dt : dt - target;
|
|
||||||
auto diffHeight = min(static_cast<int>(std::round(diffVal * scale)), height);
|
|
||||||
gdrv::fill_bitmap(&gfr_display, 1, diffHeight, width - 1, height - targetHeight - diffHeight, 1); // Target diff
|
|
||||||
|
|
||||||
gdrv::blit(&gfr_display, 0, 0, render::vscreen.Width - width, 0, width, height);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
--someTimeCounter;
|
gdrv::ScrollBitmapHorizontal(&gfr_display, -1);
|
||||||
then = now;
|
|
||||||
|
float target = TargetFrameTime;
|
||||||
|
auto scale = height / target / 2;
|
||||||
|
gdrv::fill_bitmap(&gfr_display, 1, height, width - 1, 0, 0); // Background
|
||||||
|
|
||||||
|
auto targetVal = dt < target ? dt : target;
|
||||||
|
auto targetHeight = min(static_cast<int>(std::round(targetVal * scale)), height);
|
||||||
|
gdrv::fill_bitmap(&gfr_display, 1, targetHeight, width - 1, height - targetHeight, -1); // Target
|
||||||
|
|
||||||
|
auto diffVal = dt < target ? target - dt : dt - target;
|
||||||
|
auto diffHeight = min(static_cast<int>(std::round(diffVal * scale)), height);
|
||||||
|
gdrv::fill_bitmap(&gfr_display, 1, diffHeight, width - 1, height - targetHeight - diffHeight, 1); // Target diff
|
||||||
|
|
||||||
|
gdrv::blit(&gfr_display, 0, 0, render::vscreen.Width - width, 0, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
auto updateEnd = timeGetTime();
|
||||||
|
auto sleepDuration = TargetFrameTime - (int)(updateEnd - frameStart) - sleepRemainder;
|
||||||
|
|
||||||
|
if (sleepDuration > 0)
|
||||||
|
Sleep(sleepDuration);
|
||||||
|
|
||||||
|
auto frameEnd = timeGetTime();
|
||||||
|
sleepRemainder = (frameEnd - updateEnd) - sleepDuration;
|
||||||
|
frameDuration = min(frameEnd - frameStart, TargetFrameTime * 2);
|
||||||
|
|
||||||
|
--someTimeCounter;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,11 +26,14 @@ public:
|
|||||||
private:
|
private:
|
||||||
static int return_value, bQuit, DispFrameRate, DispGRhistory, activated;
|
static int return_value, bQuit, DispFrameRate, DispGRhistory, activated;
|
||||||
static int has_focus, mouse_down, last_mouse_x, last_mouse_y, no_time_loss;
|
static int has_focus, mouse_down, last_mouse_x, last_mouse_y, no_time_loss;
|
||||||
static DWORD then, now;
|
|
||||||
static UINT iFrostUniqueMsg;
|
static UINT iFrostUniqueMsg;
|
||||||
static gdrv_bitmap8 gfr_display;
|
static gdrv_bitmap8 gfr_display;
|
||||||
static HCURSOR mouse_hsave;
|
static HCURSOR mouse_hsave;
|
||||||
static bool restart;
|
static bool restart;
|
||||||
|
|
||||||
static HDC _BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint);
|
static HDC _BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint);
|
||||||
|
static void ResetTimer()
|
||||||
|
{
|
||||||
|
timeEndPeriod(1u);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user