mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
Proj v1, ready.
port_draw in multiple T classes. pb v1. proj v1, ready. WinMain v3.
This commit is contained in:
parent
62a63bbf2e
commit
d83c4e2b26
Binary file not shown.
@ -8,3 +8,7 @@ void Sound::Enable(int a1, int a2, int a3)
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void Sound::nullsub_1(int a1, int a2, int a3)
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{
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}
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void Sound::Idle()
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{
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}
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@ -4,4 +4,5 @@ class Sound
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public:
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static void Enable(int a1, int a2, int a3);
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static void nullsub_1(int a1, int a2, int a3);
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static void Idle();
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};
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@ -9,6 +9,7 @@
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#include "DatParser.h"
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#include "gdrv.h"
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#include "loader.h"
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#include "pb.h"
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#include "pinball.h"
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#include "score.h"
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#include "TPinballTable.h"
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@ -17,17 +18,19 @@
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int main()
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{
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std::cout << "Hello World!\n";
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{
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// Testing with UI
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/* lstrcpyA(pinball::DatFileName, "PINBALL.DAT");
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pinball::hinst = GetModuleHandleA(nullptr);
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char cmdLine[1]{};
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//WinMain(pinball::hinst, 0, cmdLine, 10);
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pb::init();
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WinMain(pinball::hinst, 0, cmdLine, 10);*/
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}
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gdrv::init(0, 0);
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auto dib = gdrv::DibCreate(8, 1, 1);
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gdrv::DibSetUsage(dib, 0, 1);
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render::init(0, 1, 2, 800, 600);
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objlist_class d = objlist_class(2, 4);
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for (int i = 0; i < 100; i++)
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{
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@ -37,10 +40,9 @@ int main()
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auto xx = sizeof(datFileHeader);
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char dataFileName[300];
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partman::make_path_name(dataFileName, "PINBALL.DAT");
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auto datFile = partman::load_records(dataFileName);
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assert(datFile);
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lstrcpyA(pinball::DatFileName, "PINBALL.DAT");
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pb::init();
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auto datFile = pb::record_table;
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assert(partman::field_size_nth(datFile, 0, datFieldTypes::String, 0) == 43);
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assert(partman::field_size_nth(datFile, 2, datFieldTypes::Palette, 0) == 1024);
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@ -55,7 +57,6 @@ int main()
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assert(memcmp(partman::field_labeled(datFile, "table_size", datFieldTypes::ShortArray), new short[2]{ 600, 416 }, 2 * 2) == 0);
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//loader::error(25, 26);
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loader::loadfrom(datFile);
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loader::get_sound_id(18);
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visualStruct visual1{};
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loader::material(96, &visual1);
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@ -65,7 +66,7 @@ int main()
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auto score1 = score::create("score1", nullptr);
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auto pinballTable = new TPinballTable();
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auto pinballTable = pb::MainTable;
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//pinballTable->find_component(1);
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for (int i = 0; i < 190; i++)
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@ -165,6 +165,7 @@
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<ClInclude Include="pb.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="pinball.h" />
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<ClInclude Include="proj.h" />
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<ClInclude Include="render.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="score.h" />
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@ -182,6 +183,7 @@
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<ClInclude Include="TFlipper.h" />
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<ClInclude Include="TGate.h" />
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<ClInclude Include="THole.h" />
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<ClInclude Include="timer.h" />
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<ClInclude Include="TKickback.h" />
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<ClInclude Include="TKickout.h" />
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<ClInclude Include="TLight.h" />
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@ -226,6 +228,7 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="pinball.cpp" />
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<ClCompile Include="proj.cpp" />
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<ClCompile Include="render.cpp" />
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<ClCompile Include="score.cpp" />
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<ClCompile Include="Sound.cpp" />
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@ -243,6 +246,7 @@
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<ClCompile Include="TFlipper.cpp" />
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<ClCompile Include="TGate.cpp" />
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<ClCompile Include="THole.cpp" />
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<ClCompile Include="timer.cpp" />
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<ClCompile Include="TKickback.cpp" />
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<ClCompile Include="TKickout.cpp" />
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<ClCompile Include="TLight.cpp" />
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@ -195,6 +195,12 @@
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<ClInclude Include="TLightRollover.h">
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<Filter>Header Files\TCollisionComponent</Filter>
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</ClInclude>
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<ClInclude Include="proj.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="timer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="pch.cpp">
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@ -356,6 +362,12 @@
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<ClCompile Include="TLightRollover.cpp">
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<Filter>Source Files\TCollisionComponent</Filter>
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</ClCompile>
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<ClCompile Include="proj.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="timer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="NatvisFile.natvis" />
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@ -48,3 +48,12 @@ TCollisionComponent::~TCollisionComponent()
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}
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delete this->EdgeList;
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}
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void TCollisionComponent::port_draw()
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{
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for (int index = EdgeList->Count() - 1; index >= 0; index--)
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{
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static_cast<TEdgeSegment*>(EdgeList->Get(index))->port_draw();
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}
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}
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@ -17,4 +17,5 @@ public:
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TCollisionComponent(TPinballTable* table, int groupIndex, bool createWall);
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~TCollisionComponent();
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void port_draw() override;
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};
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@ -11,6 +11,10 @@ TEdgeSegment::TEdgeSegment(TCollisionComponent* collComp, char* someFlag, unsign
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this->Unknown3_0 = 0;
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}
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void TEdgeSegment::port_draw()
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{
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}
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TEdgeSegment* TEdgeSegment::install_wall(float* floatArr, TCollisionComponent* collComp, char* flagPtr,
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unsigned int visual_flag,
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float offset, int someValue)
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@ -19,14 +19,13 @@ public:
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int VisualFlag;
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TEdgeSegment(TCollisionComponent* collComp, char* someFlag, unsigned int visualFlag);
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virtual ~TEdgeSegment() = default;
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virtual ~TEdgeSegment()
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{
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}
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virtual void EdgeCollision(TBall* ball, float coef) = 0;
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virtual void port_draw();
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virtual void place_in_grid() = 0;
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virtual double FindCollisionDistance(ray_type* ray) = 0;
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virtual void EdgeCollision(TBall* ball, float coef) = 0;
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static TEdgeSegment* install_wall(float* floatArr, TCollisionComponent* collComp, char* flagPtr,
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unsigned int visual_flag, float offset, int someValue);
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};
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@ -95,6 +95,10 @@ int TPinballComponent::Message(int message1, float message2)
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return 0;
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}
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void TPinballComponent::port_draw()
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{
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}
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void TPinballComponent::put_scoring(int score1, int score2)
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{
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}
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@ -10,6 +10,7 @@ public:
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TPinballComponent(TPinballTable* table, int groupIndex, bool loadVisuals);
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virtual ~TPinballComponent();
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virtual int Message(int message1, float message2);
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virtual void port_draw();
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virtual void put_scoring(int score1, int score2);
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virtual int get_scoring(int score1);
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@ -262,3 +262,12 @@ TPinballComponent* TPinballTable::find_component(int groupIndex)
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MessageBoxA(nullptr, "Table cant find (lh):", Buffer, 0x2000u);
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return nullptr;
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}
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void TPinballTable::port_draw()
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{
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for (int index = ListP1->Count() - 1; index >= 0; index--)
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{
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static_cast<TPinballComponent*>(ListP1->Get(index))->port_draw();
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}
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}
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~TPinballTable();
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TPinballComponent* find_component(LPCSTR componentName);
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TPinballComponent* find_component(int groupIndex);
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void port_draw() override;
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TFlipper* FlipperL;
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TFlipper* FlipperR;
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@ -6,3 +6,11 @@ int TTextBox::Message(int a2, float a3)
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{
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return 0;
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}
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void TTextBox::Clear()
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{
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}
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void TTextBox::Display(char* text, float time)
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{
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}
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}
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int Message(int a2, float a3) override;
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void Clear();
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void Display(char* text, float time);
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};
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@ -252,3 +252,14 @@ void maths::cross(vector_type* vec1, vector_type* vec2, vector_type* dstVec)
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dstVec->Y = vec2->X * vec1->Z - vec1->X * vec2->Z;
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dstVec->Z = vec1->X * vec2->Y - vec2->X * vec1->Y;
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}
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float maths::magnitude(vector_type* vec)
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{
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float result;
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auto magSq = vec->X * vec->X + vec->Y * vec->Y + vec->Z * vec->Z;
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if (magSq == 0.0)
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result = 0.0;
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else
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result = sqrt(magSq);
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return result;
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}
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static void line_init(line_type* line, float x0, float y0, float x1, float y1);
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static float ray_intersect_line(ray_type* ray, line_type* line);
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static void cross(vector_type* vec1, vector_type* vec2, vector_type* dstVec);
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static float magnitude(vector_type* vec);
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};
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@ -99,7 +99,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName)
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{
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auto entryType = static_cast<datFieldTypes>(_lread_char(fileHandle));
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entryData->EntryType = entryType;
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int fieldSize = _field_size[(int)entryType];
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int fieldSize = _field_size[static_cast<int>(entryType)];
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if (fieldSize < 0)
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{
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fieldSize = _lread_long(fileHandle);
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@ -165,8 +165,8 @@ void partman::unload_records(datFileStruct* datFile)
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{
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if (entry->Buffer)
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{
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//if (HIWORD(entry->EntryType) == 1)
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//gdrv_destroy_bitmap(entry->Buffer);
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if (entry->EntryType == datFieldTypes::Bitmap8bit)
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gdrv::destroy_bitmap((gdrv_bitmap8*)entry->Buffer);
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memory::free(entry->Buffer);
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}
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++entryIndex;
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@ -323,30 +323,6 @@ char* partman::field_labeled(datFileStruct* datFile, LPCSTR lpString, datFieldTy
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return result;
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}
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int partman::make_path_name(LPSTR lpFilename, LPCSTR lpString2, int nSize)
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{
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int nameSize = GetModuleFileNameA(nullptr, lpFilename, nSize);
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if (!nameSize || nameSize == nSize)
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return 1;
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for (CHAR* i = &lpFilename[nameSize]; i > lpFilename; --i)
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{
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if (*i == '\\' || *i == ':')
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{
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i[1] = 0;
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break;
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}
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--nameSize;
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}
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if (nameSize + 13 < nSize)
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{
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lstrcatA(lpFilename, lpString2);
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return 0;
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}
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lstrcatA(lpFilename, "?");
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return 1;
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}
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char partman::_lread_char(HFILE hFile)
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{
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char Buffer = 0;
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@ -89,9 +89,6 @@ public:
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static int field_size(datFileStruct* datFile, int groupIndex, datFieldTypes targetEntryType);
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static int record_labeled(datFileStruct* datFile, LPCSTR targetGroupName);
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static char* field_labeled(datFileStruct* datFile, LPCSTR lpString, datFieldTypes fieldType);
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static int make_path_name(LPSTR lpFilename, LPCSTR lpString2, int nSize = 0x12Cu);
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private:
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static short _field_size[];
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static char _lread_char(HFILE hFile);
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@ -1,8 +1,89 @@
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#include "pch.h"
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#include "pb.h"
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#include "memory.h"
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#include "pinball.h"
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#include "proj.h"
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#include "render.h"
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#include "loader.h"
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#include "options.h"
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#include "timer.h"
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TPinballTable* pb::MainTable = nullptr;
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datFileStruct* pb::record_table = nullptr;
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int pb::time_ticks = 0, pb::demo_mode = 0;
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int pb::init()
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{
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float projMat[12], zMin = 0, zScaler = 0;
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CHAR datFileName[300];
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CHAR dataFilePath[300];
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++memory::critical_allocation;
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lstrcpyA(datFileName, pinball::DatFileName);
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pinball::make_path_name(dataFilePath, datFileName, 300);
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record_table = partman::load_records(dataFilePath);
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auto useBmpFont = 0;
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pinball::get_rc_int(158, &useBmpFont);
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if (useBmpFont)
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score::load_msg_font("pbmsg_ft");
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if (!record_table)
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return (int)&record_table->NumberOfGroups + 1;
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auto plt = (PALETTEENTRY*)partman::field_labeled(record_table, "background", datFieldTypes::Palette);
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gdrv::display_palette(plt);
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auto tableSize = (__int16*)partman::field_labeled(record_table, "table_size", datFieldTypes::ShortArray);
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auto backgroundBmp = (gdrv_bitmap8*)partman::field_labeled(record_table, "background", datFieldTypes::Bitmap8bit);
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auto cameraInfo = (float*)partman::field_labeled(record_table, "camera_info", datFieldTypes::FloatArray);
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if (cameraInfo)
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{
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memcpy(&projMat, cameraInfo, sizeof(float) * 4 * 3);
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cameraInfo += 12;
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auto projCenterX = tableSize[0] * 0.5f;
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auto projCenterY = tableSize[1] * 0.5f;
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auto projD = cameraInfo[0];
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proj::init(projMat, projD, projCenterX, projCenterY);
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zMin = cameraInfo[1];
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zScaler = cameraInfo[2];
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}
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render::init(nullptr, zMin, zScaler, tableSize[0], tableSize[1]);
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gdrv::copy_bitmap(
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&render::vscreen,
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backgroundBmp->Width,
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backgroundBmp->Height,
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backgroundBmp->XPosition,
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backgroundBmp->YPosition,
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backgroundBmp,
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0,
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0);
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gdrv::destroy_bitmap(backgroundBmp);
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loader::loadfrom(record_table);
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if (pinball::quickFlag)
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mode_change(1);
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else
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mode_change(3);
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time_ticks = 0;
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timer::init(150);
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score::init();
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MainTable = new TPinballTable();
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//high_score_read(highscore_table, (int)&pb_state);
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//v11 = *(float*)((char*)MainTable->ListP2.ListPtr->Array[0] + 154);
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//ball_speed_limit = v11 * 200.0;
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--memory::critical_allocation;
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return 0;
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}
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void pb::reset_table()
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{
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@ -22,3 +103,42 @@ void pb::paint()
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{
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render::paint();
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}
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void pb::mode_change(int mode)
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{
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}
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void pb::toggle_demo()
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{
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if (demo_mode)
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{
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demo_mode = 0;
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MainTable->Message(1024, 0.0);
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mode_change(2);
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pinball::MissTextBox->Clear();
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auto text = pinball::get_rc_string(24, 0);
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pinball::InfoTextBox->Display(text, -1.0);
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}
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else
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{
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replay_level(1);
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}
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}
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void pb::replay_level(int demoMode)
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{
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demo_mode = demoMode;
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mode_change(1);
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//if (options::Options.Music)
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//midi_play_pb_theme(0);
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MainTable->Message(1014, static_cast<float>(options::Options.Players));
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}
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void pb::ballset(int x, int y)
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{
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}
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int pb::frame(int time)
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{
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return 1;
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}
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@ -1,13 +1,24 @@
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#pragma once
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#include "partman.h"
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#include "TPinballTable.h"
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class pb
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{
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public:
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static int time_ticks;
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static int ball_speed_limit;
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static datFileStruct* record_table;
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static TPinballTable* MainTable;
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static int init();
|
||||
static void reset_table();
|
||||
static void firsttime_setup();
|
||||
static void paint();
|
||||
private:
|
||||
static TPinballTable* MainTable;
|
||||
static void mode_change(int mode);
|
||||
static void toggle_demo();
|
||||
static void replay_level(int demoMode);
|
||||
static void ballset(int x, int y);
|
||||
static int frame(int time);
|
||||
private :
|
||||
static int demo_mode;
|
||||
};
|
||||
|
||||
|
@ -14,8 +14,6 @@ char pinball::DatFileName[300]{};
|
||||
int pinball::LeftShift = -1;
|
||||
int pinball::RightShift = -1;
|
||||
HWND pinball::hwnd_frame = nullptr;
|
||||
int pinball::has_focus = 1;
|
||||
int pinball::single_step = 0;
|
||||
|
||||
|
||||
char* pinball::get_rc_string(int uID, int a2)
|
||||
@ -31,7 +29,7 @@ char* pinball::get_rc_string(int uID, int a2)
|
||||
int pinball::get_rc_int(int uID, int* dst)
|
||||
{
|
||||
char buffer[50];
|
||||
int result = LoadStringA(pinball::hinst, uID, buffer, 255);
|
||||
int result = LoadStringA(hinst, uID, buffer, 255);
|
||||
if (!result)
|
||||
return result;
|
||||
*dst = atoi(buffer);
|
||||
@ -106,3 +104,26 @@ HANDLE pinball::adjust_priority(int priority)
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int pinball::make_path_name(LPSTR lpFilename, LPCSTR lpString2, int nSize)
|
||||
{
|
||||
int nameSize = GetModuleFileNameA(nullptr, lpFilename, nSize);
|
||||
if (!nameSize || nameSize == nSize)
|
||||
return 1;
|
||||
for (CHAR* i = &lpFilename[nameSize]; i > lpFilename; --i)
|
||||
{
|
||||
if (*i == '\\' || *i == ':')
|
||||
{
|
||||
i[1] = 0;
|
||||
break;
|
||||
}
|
||||
--nameSize;
|
||||
}
|
||||
if (nameSize + 13 < nSize)
|
||||
{
|
||||
lstrcatA(lpFilename, lpString2);
|
||||
return 0;
|
||||
}
|
||||
lstrcatA(lpFilename, "?");
|
||||
return 1;
|
||||
}
|
||||
|
@ -13,13 +13,12 @@ public:
|
||||
static int RightShift;
|
||||
static int LeftShift;
|
||||
static HWND hwnd_frame;
|
||||
static int has_focus;
|
||||
static int single_step;
|
||||
|
||||
static char* get_rc_string(int uID, int a2);
|
||||
static int get_rc_int(int uID, int* dst);
|
||||
static void FindShiftKeys();
|
||||
static HANDLE adjust_priority(int priority);
|
||||
static int make_path_name(LPSTR lpFilename, LPCSTR lpString2, int nSize = 0x12Cu);
|
||||
private:
|
||||
static char getRcBuffer[256 * 6];
|
||||
static int rc_string_slot;
|
||||
|
62
SpaceCadetPinball/proj.cpp
Normal file
62
SpaceCadetPinball/proj.cpp
Normal file
@ -0,0 +1,62 @@
|
||||
#include "pch.h"
|
||||
#include "proj.h"
|
||||
|
||||
mat4_row_major proj::matrix;
|
||||
float proj::d_, proj::centerx, proj::centery;
|
||||
|
||||
void proj::init(float* mat4x3, float d, float centerX, float centerY)
|
||||
{
|
||||
//for (auto colIndex = 0; colIndex < 4; ++colIndex)
|
||||
//{
|
||||
// // Todo: out of bounds read from mat4x3?
|
||||
// for (int rowIndex = colIndex, i = 4; i > 0; rowIndex += 4, --i)
|
||||
// {
|
||||
// ((float*)&matrix)[rowIndex] = mat4x3[rowIndex];
|
||||
// }
|
||||
//}
|
||||
memcpy(&matrix, mat4x3, sizeof(float) * 4 * 3);
|
||||
|
||||
matrix.Row3.X = 0.0;
|
||||
matrix.Row3.Y = 0.0;
|
||||
matrix.Row3.Z = 0.0;
|
||||
matrix.Row3.W = 1.0;
|
||||
|
||||
d_ = d;
|
||||
centerx = centerX;
|
||||
centery = centerY;
|
||||
}
|
||||
|
||||
void proj::matrix_vector_multiply(mat4_row_major* mat, vector_type* vec, vector_type* dstVec)
|
||||
{
|
||||
const float x = vec->X, y = vec->Y, z = vec->Z;
|
||||
dstVec->X = z * mat->Row0.Z + y * mat->Row0.Y + x * mat->Row0.X + mat->Row0.W;
|
||||
dstVec->Y = z * mat->Row1.Z + y * mat->Row1.Y + x * mat->Row1.X + mat->Row1.W;
|
||||
dstVec->Z = z * mat->Row2.Z + y * mat->Row2.Y + x * mat->Row2.X + mat->Row2.W;
|
||||
}
|
||||
|
||||
float proj::z_distance(vector_type* vec)
|
||||
{
|
||||
vector_type dstVec{};
|
||||
matrix_vector_multiply(&matrix, vec, &dstVec);
|
||||
return maths::magnitude(&dstVec);
|
||||
}
|
||||
|
||||
void proj::xform_to_2d(vector_type* vec, int* dst)
|
||||
{
|
||||
float projCoef;
|
||||
vector_type dstVec2{};
|
||||
|
||||
matrix_vector_multiply(&matrix, vec, &dstVec2);
|
||||
if (0.0 == dstVec2.Z)
|
||||
projCoef = 999999.88f;
|
||||
else
|
||||
projCoef = d_ / dstVec2.Z;
|
||||
dst[0] = static_cast<int>(dstVec2.X * projCoef + centerx);
|
||||
dst[1] = static_cast<int>(dstVec2.Y * projCoef + centery);
|
||||
}
|
||||
|
||||
void proj::recenter(float centerX, float centerY)
|
||||
{
|
||||
centerx = centerX;
|
||||
centery = centerY;
|
||||
}
|
32
SpaceCadetPinball/proj.h
Normal file
32
SpaceCadetPinball/proj.h
Normal file
@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
#include "maths.h"
|
||||
|
||||
struct vector_type4
|
||||
{
|
||||
float X;
|
||||
float Y;
|
||||
float Z;
|
||||
float W;
|
||||
};
|
||||
|
||||
struct mat4_row_major
|
||||
{
|
||||
vector_type4 Row0;
|
||||
vector_type4 Row1;
|
||||
vector_type4 Row2;
|
||||
vector_type4 Row3;
|
||||
};
|
||||
|
||||
|
||||
class proj
|
||||
{
|
||||
public:
|
||||
static void init(float* mat4x3, float d, float centerX, float centerY);
|
||||
static void matrix_vector_multiply(mat4_row_major* mat, vector_type* vec, vector_type* dstVec);
|
||||
static float z_distance(vector_type* vec);
|
||||
static void xform_to_2d(vector_type* vec, int* dst);
|
||||
static void recenter(float centerX, float centerY);
|
||||
private:
|
||||
static mat4_row_major matrix;
|
||||
static float d_, centerx, centery;
|
||||
};
|
@ -31,7 +31,7 @@ void render::init(gdrv_bitmap8* bmp, float zMin, float zScaler, int width, int h
|
||||
vscreen.YPosition = 0;
|
||||
vscreen.XPosition = 0;
|
||||
gdrv_bitmap8* ballBmp = ball_bitmap;
|
||||
while (ballBmp <= &ball_bitmap[20])
|
||||
while (ballBmp < &ball_bitmap[20])
|
||||
{
|
||||
gdrv::create_raw_bitmap(ballBmp, 64, 64, 1);
|
||||
++ballBmp;
|
||||
|
@ -48,3 +48,8 @@ scoreStruct* score::dup(scoreStruct* score, int scoreIndex)
|
||||
memcpy(result, score, sizeof(scoreStruct));
|
||||
return result;
|
||||
}
|
||||
|
||||
HRSRC score::load_msg_font(LPCSTR lpName)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -28,4 +28,5 @@ public:
|
||||
static int init();
|
||||
static scoreStruct* create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp);
|
||||
static scoreStruct* dup(scoreStruct* score, int scoreIndex);
|
||||
static HRSRC load_msg_font(LPCSTR lpName);
|
||||
};
|
||||
|
38
SpaceCadetPinball/timer.cpp
Normal file
38
SpaceCadetPinball/timer.cpp
Normal file
@ -0,0 +1,38 @@
|
||||
#include "pch.h"
|
||||
#include "timer.h"
|
||||
|
||||
#include "memory.h"
|
||||
|
||||
timer_struct timer::timer_struct;
|
||||
int timer::setCount;
|
||||
|
||||
int timer::init(int count)
|
||||
{
|
||||
char* buf; // eax
|
||||
int index; // edx
|
||||
int* v4; // ecx
|
||||
|
||||
buf = memory::allocate(20 * count);
|
||||
timer_struct.buffer1 = buf;
|
||||
if (!buf)
|
||||
return 1;
|
||||
timer_struct.target = 0;
|
||||
index = count - 1;
|
||||
timer_struct.count = count;
|
||||
setCount = 1;
|
||||
if (count - 1 > 0)
|
||||
{
|
||||
v4 = (int*)(buf + 12);
|
||||
do
|
||||
{
|
||||
*v4 = (int)(v4 + 2);
|
||||
v4 += 5;
|
||||
--index;
|
||||
}
|
||||
while (index);
|
||||
}
|
||||
*(int*)&buf[20 * count - 8] = 0;
|
||||
timer_struct.target2 = 0;
|
||||
timer_struct.buffer2 = buf;
|
||||
return 0;
|
||||
}
|
21
SpaceCadetPinball/timer.h
Normal file
21
SpaceCadetPinball/timer.h
Normal file
@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
struct __declspec(align(4)) timer_struct
|
||||
{
|
||||
int target2;
|
||||
int count;
|
||||
int target;
|
||||
char* buffer2;
|
||||
char* buffer1;
|
||||
};
|
||||
|
||||
|
||||
class timer
|
||||
{
|
||||
public:
|
||||
static int init(int count);
|
||||
|
||||
private:
|
||||
static timer_struct timer_struct;
|
||||
static int setCount;
|
||||
};
|
@ -6,8 +6,13 @@
|
||||
#include "pinball.h"
|
||||
#include "options.h"
|
||||
#include "pb.h"
|
||||
#include "Sound.h"
|
||||
|
||||
int winmain::iFrostUniqueMsg, winmain::return_value = 0, winmain::bQuit = 0;
|
||||
DWORD winmain::then, winmain::now;
|
||||
gdrv_bitmap8 winmain::gfr_display{};
|
||||
int winmain::DispFrameRate = 1, winmain::DispGRhistory = 1, winmain::single_step = 0;
|
||||
int winmain::has_focus = 1, winmain::last_mouse_x, winmain::last_mouse_y, winmain::mouse_down, winmain::no_time_loss;
|
||||
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
||||
{
|
||||
@ -152,18 +157,37 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
}*/
|
||||
|
||||
pinball::adjust_priority(options::Options.PriorityAdj);
|
||||
auto getTimeFunc = timeGetTime;
|
||||
const auto startTime = timeGetTime();
|
||||
MSG wndMessage{};
|
||||
while (timeGetTime() >= startTime && timeGetTime() - startTime < 2000)
|
||||
PeekMessageA(&wndMessage, pinball::hwnd_frame, 0, 0, 1u);
|
||||
|
||||
if (strstr(lpCmdLine, "-demo"))
|
||||
pb::toggle_demo();
|
||||
else
|
||||
pb::replay_level(0);
|
||||
|
||||
DWORD someTimeCounter = 300u, prevTime = 0u;
|
||||
then = timeGetTime();
|
||||
while (true)
|
||||
{
|
||||
if(false)
|
||||
if (!someTimeCounter)
|
||||
{
|
||||
auto plt = (PALETTEENTRY*)malloc(1024u);
|
||||
auto gg = sizeof(LOGPALETTEx256);
|
||||
someTimeCounter = 300;
|
||||
if (DispFrameRate)
|
||||
{
|
||||
auto curTime = timeGetTime();
|
||||
if (prevTime)
|
||||
{
|
||||
char buf[60];
|
||||
sprintf_s(buf, "Frames/sec = %02.02f", 300.0f / (static_cast<float>(curTime - prevTime) * 0.001f));
|
||||
SetWindowTextA(pinball::hwnd_frame, buf);
|
||||
|
||||
if (DispGRhistory)
|
||||
{
|
||||
if (!gfr_display.BmpBufPtr1)
|
||||
{
|
||||
auto plt = static_cast<PALETTEENTRY*>(malloc(1024u));
|
||||
auto pltPtr = &plt[10];
|
||||
for (int i1 = 0, i2 = 0; i1 < 256 - 10; ++i1, i2 += 8)
|
||||
{
|
||||
@ -174,14 +198,73 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
redGreen = i1;
|
||||
}
|
||||
|
||||
*pltPtr++ = { redGreen, redGreen, blue };
|
||||
*pltPtr++ = {redGreen, redGreen, blue};
|
||||
}
|
||||
gdrv::display_palette(plt);
|
||||
free(plt);
|
||||
gdrv::create_bitmap(&gfr_display, 400, 15);
|
||||
}
|
||||
|
||||
gdrv::blit(&gfr_display, 0, 0, 0, 0, 300, 10);
|
||||
gdrv::fill_bitmap(&gfr_display, 300, 10, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
prevTime = curTime;
|
||||
}
|
||||
else
|
||||
{
|
||||
prevTime = 0;
|
||||
}
|
||||
}
|
||||
|
||||
Sound::Idle();
|
||||
if (!ProcessWindowMessages() || bQuit)
|
||||
break;
|
||||
Sleep(8);
|
||||
|
||||
if (has_focus)
|
||||
{
|
||||
if (mouse_down)
|
||||
{
|
||||
now = timeGetTime();
|
||||
if (now - then >= 2)
|
||||
{
|
||||
POINT Point;
|
||||
GetCursorPos(&Point);
|
||||
pb::ballset(last_mouse_x - Point.x, Point.y - last_mouse_y);
|
||||
SetCursorPos(last_mouse_x, last_mouse_y);
|
||||
}
|
||||
}
|
||||
if (!single_step)
|
||||
{
|
||||
auto curTime = timeGetTime();
|
||||
now = curTime;
|
||||
if (no_time_loss)
|
||||
{
|
||||
then = curTime;
|
||||
no_time_loss = 0;
|
||||
}
|
||||
|
||||
if (curTime == then)
|
||||
{
|
||||
Sleep(8u);
|
||||
}
|
||||
else if (pb::frame(curTime - then))
|
||||
{
|
||||
if (gfr_display.BmpBufPtr1)
|
||||
{
|
||||
auto deltaT = now - then + 10;
|
||||
auto fillChar = static_cast<char>(deltaT);
|
||||
if (deltaT > 236)
|
||||
{
|
||||
fillChar = -7;
|
||||
}
|
||||
gdrv::fill_bitmap(&gfr_display, 1, 10, 299u - someTimeCounter, 0, fillChar);
|
||||
}
|
||||
--someTimeCounter;
|
||||
then = now;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return return_value;
|
||||
@ -196,7 +279,7 @@ int winmain::ProcessWindowMessages()
|
||||
{
|
||||
MSG Msg{}; // [esp+8h] [ebp-1Ch]
|
||||
|
||||
if (pinball::has_focus && !pinball::single_step)
|
||||
if (has_focus && !single_step)
|
||||
{
|
||||
while (PeekMessageA(&Msg, nullptr, 0, 0, 1u))
|
||||
{
|
||||
|
@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#include "gdrv.h"
|
||||
|
||||
class winmain
|
||||
{
|
||||
@ -11,7 +12,10 @@ public:
|
||||
static HDC _GetDC(HWND hWnd);
|
||||
static int a_dialog(HINSTANCE hInstance, HWND hWnd);
|
||||
private:
|
||||
static int iFrostUniqueMsg, return_value , bQuit;
|
||||
static int iFrostUniqueMsg, return_value, bQuit, DispFrameRate, DispGRhistory;
|
||||
static int has_focus, single_step, mouse_down, last_mouse_x, last_mouse_y, no_time_loss;
|
||||
static DWORD then, now;
|
||||
static gdrv_bitmap8 gfr_display;
|
||||
|
||||
static HDC _BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint);
|
||||
};
|
||||
|
@ -38,7 +38,7 @@ int zdrv::destroy_zmap(zmap_header_type* zmap)
|
||||
void zdrv::fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, unsigned __int16 fillChar)
|
||||
{
|
||||
int fillCharInt = fillChar | (fillChar << 16);
|
||||
auto zmapPtr = &zmap->ZPtr1[2 * (xOff + zmap->Stride * (zmap->Height - height - yOff))];
|
||||
auto zmapPtr = &zmap->ZPtr1[xOff + zmap->Stride * (zmap->Height - height - yOff)];
|
||||
|
||||
for (int y = height; width > 0 && y > 0; y--)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user