mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
SDL port v1, Windows only for now.
Working: graphics, sound, music (3dpb only). Not working: GUI, user settings.
This commit is contained in:
parent
10c83e8bf5
commit
a09ea75d80
6
.gitignore
vendored
6
.gitignore
vendored
@ -263,3 +263,9 @@ __pycache__/
|
||||
/Export
|
||||
/DrMem
|
||||
/Doc private
|
||||
# Windows local libraries
|
||||
/Libs
|
||||
|
||||
#CMake generated
|
||||
out/
|
||||
/cmake-build-debug
|
||||
|
145
CMakeLists.txt
Normal file
145
CMakeLists.txt
Normal file
@ -0,0 +1,145 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(SpaceCadetPinball)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
set(SDL2_DIR "${CMAKE_CURRENT_LIST_DIR}/Libs/SDL2-2.0.16")
|
||||
set(SDL2_mixer_DIR "${CMAKE_CURRENT_LIST_DIR}/Libs/SDL2_mixer-2.0.4")
|
||||
|
||||
|
||||
find_package(SDL2 REQUIRED)
|
||||
FIND_PACKAGE(SDL2_mixer REQUIRED)
|
||||
|
||||
|
||||
include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_MIXER_INCLUDE_DIRS})
|
||||
|
||||
set(SOURCE_FILES
|
||||
SpaceCadetPinball/control.cpp
|
||||
SpaceCadetPinball/control.h
|
||||
SpaceCadetPinball/fullscrn.cpp
|
||||
SpaceCadetPinball/fullscrn.h
|
||||
SpaceCadetPinball/gdrv.cpp
|
||||
SpaceCadetPinball/gdrv.h
|
||||
SpaceCadetPinball/high_score.cpp
|
||||
SpaceCadetPinball/high_score.h
|
||||
SpaceCadetPinball/loader.cpp
|
||||
SpaceCadetPinball/loader.h
|
||||
SpaceCadetPinball/maths.cpp
|
||||
SpaceCadetPinball/maths.h
|
||||
SpaceCadetPinball/memory.cpp
|
||||
SpaceCadetPinball/memory.h
|
||||
SpaceCadetPinball/midi.cpp
|
||||
SpaceCadetPinball/midi.h
|
||||
SpaceCadetPinball/nudge.cpp
|
||||
SpaceCadetPinball/nudge.h
|
||||
SpaceCadetPinball/objlist_class.h
|
||||
SpaceCadetPinball/options.cpp
|
||||
SpaceCadetPinball/options.h
|
||||
SpaceCadetPinball/partman.cpp
|
||||
SpaceCadetPinball/partman.h
|
||||
SpaceCadetPinball/pb.cpp
|
||||
SpaceCadetPinball/pb.h
|
||||
SpaceCadetPinball/pch.cpp
|
||||
SpaceCadetPinball/pch.h
|
||||
SpaceCadetPinball/pinball.cpp
|
||||
SpaceCadetPinball/pinball.h
|
||||
SpaceCadetPinball/proj.cpp
|
||||
SpaceCadetPinball/proj.h
|
||||
SpaceCadetPinball/render.cpp
|
||||
SpaceCadetPinball/render.h
|
||||
SpaceCadetPinball/resource.h
|
||||
SpaceCadetPinball/score.cpp
|
||||
SpaceCadetPinball/score.h
|
||||
SpaceCadetPinball/Sound.cpp
|
||||
SpaceCadetPinball/Sound.h
|
||||
SpaceCadetPinball/SpaceCadetPinball.cpp
|
||||
SpaceCadetPinball/splash.cpp
|
||||
SpaceCadetPinball/splash.h
|
||||
SpaceCadetPinball/TBall.cpp
|
||||
SpaceCadetPinball/TBall.h
|
||||
SpaceCadetPinball/TBlocker.cpp
|
||||
SpaceCadetPinball/TBlocker.h
|
||||
SpaceCadetPinball/TBumper.cpp
|
||||
SpaceCadetPinball/TBumper.h
|
||||
SpaceCadetPinball/TCircle.cpp
|
||||
SpaceCadetPinball/TCircle.h
|
||||
SpaceCadetPinball/TCollisionComponent.cpp
|
||||
SpaceCadetPinball/TCollisionComponent.h
|
||||
SpaceCadetPinball/TComponentGroup.cpp
|
||||
SpaceCadetPinball/TComponentGroup.h
|
||||
SpaceCadetPinball/TDemo.cpp
|
||||
SpaceCadetPinball/TDemo.h
|
||||
SpaceCadetPinball/TDrain.cpp
|
||||
SpaceCadetPinball/TDrain.h
|
||||
SpaceCadetPinball/TEdgeBox.cpp
|
||||
SpaceCadetPinball/TEdgeBox.h
|
||||
SpaceCadetPinball/TEdgeManager.cpp
|
||||
SpaceCadetPinball/TEdgeManager.h
|
||||
SpaceCadetPinball/TEdgeSegment.cpp
|
||||
SpaceCadetPinball/TEdgeSegment.h
|
||||
SpaceCadetPinball/TFlagSpinner.cpp
|
||||
SpaceCadetPinball/TFlagSpinner.h
|
||||
SpaceCadetPinball/TFlipper.cpp
|
||||
SpaceCadetPinball/TFlipper.h
|
||||
SpaceCadetPinball/TFlipperEdge.cpp
|
||||
SpaceCadetPinball/TFlipperEdge.h
|
||||
SpaceCadetPinball/TGate.cpp
|
||||
SpaceCadetPinball/TGate.h
|
||||
SpaceCadetPinball/THole.cpp
|
||||
SpaceCadetPinball/THole.h
|
||||
SpaceCadetPinball/timer.cpp
|
||||
SpaceCadetPinball/timer.h
|
||||
SpaceCadetPinball/TKickback.cpp
|
||||
SpaceCadetPinball/TKickback.h
|
||||
SpaceCadetPinball/TKickout.cpp
|
||||
SpaceCadetPinball/TKickout.h
|
||||
SpaceCadetPinball/TLight.cpp
|
||||
SpaceCadetPinball/TLight.h
|
||||
SpaceCadetPinball/TLightBargraph.cpp
|
||||
SpaceCadetPinball/TLightBargraph.h
|
||||
SpaceCadetPinball/TLightGroup.cpp
|
||||
SpaceCadetPinball/TLightGroup.h
|
||||
SpaceCadetPinball/TLightRollover.cpp
|
||||
SpaceCadetPinball/TLightRollover.h
|
||||
SpaceCadetPinball/TLine.cpp
|
||||
SpaceCadetPinball/TLine.h
|
||||
SpaceCadetPinball/TOneway.cpp
|
||||
SpaceCadetPinball/TOneway.h
|
||||
SpaceCadetPinball/TPinballComponent.cpp
|
||||
SpaceCadetPinball/TPinballComponent.h
|
||||
SpaceCadetPinball/TPinballTable.cpp
|
||||
SpaceCadetPinball/TPinballTable.h
|
||||
SpaceCadetPinball/TPlunger.cpp
|
||||
SpaceCadetPinball/TPlunger.h
|
||||
SpaceCadetPinball/TPopupTarget.cpp
|
||||
SpaceCadetPinball/TPopupTarget.h
|
||||
SpaceCadetPinball/TRamp.cpp
|
||||
SpaceCadetPinball/TRamp.h
|
||||
SpaceCadetPinball/TRollover.cpp
|
||||
SpaceCadetPinball/TRollover.h
|
||||
SpaceCadetPinball/TSink.cpp
|
||||
SpaceCadetPinball/TSink.h
|
||||
SpaceCadetPinball/TSoloTarget.cpp
|
||||
SpaceCadetPinball/TSoloTarget.h
|
||||
SpaceCadetPinball/TSound.cpp
|
||||
SpaceCadetPinball/TSound.h
|
||||
SpaceCadetPinball/TTableLayer.cpp
|
||||
SpaceCadetPinball/TTableLayer.h
|
||||
SpaceCadetPinball/TTextBox.cpp
|
||||
SpaceCadetPinball/TTextBox.h
|
||||
SpaceCadetPinball/TTextBoxMessage.cpp
|
||||
SpaceCadetPinball/TTextBoxMessage.h
|
||||
SpaceCadetPinball/TTimer.cpp
|
||||
SpaceCadetPinball/TTimer.h
|
||||
SpaceCadetPinball/TTripwire.cpp
|
||||
SpaceCadetPinball/TTripwire.h
|
||||
SpaceCadetPinball/TWall.cpp
|
||||
SpaceCadetPinball/TWall.h
|
||||
SpaceCadetPinball/winmain.cpp
|
||||
SpaceCadetPinball/winmain.h
|
||||
SpaceCadetPinball/zdrv.cpp
|
||||
SpaceCadetPinball/zdrv.h)
|
||||
|
||||
add_executable(SpaceCadetPinball ${SOURCE_FILES})
|
||||
|
||||
target_link_libraries(SpaceCadetPinball ${SDL2_LIBRARIES} ${SDL2_MIXER_LIBRARIES})
|
27
CMakeSettings.json
Normal file
27
CMakeSettings.json
Normal file
@ -0,0 +1,27 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "x64-Debug",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "Debug",
|
||||
"inheritEnvironments": [ "msvc_x64_x64" ],
|
||||
"buildRoot": "${projectDir}\\out\\build\\${name}",
|
||||
"installRoot": "${projectDir}\\out\\install\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "",
|
||||
"ctestCommandArgs": ""
|
||||
},
|
||||
{
|
||||
"name": "x86-Debug",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "Debug",
|
||||
"buildRoot": "${projectDir}\\out\\build\\${name}",
|
||||
"installRoot": "${projectDir}\\out\\install\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "",
|
||||
"ctestCommandArgs": "",
|
||||
"inheritEnvironments": [ "msvc_x86" ],
|
||||
"variables": []
|
||||
}
|
||||
]
|
||||
}
|
@ -28,9 +28,9 @@ Compile with Visual Studio; tested with 2017 and 2019.
|
||||
* ~~Resizable window, scaled graphics~~
|
||||
* ~~Loader for high-res sprites from CADET.DAT~~
|
||||
* Misc features of Full Tilt: 3 music tracs, multiball, centered textboxes, etc.
|
||||
* Maybe: cross-platform port
|
||||
* Needs UI framework with menu bar and dialog windows, like QT or Avalonia
|
||||
* Needs a way play sounds and midi
|
||||
* Cross-platform port
|
||||
* Using SDL2, SDL2_mixer, ImGui
|
||||
* Maybe: Android port
|
||||
* Maybe x2: support for other two tables
|
||||
* Table specific BL (control interactions and missions) is hardcoded, othere parts might be also patched
|
||||
|
||||
|
@ -1,31 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.28307.705
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpaceCadetPinball", "SpaceCadetPinball\SpaceCadetPinball.vcxproj", "{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.Build.0 = Debug|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x86.Build.0 = Debug|Win32
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.ActiveCfg = Release|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.Build.0 = Release|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.ActiveCfg = Release|Win32
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {4B620E0B-FD42-4AEC-BC4A-261C1669A1B5}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -3,268 +3,54 @@
|
||||
|
||||
|
||||
#include "pb.h"
|
||||
#include "pinball.h"
|
||||
#include "WaveMix.h"
|
||||
#include "winmain.h"
|
||||
|
||||
int Sound::num_channels;
|
||||
HWND Sound::wavemix_window;
|
||||
HANDLE Sound::pMem;
|
||||
unsigned int Sound::enabled_flag;
|
||||
int Sound::channel_time[8];
|
||||
MIXWAVE* Sound::channel_wavePtr[8];
|
||||
void (*Sound::callback_ptr)(int, MIXWAVE*, int);
|
||||
HMODULE Sound::HInstance;
|
||||
|
||||
|
||||
int Sound::Init(HINSTANCE hInstance, int voices, void (* someFuncPtr)(int, MIXWAVE*, int))
|
||||
int Sound::Init(int voices)
|
||||
{
|
||||
WNDCLASSA WndClass;
|
||||
char FileName[300];
|
||||
|
||||
int channelCount = voices;
|
||||
if (voices > 8)
|
||||
channelCount = 8;
|
||||
num_channels = channelCount;
|
||||
if (wavemix_window || pMem)
|
||||
return 0;
|
||||
enabled_flag = -1;
|
||||
for (int i = 0; i < channelCount; ++i)
|
||||
{
|
||||
channel_time[i] = 0;
|
||||
channel_wavePtr[i] = nullptr;
|
||||
}
|
||||
callback_ptr = someFuncPtr;
|
||||
if (!someFuncPtr)
|
||||
callback_ptr = NullCallback;
|
||||
|
||||
pinball::make_path_name(FileName, "wavemix.inf", 300);
|
||||
FILE* wavemixIniFile = nullptr;
|
||||
fopen_s(&wavemixIniFile, FileName, "r");
|
||||
if (wavemixIniFile)
|
||||
{
|
||||
fclose(wavemixIniFile);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*FT does not have the file, defaults work OK*/
|
||||
if (!pb::FullTiltMode)
|
||||
MessageBoxA(winmain::hwnd_frame, pinball::get_rc_string(42, 0), "", 0x2000u);
|
||||
}
|
||||
|
||||
WndClass.style = 0;
|
||||
WndClass.lpfnWndProc = SoundCallBackWndProc;
|
||||
WndClass.cbClsExtra = 0;
|
||||
WndClass.cbWndExtra = 0;
|
||||
WndClass.hInstance = hInstance;
|
||||
WndClass.hIcon = nullptr;
|
||||
WndClass.hCursor = nullptr;
|
||||
WndClass.hbrBackground = nullptr;
|
||||
WndClass.lpszMenuName = nullptr;
|
||||
WndClass.lpszClassName = "WaveMixSoundGuy";
|
||||
RegisterClassA(&WndClass);
|
||||
wavemix_window = CreateWindowExA(
|
||||
0,
|
||||
"WaveMixSoundGuy",
|
||||
nullptr,
|
||||
0x80000000,
|
||||
0x80000000,
|
||||
0,
|
||||
0x80000000,
|
||||
0,
|
||||
nullptr,
|
||||
nullptr,
|
||||
hInstance,
|
||||
nullptr);
|
||||
if (!wavemix_window)
|
||||
return 0;
|
||||
|
||||
HInstance = hInstance;
|
||||
HANDLE hMixSession = WaveMix::Init();
|
||||
pMem = hMixSession;
|
||||
if (!hMixSession)
|
||||
return 0;
|
||||
WaveMix::OpenChannel(hMixSession, num_channels, 2u);
|
||||
return 1;
|
||||
return Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024) == -1;
|
||||
}
|
||||
|
||||
void Sound::Enable(int channelFrom, int channelTo, int enableFlag)
|
||||
{
|
||||
if (pMem)
|
||||
{
|
||||
if (channelTo >= num_channels)
|
||||
channelTo = num_channels - 1;
|
||||
|
||||
if (channelFrom >= 0 && channelTo < num_channels)
|
||||
{
|
||||
for (int index = channelFrom; index <= channelTo; ++index)
|
||||
{
|
||||
int channelFlag = 1 << index;
|
||||
if (enableFlag)
|
||||
{
|
||||
enabled_flag |= channelFlag;
|
||||
}
|
||||
else
|
||||
{
|
||||
enabled_flag &= ~channelFlag;
|
||||
Flush(index, index);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sound::Idle()
|
||||
{
|
||||
if (pMem)
|
||||
WaveMix::Pump();
|
||||
enabled_flag = enableFlag;
|
||||
}
|
||||
|
||||
void Sound::Activate()
|
||||
{
|
||||
if (pMem)
|
||||
WaveMix::Activate(pMem, true);
|
||||
Mix_Resume(-1);
|
||||
}
|
||||
|
||||
void Sound::Deactivate()
|
||||
{
|
||||
if (pMem)
|
||||
WaveMix::Activate(pMem, false);
|
||||
Mix_Pause(-1);
|
||||
}
|
||||
|
||||
void Sound::Close()
|
||||
{
|
||||
if (wavemix_window)
|
||||
{
|
||||
DestroyWindow(wavemix_window);
|
||||
wavemix_window = nullptr;
|
||||
}
|
||||
if (pMem)
|
||||
{
|
||||
WaveMix::CloseChannel(pMem, 0, 1);
|
||||
WaveMix::CloseSession(pMem);
|
||||
pMem = nullptr;
|
||||
}
|
||||
Mix_Quit();
|
||||
}
|
||||
|
||||
void Sound::PlaySound(MIXWAVE* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, int16_t loops)
|
||||
void Sound::PlaySound(Mix_Chunk* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, int16_t loops)
|
||||
{
|
||||
MIXPLAYPARAMS mixParams{};
|
||||
|
||||
if (!pMem)
|
||||
return;
|
||||
|
||||
if (maxChannel >= num_channels)
|
||||
maxChannel = num_channels - 1;
|
||||
if (!wavePtr || minChannel < 0 || maxChannel >= num_channels)
|
||||
return;
|
||||
|
||||
if ((dwFlags & 0x8000) != 0 && num_channels > 0)
|
||||
{
|
||||
int index2 = 0;
|
||||
bool ok = false;
|
||||
while (channel_wavePtr[index2] != wavePtr)
|
||||
{
|
||||
if (++index2 >= num_channels)
|
||||
{
|
||||
ok = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!ok)
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
int playChannel = minChannel;
|
||||
if (minChannel < maxChannel)
|
||||
{
|
||||
int curChannel = minChannel;
|
||||
do
|
||||
{
|
||||
++curChannel;
|
||||
if ((1 << curChannel) & enabled_flag &&
|
||||
channel_time[curChannel] < channel_time[playChannel])
|
||||
{
|
||||
playChannel = curChannel;
|
||||
}
|
||||
}
|
||||
while (curChannel < maxChannel);
|
||||
}
|
||||
|
||||
if ((1 << playChannel) & enabled_flag)
|
||||
{
|
||||
mixParams.hMixSession = pMem;
|
||||
mixParams.hWndNotify = wavemix_window;
|
||||
mixParams.dwFlags = dwFlags;
|
||||
mixParams.wSize = 28;
|
||||
mixParams.wLoops = loops;
|
||||
mixParams.iChannel = playChannel;
|
||||
mixParams.lpMixWave = wavePtr;
|
||||
|
||||
callback_ptr(1, wavePtr, playChannel);
|
||||
channel_time[playChannel] = timeGetTime();
|
||||
channel_wavePtr[playChannel] = wavePtr;
|
||||
WaveMix::Play(&mixParams);
|
||||
}
|
||||
if (enabled_flag)
|
||||
Mix_PlayChannel(-1, wavePtr, loops);
|
||||
}
|
||||
|
||||
MIXWAVE* Sound::LoadWaveFile(LPCSTR lpName)
|
||||
Mix_Chunk* Sound::LoadWaveFile(LPCSTR lpName)
|
||||
{
|
||||
return pMem ? WaveMix::OpenWave(pMem, lpName, HInstance, 1u) : nullptr;
|
||||
return Mix_LoadWAV(lpName);
|
||||
}
|
||||
|
||||
void Sound::FreeSound(MIXWAVE* wave)
|
||||
void Sound::FreeSound(Mix_Chunk* wave)
|
||||
{
|
||||
if (wave && pMem)
|
||||
WaveMix::FreeWave(pMem, wave);
|
||||
}
|
||||
|
||||
void Sound::Flush(int channelFrom, int channelTo)
|
||||
{
|
||||
if (pMem)
|
||||
{
|
||||
if (channelTo >= num_channels)
|
||||
channelTo = num_channels - 1;
|
||||
|
||||
if (channelFrom >= 0 && channelTo < num_channels)
|
||||
{
|
||||
for (auto index = channelFrom; index <= channelTo; index++)
|
||||
{
|
||||
WaveMix::FlushChannel(pMem, index, 0);
|
||||
channel_time[index] = 0;
|
||||
channel_wavePtr[index] = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sound::NullCallback(int a1, MIXWAVE* a2, int a3)
|
||||
{
|
||||
}
|
||||
|
||||
LRESULT Sound::SoundCallBackWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (Msg != MM_WOM_DONE)
|
||||
return DefWindowProcA(hWnd, Msg, wParam, lParam);
|
||||
|
||||
auto wavePtr = reinterpret_cast<MIXWAVE*>(lParam);
|
||||
int channel = -1;
|
||||
for (auto index = 0; index < num_channels; ++index)
|
||||
{
|
||||
if (channel_wavePtr[index] == wavePtr &&
|
||||
(channel < 0 || channel_time[index] < channel_time[channel]))
|
||||
{
|
||||
channel = index;
|
||||
}
|
||||
}
|
||||
|
||||
if (channel >= 0)
|
||||
{
|
||||
channel_time[channel] = 0;
|
||||
channel_wavePtr[channel] = nullptr;
|
||||
}
|
||||
|
||||
callback_ptr(2, wavePtr, channel);
|
||||
return 0;
|
||||
if (wave)
|
||||
Mix_FreeChunk(wave);
|
||||
}
|
||||
|
@ -1,28 +1,18 @@
|
||||
#pragma once
|
||||
#include "WaveMix.h"
|
||||
|
||||
|
||||
class Sound
|
||||
{
|
||||
public:
|
||||
static int Init(HINSTANCE hInstance, int voices, void (* someFuncPtr)(int, MIXWAVE*, int));
|
||||
static int Init(int voices);
|
||||
static void Enable(int channelFrom, int channelTo, int enableFlag);
|
||||
static void Idle();
|
||||
static void Activate();
|
||||
static void Deactivate();
|
||||
static void Close();
|
||||
static void PlaySound(MIXWAVE* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, int16_t loops);
|
||||
static MIXWAVE* LoadWaveFile(LPCSTR lpName);
|
||||
static void FreeSound(MIXWAVE* wave);
|
||||
static void Flush(int channelFrom, int channelTo);
|
||||
static void NullCallback(int a1, MIXWAVE* a2, int a3);
|
||||
static LRESULT __stdcall SoundCallBackWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
static void PlaySound(Mix_Chunk* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, int16_t loops);
|
||||
static Mix_Chunk* LoadWaveFile(LPCSTR lpName);
|
||||
static void FreeSound(Mix_Chunk* wave);
|
||||
private:
|
||||
static int num_channels;
|
||||
static HWND wavemix_window;
|
||||
static HANDLE pMem;
|
||||
static unsigned int enabled_flag;
|
||||
static int channel_time[8];
|
||||
static MIXWAVE* channel_wavePtr[8];
|
||||
static void (* callback_ptr)(int, MIXWAVE*, int);
|
||||
static HMODULE HInstance;
|
||||
};
|
||||
|
@ -25,7 +25,7 @@ int main()
|
||||
}
|
||||
|
||||
std::cout << "Hello World!\n";
|
||||
gdrv::init(nullptr, nullptr);
|
||||
gdrv::init(nullptr,0,0);
|
||||
auto dib = gdrv::DibCreate(8, 1, 1);
|
||||
gdrv::DibSetUsage(dib, nullptr, 1);
|
||||
|
||||
@ -39,7 +39,7 @@ int main()
|
||||
auto xx = sizeof(datFileHeader);
|
||||
|
||||
lstrcpyA(winmain::DatFileName, "PINBALL.DAT");
|
||||
pb::init();
|
||||
pb::init(nullptr);
|
||||
auto datFile = pb::record_table;
|
||||
|
||||
assert(partman::field_size_nth(datFile, 0, datFieldTypes::String, 0) == 43);
|
||||
|
@ -1,316 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>SpaceCadetPinball</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||||
<PreprocessToFile>false</PreprocessToFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="control.h" />
|
||||
<ClInclude Include="fullscrn.h" />
|
||||
<ClInclude Include="gdrv.h" />
|
||||
<ClInclude Include="high_score.h" />
|
||||
<ClInclude Include="loader.h" />
|
||||
<ClInclude Include="maths.h" />
|
||||
<ClInclude Include="memory.h" />
|
||||
<ClInclude Include="midi.h" />
|
||||
<ClInclude Include="nudge.h" />
|
||||
<ClInclude Include="objlist_class.h" />
|
||||
<ClInclude Include="options.h" />
|
||||
<ClInclude Include="partman.h" />
|
||||
<ClInclude Include="pb.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="pinball.h" />
|
||||
<ClInclude Include="proj.h" />
|
||||
<ClInclude Include="render.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="score.h" />
|
||||
<ClInclude Include="Sound.h" />
|
||||
<ClInclude Include="splash.h" />
|
||||
<ClInclude Include="TBall.h" />
|
||||
<ClInclude Include="TBlocker.h" />
|
||||
<ClInclude Include="TBumper.h" />
|
||||
<ClInclude Include="TCircle.h" />
|
||||
<ClInclude Include="TCollisionComponent.h" />
|
||||
<ClInclude Include="TComponentGroup.h" />
|
||||
<ClInclude Include="TDemo.h" />
|
||||
<ClInclude Include="TDrain.h" />
|
||||
<ClInclude Include="TEdgeBox.h" />
|
||||
<ClInclude Include="TEdgeManager.h" />
|
||||
<ClInclude Include="TEdgeSegment.h" />
|
||||
<ClInclude Include="TFlagSpinner.h" />
|
||||
<ClInclude Include="TFlipper.h" />
|
||||
<ClInclude Include="TFlipperEdge.h" />
|
||||
<ClInclude Include="TGate.h" />
|
||||
<ClInclude Include="THole.h" />
|
||||
<ClInclude Include="timer.h" />
|
||||
<ClInclude Include="TKickback.h" />
|
||||
<ClInclude Include="TKickout.h" />
|
||||
<ClInclude Include="TLight.h" />
|
||||
<ClInclude Include="TLightBargraph.h" />
|
||||
<ClInclude Include="TLightGroup.h" />
|
||||
<ClInclude Include="TLightRollover.h" />
|
||||
<ClInclude Include="TLine.h" />
|
||||
<ClInclude Include="TOneway.h" />
|
||||
<ClInclude Include="TPinballComponent.h" />
|
||||
<ClInclude Include="TPinballTable.h" />
|
||||
<ClInclude Include="TPlunger.h" />
|
||||
<ClInclude Include="TPopupTarget.h" />
|
||||
<ClInclude Include="TRamp.h" />
|
||||
<ClInclude Include="TRollover.h" />
|
||||
<ClInclude Include="TSink.h" />
|
||||
<ClInclude Include="TSoloTarget.h" />
|
||||
<ClInclude Include="TSound.h" />
|
||||
<ClInclude Include="TTableLayer.h" />
|
||||
<ClInclude Include="TTextBox.h" />
|
||||
<ClInclude Include="TTextBoxMessage.h" />
|
||||
<ClInclude Include="TTimer.h" />
|
||||
<ClInclude Include="TTripwire.h" />
|
||||
<ClInclude Include="TWall.h" />
|
||||
<ClInclude Include="WaveMix.h" />
|
||||
<ClInclude Include="winmain.h" />
|
||||
<ClInclude Include="zdrv.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="control.cpp" />
|
||||
<ClCompile Include="fullscrn.cpp" />
|
||||
<ClCompile Include="gdrv.cpp" />
|
||||
<ClCompile Include="high_score.cpp" />
|
||||
<ClCompile Include="loader.cpp" />
|
||||
<ClCompile Include="maths.cpp" />
|
||||
<ClCompile Include="memory.cpp" />
|
||||
<ClCompile Include="midi.cpp" />
|
||||
<ClCompile Include="nudge.cpp" />
|
||||
<ClCompile Include="options.cpp" />
|
||||
<ClCompile Include="partman.cpp" />
|
||||
<ClCompile Include="pb.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pinball.cpp" />
|
||||
<ClCompile Include="proj.cpp" />
|
||||
<ClCompile Include="render.cpp" />
|
||||
<ClCompile Include="score.cpp" />
|
||||
<ClCompile Include="Sound.cpp" />
|
||||
<ClCompile Include="SpaceCadetPinball.cpp" />
|
||||
<ClCompile Include="splash.cpp" />
|
||||
<ClCompile Include="TBall.cpp" />
|
||||
<ClCompile Include="TBlocker.cpp" />
|
||||
<ClCompile Include="TBumper.cpp" />
|
||||
<ClCompile Include="TCircle.cpp" />
|
||||
<ClCompile Include="TCollisionComponent.cpp" />
|
||||
<ClCompile Include="TComponentGroup.cpp" />
|
||||
<ClCompile Include="TDemo.cpp" />
|
||||
<ClCompile Include="TDrain.cpp" />
|
||||
<ClCompile Include="TEdgeBox.cpp" />
|
||||
<ClCompile Include="TEdgeManager.cpp" />
|
||||
<ClCompile Include="TEdgeSegment.cpp" />
|
||||
<ClCompile Include="TFlagSpinner.cpp" />
|
||||
<ClCompile Include="TFlipper.cpp" />
|
||||
<ClCompile Include="TFlipperEdge.cpp" />
|
||||
<ClCompile Include="TGate.cpp" />
|
||||
<ClCompile Include="THole.cpp" />
|
||||
<ClCompile Include="timer.cpp" />
|
||||
<ClCompile Include="TKickback.cpp" />
|
||||
<ClCompile Include="TKickout.cpp" />
|
||||
<ClCompile Include="TLight.cpp" />
|
||||
<ClCompile Include="TLightBargraph.cpp" />
|
||||
<ClCompile Include="TLightGroup.cpp" />
|
||||
<ClCompile Include="TLightRollover.cpp" />
|
||||
<ClCompile Include="TLine.cpp" />
|
||||
<ClCompile Include="TOneway.cpp" />
|
||||
<ClCompile Include="TPinballComponent.cpp" />
|
||||
<ClCompile Include="TPinballTable.cpp" />
|
||||
<ClCompile Include="TPlunger.cpp" />
|
||||
<ClCompile Include="TPopupTarget.cpp" />
|
||||
<ClCompile Include="TRamp.cpp" />
|
||||
<ClCompile Include="TRollover.cpp" />
|
||||
<ClCompile Include="TSink.cpp" />
|
||||
<ClCompile Include="TSoloTarget.cpp" />
|
||||
<ClCompile Include="TSound.cpp" />
|
||||
<ClCompile Include="TTableLayer.cpp" />
|
||||
<ClCompile Include="TTextBox.cpp" />
|
||||
<ClCompile Include="TTextBoxMessage.cpp" />
|
||||
<ClCompile Include="TTimer.cpp" />
|
||||
<ClCompile Include="TTripwire.cpp" />
|
||||
<ClCompile Include="TWall.cpp" />
|
||||
<ClCompile Include="WaveMix.cpp" />
|
||||
<ClCompile Include="winmain.cpp" />
|
||||
<ClCompile Include="zdrv.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Natvis Include="NatvisFile.natvis" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="SpaceCadetPinball.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="PB_MSGFT.bin" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="Icon_1.ico" />
|
||||
<Image Include="splash_bitmap.bmp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@ -1,441 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\TEdgeSegment">
|
||||
<UniqueIdentifier>{0aa40751-a44a-400e-8809-ee817161e8e0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\TEdgeSegment">
|
||||
<UniqueIdentifier>{d70e7fca-2294-41a4-9cf8-78052bdb9aa4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\TCollisionComponent">
|
||||
<UniqueIdentifier>{01aed326-d2ec-457a-b99f-08ef32ed97fa}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\TCollisionComponent">
|
||||
<UniqueIdentifier>{7ed2796a-da4b-4edd-8783-53e45d8d1c88}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\TPinballComponent">
|
||||
<UniqueIdentifier>{9ee086c2-1a95-48fb-92d8-4b7e7f6682ff}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\TPinballComponent">
|
||||
<UniqueIdentifier>{33813da8-81ac-449c-b19a-9756272519b9}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="pch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="objlist_class.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="partman.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="loader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="pinball.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="score.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TPinballComponent.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TBall.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TComponentGroup.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TLight.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TLightBargraph.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TLightGroup.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TSound.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TTextBox.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TTimer.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="memory.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="winmain.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="options.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Sound.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="pb.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="render.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="fullscrn.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="gdrv.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="maths.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="zdrv.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TEdgeSegment.h">
|
||||
<Filter>Header Files\TEdgeSegment</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TCollisionComponent.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TCircle.h">
|
||||
<Filter>Header Files\TEdgeSegment</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TLine.h">
|
||||
<Filter>Header Files\TEdgeSegment</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TWall.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TBumper.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TBlocker.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TDemo.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TDrain.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TFlagSpinner.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TFlipper.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TGate.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="THole.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TKickback.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TKickout.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TOneway.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TPlunger.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TPopupTarget.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TRamp.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TRollover.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TSink.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TSoloTarget.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TTableLayer.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TPinballTable.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TTripwire.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TLightRollover.h">
|
||||
<Filter>Header Files\TCollisionComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="proj.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="midi.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="nudge.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TTextBoxMessage.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="high_score.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="control.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TEdgeManager.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TEdgeBox.h">
|
||||
<Filter>Header Files\TPinballComponent</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="TFlipperEdge.h">
|
||||
<Filter>Header Files\TEdgeSegment</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="WaveMix.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="splash.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SpaceCadetPinball.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="partman.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="loader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pinball.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="score.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TPinballComponent.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TPinballTable.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TBall.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TComponentGroup.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TLight.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TLightBargraph.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TLightGroup.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TSound.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TTextBox.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TTimer.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="memory.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="winmain.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="options.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Sound.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pb.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="render.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="fullscrn.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="gdrv.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="maths.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="zdrv.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TEdgeSegment.cpp">
|
||||
<Filter>Source Files\TEdgeSegment</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TCollisionComponent.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TCircle.cpp">
|
||||
<Filter>Source Files\TEdgeSegment</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TLine.cpp">
|
||||
<Filter>Source Files\TEdgeSegment</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TWall.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TBlocker.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TBumper.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TDemo.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TDrain.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TFlagSpinner.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TFlipper.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TGate.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="THole.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TKickback.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TKickout.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TOneway.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TPlunger.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TPopupTarget.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TRamp.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TRollover.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TSink.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TSoloTarget.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TTableLayer.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TTripwire.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TLightRollover.cpp">
|
||||
<Filter>Source Files\TCollisionComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="proj.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="timer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="midi.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="nudge.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TTextBoxMessage.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="high_score.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="control.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TEdgeManager.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TEdgeBox.cpp">
|
||||
<Filter>Source Files\TPinballComponent</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TFlipperEdge.cpp">
|
||||
<Filter>Source Files\TEdgeSegment</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="WaveMix.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="splash.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Natvis Include="NatvisFile.natvis" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="SpaceCadetPinball.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="PB_MSGFT.bin">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="Icon_1.ico">
|
||||
<Filter>Resource Files</Filter>
|
||||
</Image>
|
||||
<Image Include="splash_bitmap.bmp">
|
||||
<Filter>Resource Files</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -443,25 +443,20 @@ int TPinballTable::Message(int code, float value)
|
||||
}
|
||||
|
||||
BallCount = MaxBallCount;
|
||||
Sound::Idle();
|
||||
ChangeBallCount(BallCount);
|
||||
score::set(ScorePlayerNumber1, CurrentPlayer + 1);
|
||||
score::update(ScorePlayerNumber1);
|
||||
Sound::Idle();
|
||||
|
||||
for (auto scoreIndex = 4 - PlayerCount; scoreIndex > 0; scoreIndex--)
|
||||
{
|
||||
score::set(PlayerScores[scoreIndex].ScoreStruct, -1);
|
||||
}
|
||||
|
||||
Sound::Idle();
|
||||
ScoreSpecial3Flag = 0;
|
||||
ScoreSpecial2Flag = 0;
|
||||
UnknownP71 = 0;
|
||||
pinball::InfoTextBox->Clear();
|
||||
Sound::Idle();
|
||||
pinball::MissTextBox->Clear();
|
||||
Sound::Idle();
|
||||
LightGroup->Message(28, 0.2f);
|
||||
auto time = loader::play_sound(SoundIndex1);
|
||||
LightShowTimer = timer::set(time, this, LightShow_timeout);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,244 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
/* flag values for play params */
|
||||
#define WMIX_QUEUEWAVE 0x00
|
||||
#define WMIX_CLEARQUEUE 0x01
|
||||
#define WMIX_USELRUCHANNEL 0x02
|
||||
#define WMIX_HIPRIORITY 0x04
|
||||
#define WMIX_WAIT 0x08
|
||||
#define WMIX_CustomVolume 0x10
|
||||
|
||||
#define MAXCHANNELS 16
|
||||
#define MAXQUEUEDWAVES 100
|
||||
|
||||
struct GLOBALS;
|
||||
|
||||
struct volume_struct
|
||||
{
|
||||
uint16_t L;
|
||||
uint16_t R;
|
||||
};
|
||||
|
||||
|
||||
struct MIXWAVE
|
||||
{
|
||||
PCMWAVEFORMAT pcm;
|
||||
WAVEHDR wh;
|
||||
char szWaveFilename[16];
|
||||
short wMagic;
|
||||
};
|
||||
|
||||
struct MIXPLAYPARAMS
|
||||
{
|
||||
WORD wSize;
|
||||
HANDLE hMixSession;
|
||||
int iChannel;
|
||||
MIXWAVE* lpMixWave;
|
||||
HWND hWndNotify;
|
||||
DWORD dwFlags;
|
||||
WORD wLoops;
|
||||
volume_struct Volume;
|
||||
};
|
||||
|
||||
struct CHANNELNODE
|
||||
{
|
||||
CHANNELNODE* next;
|
||||
MIXPLAYPARAMS PlayParams;
|
||||
MIXWAVE* lpMixWave;
|
||||
DWORD dwNumSamples;
|
||||
DWORD dwStartPos;
|
||||
DWORD dwEndPos;
|
||||
unsigned char* lpPos;
|
||||
unsigned char* lpEnd;
|
||||
volume_struct Volume;
|
||||
};
|
||||
|
||||
struct MIXCONFIG
|
||||
{
|
||||
WORD wSize;
|
||||
DWORD dwFlags;
|
||||
WORD wChannels;
|
||||
WORD wSamplingRate;
|
||||
uint16_t WaveBlockCount;
|
||||
uint16_t WaveBlockLen;
|
||||
int16_t CmixPtrDefaultFlag;
|
||||
uint16_t ResetMixDefaultFlag;
|
||||
uint16_t GoodWavePos;
|
||||
uint16_t wDeviceID;
|
||||
uint16_t PauseBlocks;
|
||||
int16_t ShowDebugDialogs;
|
||||
HKEY RegistryKey;
|
||||
};
|
||||
|
||||
struct XWAVEHDR
|
||||
{
|
||||
WAVEHDR wh;
|
||||
BOOL fAvailable;
|
||||
DWORD dwWavePos;
|
||||
GLOBALS* g;
|
||||
struct XWAVEHDR* QNext;
|
||||
};
|
||||
|
||||
struct PLAYQUEUE
|
||||
{
|
||||
XWAVEHDR* first;
|
||||
XWAVEHDR* last;
|
||||
};
|
||||
|
||||
struct GLOBALS
|
||||
{
|
||||
WORD wMagic1;
|
||||
int16_t unknown0;
|
||||
HWND hWndApp;
|
||||
int unknown2;
|
||||
HWAVEOUT hWaveOut;
|
||||
int fActive;
|
||||
int SettingsDialogActiveFlag;
|
||||
unsigned int wDeviceID;
|
||||
char szDevicePName[96];
|
||||
WAVEOUTCAPSA WaveoutCaps;
|
||||
volume_struct DefaultVolume;
|
||||
volume_struct ChannelVolume[MAXCHANNELS];
|
||||
CHANNELNODE* aChannel[MAXCHANNELS];
|
||||
int iChannels;
|
||||
DWORD MRUChannel[MAXCHANNELS];
|
||||
DWORD dwMRU;
|
||||
PCMWAVEFORMAT PCM;
|
||||
DWORD dwWaveBlockLen;
|
||||
int WaveBlockCount;
|
||||
int PauseBlocks;
|
||||
XWAVEHDR** WaveBlockArray;
|
||||
DWORD dwCurrentSample;
|
||||
DWORD dwBaseTime;
|
||||
int fGoodGetPos;
|
||||
DWORD dwWaveOutPos;
|
||||
void (*CmixPtr)(uint8_t* lpDest, uint8_t** rgWaveSrc, volume_struct* volume, int iNumWaves,
|
||||
uint16_t length);
|
||||
int (* pfnRemix)(DWORD, CHANNELNODE*);
|
||||
DWORD (* pfnSampleAdjust)(DWORD, DWORD);
|
||||
CHANNELNODE* pWaitList;
|
||||
int16_t wMagic2;
|
||||
int16_t unknown112;
|
||||
};
|
||||
|
||||
struct dialog_template
|
||||
{
|
||||
DLGTEMPLATE Dialog;
|
||||
WORD menu;
|
||||
WORD windowClass;
|
||||
WCHAR Header[1];
|
||||
};
|
||||
|
||||
struct dialog_item_template
|
||||
{
|
||||
DLGITEMTEMPLATE Item;
|
||||
WORD sysClass;
|
||||
WORD idClass;
|
||||
WCHAR Header[1];
|
||||
};
|
||||
|
||||
|
||||
class WaveMix
|
||||
{
|
||||
public:
|
||||
static HANDLE Init();
|
||||
static HANDLE ConfigureInit(MIXCONFIG* lpConfig);
|
||||
static int CloseSession(HANDLE hMixSession);
|
||||
static int OpenChannel(HANDLE hMixSession, int iChannel, unsigned int dwFlags);
|
||||
static int CloseChannel(HANDLE hMixSession, int iChannel, unsigned int dwFlags);
|
||||
static int FlushChannel(HANDLE hMixSession, int iChannel, unsigned int dwFlags);
|
||||
static MIXWAVE* OpenWave(HANDLE hMixSession, LPCSTR szWaveFilename, HINSTANCE hInst, unsigned int dwFlags);
|
||||
static int FreeWave(HANDLE hMixSession, MIXWAVE* lpMixWave);
|
||||
static int Activate(HANDLE hMixSession, bool fActivate);
|
||||
static void Pump();
|
||||
static int Play(MIXPLAYPARAMS* lpMixPlayParams);
|
||||
|
||||
private:
|
||||
static GLOBALS* SessionToGlobalDataPtr(HANDLE hMixSession);
|
||||
static int Startup(HMODULE hModule);
|
||||
static int SetIniFileName(HMODULE hModule);
|
||||
static void InitChannelNodes();
|
||||
static void InitVolumeTable();
|
||||
static void ShowWaveOutDevices();
|
||||
static int RemoveInvalidIniNameCharacters(char* lpString);
|
||||
static int ReadConfigSettings(MIXCONFIG* lpConfig);
|
||||
static int ReadRegistryForAppSpecificConfigs(MIXCONFIG* lpConfig);
|
||||
static int ReadRegistryInt(HKEY hKey, LPCSTR lpSubKey, int defaultValue);
|
||||
static int DefaultGoodWavePos(unsigned int uDeviceID);
|
||||
static int DefaultPauseBlocks(int waveBlocks);
|
||||
static int Configure(GLOBALS* hMixSession, HWND hWndParent, MIXCONFIG* lpConfig, int* flag1Ptr, int saveConfigFlag);
|
||||
static int GetConfig(HANDLE hMixSession, MIXCONFIG* lpConfig);
|
||||
static unsigned MyWaveOutGetPosition(HWAVEOUT hWaveOut, int fGoodGetPos);
|
||||
static void FreeChannelNode(CHANNELNODE* channel);
|
||||
static int ResetRemix(DWORD dwRemixSamplePos, CHANNELNODE* channel);
|
||||
static XWAVEHDR* RemoveFromPlayingQueue(XWAVEHDR* lpXWH);
|
||||
static void DestroyPlayQueue();
|
||||
static void SwapWaveBlocks();
|
||||
static XWAVEHDR* GetWaveBlock();
|
||||
static int MixerPlay(XWAVEHDR* lpXWH, int fWriteBlocks);
|
||||
static XWAVEHDR* AddToPlayingQueue(XWAVEHDR* lpXWH);
|
||||
static void MyWaveOutReset(HWAVEOUT hWaveOut);
|
||||
static void SetWaveOutPosition(unsigned int newPosition);
|
||||
static DWORD SubFactor(DWORD a1, DWORD a2);
|
||||
static DWORD AddFactor(DWORD a1, DWORD a2);
|
||||
static dialog_template* MakeSettingsDlgTemplate();
|
||||
static dialog_template* MakeDlgTemplate(size_t* totalSize, unsigned style, int16_t x, int16_t y, int16_t cx,
|
||||
int16_t cy,
|
||||
const wchar_t* String);
|
||||
static dialog_template* AddDlgControl(size_t* totalSize, dialog_template* dlgTemplate, int16_t idClass,
|
||||
unsigned style,
|
||||
WORD id, int16_t x, int16_t y, int16_t cx, int16_t cy,
|
||||
const wchar_t* String);
|
||||
static void DestroySettingsDlgTemplate(LPCVOID pMem);
|
||||
static int Settings_OnInitDialog(HWND hWnd, WPARAM wParam, MIXCONFIG* lpMixconfig);
|
||||
static int Settings_OnCommand(HWND hWnd, int command, LPARAM lParam, int wParam);
|
||||
static int ReadRegistryToGetMachineSpecificInfSection(unsigned wDeviceId, LPSTR lpString1, int maxLength);
|
||||
static const char* GetOperatingSystemPrefix();
|
||||
static unsigned int FigureOutDMABufferSize(unsigned int waveBlockLen, PCMWAVEFORMAT* pcm);
|
||||
static int NoResetRemix(DWORD dwRemixSamplePos, CHANNELNODE* channel);
|
||||
static void SaveConfigSettings(unsigned dwFlags);
|
||||
static void ShowCurrentSettings();
|
||||
static unsigned int GetWaveDevice();
|
||||
static void FreeWaveBlocks(HWAVEOUT hwo, XWAVEHDR** waveBlocks);
|
||||
static int AllocWaveBlocks(HWAVEOUT hwo, XWAVEHDR** waveBlocks);
|
||||
static void ReleaseWaveDevice(GLOBALS* globals);
|
||||
static HPSTR WaveFormatConvert(PCMWAVEFORMAT* lpOutWF, PCMWAVEFORMAT* lpInWF, HPSTR lpInData, DWORD* dwDataSize);
|
||||
static HPSTR BitsPerSampleAlign(HPSTR lpInData, WORD nInBPS, WORD nOutBPS, DWORD* dwDataSize);
|
||||
static HPSTR ChannelAlign(HPSTR lpInData, WORD nInChannels, WORD nOutChannels, WORD nBytesPerSample,
|
||||
DWORD* dwDataSize);
|
||||
static HPSTR SamplesPerSecAlign(HPSTR lpInData, DWORD nInSamplesPerSec, DWORD nOutSamplesPerSec,
|
||||
WORD nBytesPerSample, WORD nChannels, DWORD* dwDataSize);
|
||||
static void AvgSample(HPSTR lpOutData, HPSTR lpInData, unsigned nSkip, int nBytesPerSample, int nChannels);
|
||||
static void RepSample(HPSTR lpOutData, HPSTR lpInData, unsigned nRep, int nBytesPerSample, int nChannels);
|
||||
static bool IsValidLPMIXWAVE(MIXWAVE* lpMixWave);
|
||||
static void FreePlayedBlocks();
|
||||
static int HasCurrentOutputFormat(MIXWAVE* lpMixWave);
|
||||
static CHANNELNODE* GetChannelNode();
|
||||
static void ResetWavePosIfNoChannelData();
|
||||
static void cmixit(uint8_t* lpDest, uint8_t** rgWaveSrc, volume_struct* volumeArr, int iNumWaves,
|
||||
uint16_t length);
|
||||
static LRESULT __stdcall WndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
static INT_PTR __stdcall SettingsDlgProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
static int initialized_flag;
|
||||
static char FileName[276];
|
||||
static CHANNELNODE channel_nodes[MAXQUEUEDWAVES];
|
||||
static CHANNELNODE* free_channel_nodes;
|
||||
static unsigned char volume_table[11][256];
|
||||
static int debug_flag;
|
||||
static void (*cmixit_ptr)(uint8_t* lpDest, uint8_t** rgWaveSrc, volume_struct* volume,
|
||||
int iNumWaves, uint16_t length);
|
||||
static HMODULE HModule;
|
||||
static GLOBALS *Globals, *GlobalsActive;
|
||||
static PCMWAVEFORMAT gpFormat;
|
||||
static int ShowDebugDialogs;
|
||||
static char string_buffer[256];
|
||||
static PLAYQUEUE play_queue;
|
||||
static CHANNELNODE* play_channel_array[MAXCHANNELS];
|
||||
static XWAVEHDR* block_array1[10];
|
||||
static XWAVEHDR* block_array2[10];
|
||||
static unsigned char* play_data[MAXCHANNELS];
|
||||
static volume_struct play_volume[MAXCHANNELS];
|
||||
static int play_counter;
|
||||
};
|
@ -639,9 +639,9 @@ void control::pbctrl_bdoor_controller(int key)
|
||||
|
||||
if (!control_lite198_tag.Component->MessageField)
|
||||
{
|
||||
if (key <= 'M')
|
||||
if (key <= 'm')
|
||||
{
|
||||
if (key == 'M')
|
||||
if (key == 'm')
|
||||
{
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 4 || pbctrl_state == 61 || pbctrl_state == 81 || pbctrl_state == 101)
|
||||
@ -650,9 +650,9 @@ void control::pbctrl_bdoor_controller(int key)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (key <= 'D')
|
||||
if (key <= 'd')
|
||||
{
|
||||
if (key != 'D')
|
||||
if (key != 'd')
|
||||
{
|
||||
if (key == ' ')
|
||||
{
|
||||
@ -665,11 +665,11 @@ void control::pbctrl_bdoor_controller(int key)
|
||||
}
|
||||
if (key != '1')
|
||||
{
|
||||
if (key != 'A')
|
||||
if (key != 'a')
|
||||
{
|
||||
if (key != 'B')
|
||||
if (key != 'b')
|
||||
{
|
||||
if (key == 'C')
|
||||
if (key == 'c')
|
||||
{
|
||||
if (!pbctrl_state)
|
||||
{
|
||||
@ -704,17 +704,17 @@ void control::pbctrl_bdoor_controller(int key)
|
||||
++pbctrl_state;
|
||||
return;
|
||||
}
|
||||
if (key != 'E')
|
||||
if (key != 'e')
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case 'G':
|
||||
case 'g':
|
||||
v1 = pbctrl_state != 0 ? 0 : 101;
|
||||
break;
|
||||
case 'H':
|
||||
case 'h':
|
||||
v1 = pbctrl_state != 0 ? 0 : 21;
|
||||
break;
|
||||
case 'I':
|
||||
case 'i':
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 1 || pbctrl_state == 10)
|
||||
goto LABEL_87;
|
||||
@ -732,9 +732,9 @@ void control::pbctrl_bdoor_controller(int key)
|
||||
}
|
||||
goto LABEL_86;
|
||||
}
|
||||
if (key <= 'S')
|
||||
if (key <= 's')
|
||||
{
|
||||
if (key == 'S')
|
||||
if (key == 's')
|
||||
{
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 12 || pbctrl_state == 29)
|
||||
@ -743,13 +743,13 @@ void control::pbctrl_bdoor_controller(int key)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (key != 'N')
|
||||
if (key != 'n')
|
||||
{
|
||||
if (key != 'O')
|
||||
if (key != 'o')
|
||||
{
|
||||
if (key != 'Q')
|
||||
if (key != 'q')
|
||||
{
|
||||
if (key == 'R')
|
||||
if (key == 'r')
|
||||
{
|
||||
if (!pbctrl_state)
|
||||
{
|
||||
@ -789,7 +789,7 @@ void control::pbctrl_bdoor_controller(int key)
|
||||
}
|
||||
switch (key)
|
||||
{
|
||||
case 'T':
|
||||
case 't':
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state != 30)
|
||||
{
|
||||
@ -800,14 +800,14 @@ void control::pbctrl_bdoor_controller(int key)
|
||||
}
|
||||
pb::cheat_mode = 1;
|
||||
break;
|
||||
case 'U':
|
||||
case 'u':
|
||||
if (pbctrl_state == 41)
|
||||
{
|
||||
pbctrl_state = 42;
|
||||
return;
|
||||
}
|
||||
goto LABEL_77;
|
||||
case 'X':
|
||||
case 'x':
|
||||
if (pbctrl_state == 63)
|
||||
{
|
||||
table_add_extra_ball(2.0);
|
||||
|
@ -66,7 +66,7 @@ void fullscrn::init(int width, int height, int isFullscreen, HWND winHandle, HME
|
||||
fullscrn_flag1 = 0;
|
||||
|
||||
window_size_changed();
|
||||
assertm(ScaleX == 1 && ScaleY == 1, "Wrong default client size");
|
||||
//assertm(ScaleX == 1 && ScaleY == 1, "Wrong default client size");
|
||||
}
|
||||
|
||||
void fullscrn::shutdown()
|
||||
|
@ -7,8 +7,7 @@
|
||||
#include "winmain.h"
|
||||
|
||||
HPALETTE gdrv::palette_handle = nullptr;
|
||||
HINSTANCE gdrv::hinst;
|
||||
HWND gdrv::hwnd;
|
||||
SDL_Renderer* gdrv::renderer;
|
||||
int gdrv::sequence_handle;
|
||||
HDC gdrv::sequence_hdc;
|
||||
int gdrv::use_wing = 0;
|
||||
@ -16,13 +15,26 @@ int gdrv::grtext_blue = 0;
|
||||
int gdrv::grtext_green = 0;
|
||||
int gdrv::grtext_red = -1;
|
||||
|
||||
HWND hwnd = 0;
|
||||
SDL_Texture* vScreenTex = nullptr;
|
||||
char* pixels = nullptr;
|
||||
int Width, Height;
|
||||
LOGPALETTEx256 current_palette{};
|
||||
|
||||
int gdrv::init(HINSTANCE hInst, HWND hWnd)
|
||||
int gdrv::init(SDL_Renderer* render, int width, int height)
|
||||
{
|
||||
LOGPALETTEx256 current_palette{};
|
||||
renderer = render;
|
||||
vScreenTex = SDL_CreateTexture
|
||||
(
|
||||
renderer,
|
||||
SDL_PIXELFORMAT_ARGB8888,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
width, height
|
||||
);
|
||||
pixels = memory::allocate(width * height * 4);
|
||||
Width = width;
|
||||
Height = height;
|
||||
|
||||
hinst = hInst;
|
||||
hwnd = hWnd;
|
||||
if (!palette_handle)
|
||||
palette_handle = CreatePalette(¤t_palette);
|
||||
return 0;
|
||||
@ -32,6 +44,7 @@ int gdrv::uninit()
|
||||
{
|
||||
if (palette_handle)
|
||||
DeleteObject(palette_handle);
|
||||
memory::free(pixels);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -185,11 +198,8 @@ int gdrv::create_spliced_bitmap(gdrv_bitmap8* bmp, int width, int height, int si
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int gdrv::display_palette(PALETTEENTRY* plt)
|
||||
{
|
||||
LOGPALETTEx256 current_palette{};
|
||||
|
||||
if (palette_handle)
|
||||
DeleteObject(palette_handle);
|
||||
palette_handle = CreatePalette(¤t_palette);
|
||||
@ -212,9 +222,9 @@ int gdrv::display_palette(PALETTEENTRY* plt)
|
||||
{
|
||||
if (plt)
|
||||
{
|
||||
pltDst->peRed = pltSrc->peBlue;
|
||||
pltDst->peRed = pltSrc->peRed;
|
||||
pltDst->peGreen = pltSrc->peGreen;
|
||||
pltDst->peBlue = pltSrc->peRed;
|
||||
pltDst->peBlue = pltSrc->peBlue;
|
||||
}
|
||||
pltDst->peFlags = 4;
|
||||
pltSrc++;
|
||||
@ -426,7 +436,7 @@ int gdrv::StretchDIBitsScaled(HDC hdc, int xDest, int yDest, int DestWidth, int
|
||||
{
|
||||
/*Scaled partial updates may leave 1px border artifacts around update area.
|
||||
* Pad update area to compensate.*/
|
||||
const int pad = 1, padX2 = pad * 2;
|
||||
/*const int pad = 1, padX2 = pad * 2;
|
||||
if (fullscrn::ScaleX > 1 && xSrc > pad && xSrc + pad < bmp->Width)
|
||||
{
|
||||
xSrc -= pad;
|
||||
@ -443,7 +453,7 @@ int gdrv::StretchDIBitsScaled(HDC hdc, int xDest, int yDest, int DestWidth, int
|
||||
DestHeight += padX2;
|
||||
}
|
||||
|
||||
return StretchDIBits(
|
||||
StretchDIBits(
|
||||
hdc,
|
||||
static_cast<int>(round(xDest * fullscrn::ScaleX + fullscrn::OffsetX)),
|
||||
static_cast<int>(round(yDest * fullscrn::ScaleY + fullscrn::OffsetY)),
|
||||
@ -456,5 +466,60 @@ int gdrv::StretchDIBitsScaled(HDC hdc, int xDest, int yDest, int DestWidth, int
|
||||
bmp->BmpBufPtr1,
|
||||
bmp->Dib,
|
||||
iUsage,
|
||||
rop);
|
||||
rop);*/
|
||||
|
||||
//auto srcPtr = reinterpret_cast<uint8_t*>(bmp->BmpBufPtr1);
|
||||
//auto dstPtr = reinterpret_cast<uint32_t*>(pixels);
|
||||
//for (int y = Height; y > 0; --y)
|
||||
//{
|
||||
// for (int x = Width; x > 0; --x)
|
||||
// *dstPtr++ = *(uint32_t*)¤t_palette.palPalEntry[*srcPtr++];
|
||||
|
||||
// //srcPtr += srcBmp->Stride - width;
|
||||
// //dstPtr += dstBmp->Stride - width;
|
||||
//}
|
||||
|
||||
// Clamp out of bounds rectangles
|
||||
ySrc = max(0, min(ySrc, bmp->Height));
|
||||
xSrc = max(0, min(xSrc, bmp->Height));
|
||||
if (ySrc + SrcHeight > Height)
|
||||
SrcHeight = Height - ySrc;
|
||||
if (xSrc + SrcWidth > Width)
|
||||
SrcWidth = Width - xSrc;
|
||||
|
||||
auto srcPtr = reinterpret_cast<uint8_t*>(&bmp->BmpBufPtr1[bmp->Stride * (ySrc)+xSrc]);
|
||||
auto dstPtr = &reinterpret_cast<uint32_t*>(pixels)[Width * (ySrc)+xSrc];
|
||||
for (int y = SrcHeight; y > 0; --y)
|
||||
{
|
||||
for (int x = SrcWidth; x > 0; --x)
|
||||
{
|
||||
if ((char*)dstPtr >= (pixels + Width * Height * 4) || (char*)srcPtr >= (bmp->BmpBufPtr1 + bmp->Stride * bmp->Width))
|
||||
{
|
||||
dstPtr = dstPtr;
|
||||
}
|
||||
|
||||
*dstPtr++ = *(uint32_t*)¤t_palette.palPalEntry[*srcPtr++];
|
||||
}
|
||||
|
||||
srcPtr += bmp->Stride - SrcWidth;
|
||||
dstPtr += Width - SrcWidth;
|
||||
}
|
||||
|
||||
unsigned char* lockedPixels = nullptr;
|
||||
int pitch = 0;
|
||||
SDL_LockTexture
|
||||
(
|
||||
vScreenTex,
|
||||
nullptr,
|
||||
reinterpret_cast<void**>(&lockedPixels),
|
||||
&pitch
|
||||
);
|
||||
std::memcpy(lockedPixels, pixels, Width * Height * 4);
|
||||
SDL_UnlockTexture(vScreenTex);
|
||||
|
||||
SDL_Rect dstRect
|
||||
{ xDest,yDest,Width,Height };
|
||||
SDL_RenderCopyEx(renderer, vScreenTex, nullptr, nullptr, 0, 0, SDL_FLIP_VERTICAL);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ public:
|
||||
static HDC sequence_hdc;
|
||||
static int use_wing;
|
||||
|
||||
static int init(HINSTANCE hInst, HWND hWnd);
|
||||
static int init(SDL_Renderer* renderer, int width, int height);
|
||||
static int uninit();
|
||||
static void get_focus();
|
||||
static BITMAPINFO* DibCreate(int16_t bpp, int width, int height);
|
||||
@ -68,8 +68,7 @@ public:
|
||||
private:
|
||||
/*COLORONCOLOR or HALFTONE*/
|
||||
static const int stretchMode = COLORONCOLOR;
|
||||
static HWND hwnd;
|
||||
static HINSTANCE hinst;
|
||||
static SDL_Renderer* renderer;
|
||||
static int grtext_blue;
|
||||
static int grtext_green;
|
||||
static int grtext_red;
|
||||
|
@ -177,9 +177,9 @@ void high_score::show_and_set_high_score_dialog(high_score_struct* table, int sc
|
||||
dlg_hst = table;
|
||||
dlg_enter_name = 1;
|
||||
default_name = defaultName;
|
||||
while (DialogBoxParamA(winmain::hinst, "dlg_highscores", winmain::hwnd_frame, HighScore, 0))
|
||||
/*while (DialogBoxParamA(winmain::hinst, "dlg_highscores", winmain::hwnd_frame, HighScore, 0))
|
||||
{
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
INT_PTR high_score::HighScore(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
|
@ -320,7 +320,7 @@ float loader::play_sound(int soundIndex)
|
||||
{
|
||||
if (soundIndex <= 0)
|
||||
return 0.0;
|
||||
Sound::PlaySound(sound_list[soundIndex].WavePtr, 0, 7, WMIX_HIPRIORITY | WMIX_CLEARQUEUE, 0);
|
||||
Sound::PlaySound(sound_list[soundIndex].WavePtr, 0, 7, 0, 0);
|
||||
return sound_list[soundIndex].Duration;
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
#pragma once
|
||||
#include "gdrv.h"
|
||||
#include "maths.h"
|
||||
#include "WaveMix.h"
|
||||
#include "zdrv.h"
|
||||
|
||||
|
||||
@ -15,7 +14,7 @@ struct errorMsg
|
||||
|
||||
struct soundListStruct
|
||||
{
|
||||
MIXWAVE* WavePtr;
|
||||
Mix_Chunk* WavePtr;
|
||||
int GroupIndex;
|
||||
int Loaded;
|
||||
float Duration;
|
||||
|
@ -5,10 +5,7 @@
|
||||
#include "pb.h"
|
||||
#include "pinball.h"
|
||||
|
||||
tagMCI_OPEN_PARMSA midi::mci_open_info;
|
||||
char midi::midi_file_name[28];
|
||||
HWND midi::midi_notify_hwnd;
|
||||
int midi::midi_seq1_open, midi::midi_seq1_playing;
|
||||
Mix_Music* midi::currentMidi;
|
||||
|
||||
MCIERROR midi::play_pb_theme(int flag)
|
||||
{
|
||||
@ -17,17 +14,11 @@ MCIERROR midi::play_pb_theme(int flag)
|
||||
return play_ft(track1);
|
||||
}
|
||||
|
||||
MCI_PLAY_PARMS playParams;
|
||||
MCIERROR result = 0;
|
||||
|
||||
music_stop();
|
||||
playParams.dwFrom = 0;
|
||||
playParams.dwCallback = (DWORD_PTR)midi_notify_hwnd;
|
||||
if (!flag && midi_seq1_open)
|
||||
{
|
||||
result = mciSendCommandA(mci_open_info.wDeviceID, MCI_PLAY, MCI_FROM | MCI_NOTIFY, (DWORD_PTR)&playParams);
|
||||
midi_seq1_playing = result == 0;
|
||||
}
|
||||
if (currentMidi)
|
||||
result = Mix_PlayMusic(currentMidi, -1);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -38,10 +29,7 @@ MCIERROR midi::music_stop()
|
||||
return stop_ft();
|
||||
}
|
||||
|
||||
MCIERROR result = 0;
|
||||
if (midi_seq1_playing)
|
||||
result = mciSendCommandA(mci_open_info.wDeviceID, MCI_STOP, 0, 0);
|
||||
return result;
|
||||
return Mix_HaltMusic();
|
||||
}
|
||||
|
||||
int midi::music_init(HWND hwnd)
|
||||
@ -51,14 +39,8 @@ int midi::music_init(HWND hwnd)
|
||||
return music_init_ft(hwnd);
|
||||
}
|
||||
|
||||
mci_open_info.wDeviceID = 0;
|
||||
midi_notify_hwnd = hwnd;
|
||||
lstrcpyA(midi_file_name, pinball::get_rc_string(156, 0));
|
||||
mci_open_info.lpstrElementName = midi_file_name;
|
||||
mci_open_info.lpstrDeviceType = nullptr;
|
||||
auto result = mciSendCommandA(0, MCI_OPEN, MCI_OPEN_ELEMENT | MCI_NOTIFY_SUPERSEDED, (DWORD_PTR)&mci_open_info);
|
||||
midi_seq1_open = result == 0;
|
||||
return midi_seq1_open;
|
||||
currentMidi = Mix_LoadMUS(pinball::get_rc_string(156, 0));
|
||||
return currentMidi != nullptr;
|
||||
}
|
||||
|
||||
MCIERROR midi::restart_midi_seq(LPARAM param)
|
||||
@ -68,13 +50,11 @@ MCIERROR midi::restart_midi_seq(LPARAM param)
|
||||
return play_ft(active_track);
|
||||
}
|
||||
|
||||
MCI_PLAY_PARMS playParams;
|
||||
MCIERROR result = 0;
|
||||
music_stop();
|
||||
if (currentMidi)
|
||||
result = Mix_PlayMusic(currentMidi, -1);
|
||||
|
||||
playParams.dwFrom = 0;
|
||||
playParams.dwCallback = (DWORD_PTR)midi_notify_hwnd;
|
||||
if (midi_seq1_playing)
|
||||
result = mciSendCommandA(mci_open_info.wDeviceID, MCI_PLAY, MCI_FROM | MCI_NOTIFY, (DWORD_PTR)&playParams);
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -86,9 +66,7 @@ void midi::music_shutdown()
|
||||
return;
|
||||
}
|
||||
|
||||
if (midi_seq1_open)
|
||||
mciSendCommandA(mci_open_info.wDeviceID, MCI_CLOSE, 0, 0);
|
||||
midi_seq1_open = 0;
|
||||
Mix_FreeMusic(currentMidi);
|
||||
}
|
||||
|
||||
|
||||
@ -98,7 +76,6 @@ int midi::some_flag1;
|
||||
|
||||
int midi::music_init_ft(HWND hwnd)
|
||||
{
|
||||
midi_notify_hwnd = hwnd;
|
||||
active_track = nullptr;
|
||||
TrackList = new objlist_class<midi_struct>(0, 1);
|
||||
|
||||
@ -423,7 +400,7 @@ int midi::stream_open(midi_struct* midi, char flags)
|
||||
if (midi->Magic != mmioFOURCC('M', 'D', 'S', 'I'))
|
||||
return 6;
|
||||
|
||||
UINT puDeviceID = -1;
|
||||
/*UINT puDeviceID = -1;
|
||||
auto steamOpenedFg = !midi->StreamHandle;
|
||||
MIDIPROPTIMEDIV propdata{8, midi->DwTimeFormat};
|
||||
if (steamOpenedFg &&
|
||||
@ -463,15 +440,15 @@ int midi::stream_open(midi_struct* midi, char flags)
|
||||
{
|
||||
if (midi->StreamHandle)
|
||||
stream_close(midi);
|
||||
}
|
||||
}*/
|
||||
return returnCode;
|
||||
}
|
||||
|
||||
int midi::stream_close(midi_struct* midi)
|
||||
{
|
||||
int returnCode;
|
||||
int returnCode = 0;
|
||||
|
||||
if (midi->Magic != mmioFOURCC('M', 'D', 'S', 'I'))
|
||||
/*if (midi->Magic != mmioFOURCC('M', 'D', 'S', 'I'))
|
||||
return 6;
|
||||
if (!midi->StreamHandle)
|
||||
return 7;
|
||||
@ -493,7 +470,7 @@ int midi::stream_close(midi_struct* midi)
|
||||
returnCode = 0;
|
||||
midi->StreamHandle = nullptr;
|
||||
midi->SomeFlag2 = 0;
|
||||
}
|
||||
}*/
|
||||
return returnCode;
|
||||
}
|
||||
|
||||
@ -503,8 +480,8 @@ void midi::midi_callback(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_PT
|
||||
{
|
||||
auto mhdr = reinterpret_cast<LPMIDIHDR>(dwParam1);
|
||||
auto midi = reinterpret_cast<midi_struct*>(mhdr->dwUser);
|
||||
if ((midi->SomeFlag2 & 2) == 0 || (midi->SomeFlag2 & 1) != 0 || midiStreamOut(
|
||||
/*if ((midi->SomeFlag2 & 2) == 0 || (midi->SomeFlag2 & 1) != 0 || midiStreamOut(
|
||||
midi->StreamHandle, mhdr, sizeof(MIDIHDR)))
|
||||
--midi->PreparedBlocksCount;
|
||||
--midi->PreparedBlocksCount;*/
|
||||
}
|
||||
}
|
||||
|
@ -58,10 +58,7 @@ public:
|
||||
static MCIERROR restart_midi_seq(LPARAM param);
|
||||
static void music_shutdown();
|
||||
private:
|
||||
static tagMCI_OPEN_PARMSA mci_open_info;
|
||||
static char midi_file_name[28];
|
||||
static HWND midi_notify_hwnd;
|
||||
static int midi_seq1_open, midi_seq1_playing;
|
||||
static Mix_Music* currentMidi;
|
||||
|
||||
static objlist_class<midi_struct>* TrackList;
|
||||
static midi_struct *track1, *track2, *track3, *active_track, *active_track2;
|
||||
|
@ -76,18 +76,18 @@ void options::init(HMENU menuHandle)
|
||||
Options.FullScreen = 0;
|
||||
Options.Average = 5;
|
||||
Options.PriorityAdj = 2;
|
||||
Options.LeftFlipperKeyDft = 90;
|
||||
Options.RightFlipperKeyDft = 191;
|
||||
Options.PlungerKeyDft = 32;
|
||||
Options.LeftTableBumpKeyDft = 88;
|
||||
Options.RightTableBumpKeyDft = 190;
|
||||
Options.BottomTableBumpKeyDft = 38;
|
||||
pinball::get_rc_int(159, &Options.LeftFlipperKeyDft);
|
||||
Options.LeftFlipperKeyDft = SDLK_z;
|
||||
Options.RightFlipperKeyDft = SDLK_SLASH;
|
||||
Options.PlungerKeyDft = SDLK_SPACE;
|
||||
Options.LeftTableBumpKeyDft = SDLK_x;
|
||||
Options.RightTableBumpKeyDft = SDLK_GREATER;
|
||||
Options.BottomTableBumpKeyDft = SDLK_UP;
|
||||
/*pinball::get_rc_int(159, &Options.LeftFlipperKeyDft);
|
||||
pinball::get_rc_int(160, &Options.RightFlipperKeyDft);
|
||||
pinball::get_rc_int(161, &Options.PlungerKeyDft);
|
||||
pinball::get_rc_int(162, &Options.LeftTableBumpKeyDft);
|
||||
pinball::get_rc_int(163, &Options.RightTableBumpKeyDft);
|
||||
pinball::get_rc_int(164, &Options.BottomTableBumpKeyDft);
|
||||
pinball::get_rc_int(164, &Options.BottomTableBumpKeyDft);*/
|
||||
Options.LeftFlipperKey = Options.LeftFlipperKeyDft;
|
||||
Options.RightFlipperKey = Options.RightFlipperKeyDft;
|
||||
Options.PlungerKey = Options.PlungerKeyDft;
|
||||
@ -95,7 +95,7 @@ void options::init(HMENU menuHandle)
|
||||
Options.RightTableBumpKey = Options.RightTableBumpKeyDft;
|
||||
Options.Players = 1;
|
||||
Options.BottomTableBumpKey = Options.BottomTableBumpKeyDft;
|
||||
Options.Sounds = get_int(nullptr, "Sounds", Options.Sounds);
|
||||
/*Options.Sounds = get_int(nullptr, "Sounds", Options.Sounds);
|
||||
Options.Music = get_int(nullptr, "Music", Options.Music);
|
||||
Options.Average = get_int(nullptr, "Average", Options.Average);
|
||||
Options.FullScreen = get_int(nullptr, "FullScreen", Options.FullScreen);
|
||||
@ -107,7 +107,7 @@ void options::init(HMENU menuHandle)
|
||||
Options.LeftTableBumpKey = get_int(nullptr, "Left Table Bump key", Options.LeftTableBumpKey);
|
||||
Options.RightTableBumpKey = get_int(nullptr, "Right Table Bump key", Options.RightTableBumpKey);
|
||||
Options.BottomTableBumpKey = get_int(nullptr, "Bottom Table Bump key", Options.BottomTableBumpKey);
|
||||
Options.UniformScaling = get_int(nullptr, "Uniform scaling", true);
|
||||
Options.UniformScaling = get_int(nullptr, "Uniform scaling", true);*/
|
||||
menu_check(Menu1_Sounds, Options.Sounds);
|
||||
Sound::Enable(0, 7, Options.Sounds);
|
||||
menu_check(Menu1_Music, Options.Music);
|
||||
@ -137,7 +137,7 @@ void options::init(HMENU menuHandle)
|
||||
|
||||
void options::uninit()
|
||||
{
|
||||
set_int(nullptr, "Sounds", Options.Sounds);
|
||||
/*set_int(nullptr, "Sounds", Options.Sounds);
|
||||
set_int(nullptr, "Music", Options.Music);
|
||||
set_int(nullptr, "FullScreen", Options.FullScreen);
|
||||
set_int(nullptr, "Players", Options.Players);
|
||||
@ -148,7 +148,7 @@ void options::uninit()
|
||||
set_int(nullptr, "Right Table Bump key", Options.RightTableBumpKey);
|
||||
set_int(nullptr, "Bottom Table Bump key", Options.BottomTableBumpKey);
|
||||
set_int(nullptr, "Screen Resolution", Options.Resolution);
|
||||
set_int(nullptr, "Uniform scaling", Options.UniformScaling);
|
||||
set_int(nullptr, "Uniform scaling", Options.UniformScaling);*/
|
||||
}
|
||||
|
||||
void options::path_init(LPCSTR regPath)
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "timer.h"
|
||||
#include "winmain.h"
|
||||
#include "resource.h"
|
||||
#include "Sound.h"
|
||||
#include "TBall.h"
|
||||
#include "TDemo.h"
|
||||
#include "TEdgeSegment.h"
|
||||
@ -32,7 +33,7 @@ high_score_struct pb::highscore_table[5];
|
||||
bool pb::FullTiltMode = false;
|
||||
|
||||
|
||||
int pb::init()
|
||||
int pb::init(SDL_Renderer* render)
|
||||
{
|
||||
float projMat[12], zMin = 0, zScaler = 0;
|
||||
CHAR datFileName[300];
|
||||
@ -74,6 +75,7 @@ int pb::init()
|
||||
zScaler = cameraInfo[2];
|
||||
}
|
||||
|
||||
gdrv::init(render, resInfo->TableWidth, resInfo->TableHeight);
|
||||
render::init(nullptr, zMin, zScaler, resInfo->TableWidth, resInfo->TableHeight);
|
||||
gdrv::copy_bitmap(
|
||||
&render::vscreen,
|
||||
@ -332,6 +334,7 @@ void pb::pause_continue()
|
||||
MainTable->Message(1008, time_now);
|
||||
pinball::InfoTextBox->Display(pinball::get_rc_string(22, 0), -1.0);
|
||||
midi::music_stop();
|
||||
Sound::Deactivate();
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -355,6 +358,7 @@ void pb::pause_continue()
|
||||
}
|
||||
if (options::Options.Music && !winmain::single_step)
|
||||
midi::play_pb_theme(0);
|
||||
Sound::Activate();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,7 @@ public:
|
||||
static high_score_struct highscore_table[5];
|
||||
static bool FullTiltMode;
|
||||
|
||||
static int init();
|
||||
static int init(SDL_Renderer* render);
|
||||
static int uninit();
|
||||
static void reset_table();
|
||||
static void firsttime_setup();
|
||||
|
@ -18,8 +18,15 @@
|
||||
#include <htmlhelp.h>
|
||||
#include <cstdint>
|
||||
#include <type_traits> /*For control template*/
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
//#include <cstdlib>
|
||||
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include "SDL.h"
|
||||
#include <SDL_mixer.h>
|
||||
|
||||
/*Use (void) to silent unused warnings.*/
|
||||
#define assertm(exp, msg) assert(((void)msg, exp))
|
||||
|
||||
|
@ -3,6 +3,220 @@
|
||||
#include "memory.h"
|
||||
#include "winmain.h"
|
||||
|
||||
// Todo: load translations from file
|
||||
std::map<uint32_t, LPCSTR> rc_strings
|
||||
{
|
||||
{0, "Replay Awarded"},
|
||||
{1, "Ball Locked"},
|
||||
{2, "Center Post\n%ld"},
|
||||
{3, "Bonus Awarded\n%ld"},
|
||||
{4, "Bonus Activated"},
|
||||
{5, "Weapons Upgraded"},
|
||||
{6, "Engine Upgraded"},
|
||||
{7, "Bonus up 1 Million"},
|
||||
{8, "Extra Ball Available\n%ld"},
|
||||
{9, "Extra Ball"},
|
||||
{10, "Reflex Shot Award\n%ld"},
|
||||
{11, "Final Battle Won"},
|
||||
{12, "Hyperspace Bonus\n%ld"},
|
||||
{13, "Hyperspace Bonus Available"},
|
||||
{14, "Jackpot Awarded\n%ld"},
|
||||
{15, "Jackpot Activated"},
|
||||
{16, "Multiball"},
|
||||
{17, "Ramp Bonus Awarded"},
|
||||
{18, "Light Added"},
|
||||
{19, "Ramp Bonus On"},
|
||||
{20, "Light Reset Off"},
|
||||
{21, "Skill Shot\n%ld"},
|
||||
{22, "Game Paused\nF3 to Resume"},
|
||||
{23, "Continue Play"},
|
||||
{24, "F2 Starts New Game"},
|
||||
{25, "Careful..."},
|
||||
{26, "Player 1"},
|
||||
{27, "Player 2"},
|
||||
{28, "Player 3"},
|
||||
{29, "Player 4"},
|
||||
{30, "Demo\nPlayer 1"},
|
||||
{31, "Demo\nPlayer 2"},
|
||||
{32, "Demo\nPlayer 3"},
|
||||
{33, "Demo\nPlayer 4"},
|
||||
{34, "Game Over"},
|
||||
{35, "TILT!"},
|
||||
{36, "This program requires an 80386 or later CPU."},
|
||||
{37, "80386 Required"},
|
||||
{38, "3D Pinball for Windows - Space Cadet"},
|
||||
{
|
||||
39,
|
||||
"One or more of the player controls is set to the same key,\nfor best performance use unique keys for each control."
|
||||
},
|
||||
{40, "Clear High Scores?"},
|
||||
{41, "Confirm"},
|
||||
{42, "WAVEMIX.INF is missing - it must be in the pinball directory!"},
|
||||
{43, "Warning:"},
|
||||
{44, "Ship Re-Fueled"},
|
||||
{45, "Gravity Well"},
|
||||
{46, "Time Warp Forward"},
|
||||
{47, "Time Warp Backward"},
|
||||
{48, "Maelstrom!"},
|
||||
{49, "Wormhole"},
|
||||
{50, "Awaiting Deployment"},
|
||||
{51, "Flags Upgraded"},
|
||||
{52, "Bonus Hold"},
|
||||
{53, "Level One Commation"},
|
||||
{54, "Level Two Commation"},
|
||||
{55, "Level Three Commation"},
|
||||
{56, "Field Multiplier 2x"},
|
||||
{57, "Field Multiplier 3x"},
|
||||
{58, "Field Multiplier 5x"},
|
||||
{59, "Field Multiplier 10x"},
|
||||
{60, "Target Practice"},
|
||||
{61, "Launch Training"},
|
||||
{62, "Re-Entry Training"},
|
||||
{63, "Science"},
|
||||
{64, "Stray Comet"},
|
||||
{65, "Black Hole"},
|
||||
{66, "Space Radiation"},
|
||||
{67, "Bug Hunt"},
|
||||
{68, "Alien Menace"},
|
||||
{69, "Rescue"},
|
||||
{70, "Satellite Retrieval"},
|
||||
{71, "Recon"},
|
||||
{72, "Doomsday Machine"},
|
||||
{73, "Cosmic Plague"},
|
||||
{74, "Secret"},
|
||||
{75, "Time Warp"},
|
||||
{76, "Maelstrom"},
|
||||
{77, "Mission Accepted\n%ld"},
|
||||
{78, "Mission Completed\n%ld"},
|
||||
{79, "%s Mission Selected"},
|
||||
{80, "Black Hole\n%ld"},
|
||||
{81, "Gravity Normalized\n%ld"},
|
||||
{82, "Gravity Well\n%ld"},
|
||||
{83, "Promotion to %s"},
|
||||
{84, "Cadet"},
|
||||
{85, "Ensign"},
|
||||
{86, "Lieutenant"},
|
||||
{87, "Captain"},
|
||||
{88, "Lt Commander"},
|
||||
{89, "Commander"},
|
||||
{90, "Commodore"},
|
||||
{91, "Admiral"},
|
||||
{92, "Fleet Admiral"},
|
||||
{93, "Wormhole Opened"},
|
||||
{94, "Crash Bonus\n%ld"},
|
||||
{95, "Replay Ball"},
|
||||
{96, "Re-Deploy"},
|
||||
{97, "Player 1 Shoot Again"},
|
||||
{98, "Player 2 Shoot Again"},
|
||||
{99, "Player 3 Shoot Again"},
|
||||
{100, "Player 4 Shoot Again"},
|
||||
{
|
||||
101,
|
||||
"This 3D Pinball Table was created for Microsoft by Maxis.\nFor more information call (800)-336-2947\n(US and Canadian customers only).\nCopyright (c) 1995 Maxis."
|
||||
},
|
||||
{102, "3D Pinball Table created for Microsoft by Maxis. Copyright (c) 1995 Maxis."},
|
||||
{103, "About 3D Pinball"},
|
||||
{104, "Hit Mission Targets To Select Mission"},
|
||||
{105, "Re-Fuel Ship"},
|
||||
{106, "Launch Ramp To Accept %s Mission"},
|
||||
{107, "Attack Bumpers Hits\nLeft: %d"},
|
||||
{108, "Target Training Passed"},
|
||||
{109, "Mission Aborted"},
|
||||
{110, "Launches Left: %d"},
|
||||
{111, "Launch Training Passed"},
|
||||
{112, "Re-Entries Left: %d"},
|
||||
{113, "Re-Entry Training Passed"},
|
||||
{114, "Drop Targets\nLeft: %d"},
|
||||
{115, "Science Mission Completed"},
|
||||
{116, "Warning -- Low Fuel"},
|
||||
{117, "Fill Right Hazard Banks"},
|
||||
{118, "Hyperspace Launch"},
|
||||
{119, "Comet Destroyed"},
|
||||
{120, "Enter Wormhole"},
|
||||
{121, "Radiation Eliminated"},
|
||||
{122, "Upgrade Launch Bumpers"},
|
||||
{123, "Enter Black Hole"},
|
||||
{124, "Black Hole Eliminated"},
|
||||
{125, "Targets\nLeft: %d"},
|
||||
{126, "Xenomorphs Destroyed"},
|
||||
{127, "Upgrade Flags"},
|
||||
{128, "Hyperspace Launch"},
|
||||
{129, "Survivors Rescued"},
|
||||
{130, "Aliens Repelled"},
|
||||
{131, "Hit Fuel Targets"},
|
||||
{132, "Remote Attack Bumper Hits\nLeft: %d"},
|
||||
{133, "Satellite Repaired"},
|
||||
{134, "Lane Passes\nLeft: %d"},
|
||||
{135, "Shoot Ball Up Fuel Chute"},
|
||||
{136, "Survey Complete"},
|
||||
{137, "Out Lane Passes\nLeft: %d"},
|
||||
{138, "Doomsday Machine Destroyed"},
|
||||
{139, "Roll Flags: %d"},
|
||||
{140, "Hit Space Warp Rollover"},
|
||||
{141, "Plague Eliminated"},
|
||||
{142, "Hit Yellow Wormhole"},
|
||||
{143, "Hit Red Wormhole"},
|
||||
{144, "Hit Green Wormhole"},
|
||||
{145, "Plans Recovered"},
|
||||
{146, "Rebound Hits\nLeft: %d"},
|
||||
{147, "Hit Hyperspace Chute or Launch Ramp"},
|
||||
{148, "Drop Target Hits\nLeft: %d"},
|
||||
{149, "Spot Target Hits\nLeft: %d"},
|
||||
{150, "Lanes Passes\nLeft: %d"},
|
||||
{151, "Shoot Ball Up Fuel Chute"},
|
||||
{152, "Hit Launch Ramp"},
|
||||
{153, "Hit Flags"},
|
||||
{154, "Hit Worm Hole"},
|
||||
{155, "Hyperspace Chute to Maelstrom"},
|
||||
{156, "pinball.mid"},
|
||||
{158, "1 UseBitmapFont"},
|
||||
{159, "90 Left Flipper Key"},
|
||||
{160, "191 Right Flipper Key"},
|
||||
{161, "32 Plunger Key"},
|
||||
{162, "88 Bump Left Key"},
|
||||
{163, "190 Bump Right Key"},
|
||||
{164, "38 Bump Bottom Key"},
|
||||
{165, "Software\\Microsoft\\Plus!\\Pinball"},
|
||||
{166, "SpaceCadet"},
|
||||
{167, "1c7c22a0-9576-11ce-bf80-444553540000"},
|
||||
{168, "PINBALL.DAT"},
|
||||
{169, "Space Cadet"},
|
||||
{170, "Error:"},
|
||||
{171, "Unable to find other tables."},
|
||||
{172, "3D Pinball\nSpace Cadet"},
|
||||
{173, "Promotion to %s"},
|
||||
{174, "Demotion to %s"},
|
||||
{175, "Upgrade Attack Bumpers"},
|
||||
{176, "Fill Left Hazard Banks"},
|
||||
{177, "HIGH SCORE"},
|
||||
{178, "pinball.chm"},
|
||||
{179, "Not enough memory to run 3D Pinball."},
|
||||
{180, "Player 1's Score\n%ld"},
|
||||
{181, "Player 2's Score\n%ld"},
|
||||
{182, "Player 3's Score\n%ld"},
|
||||
{183, "Player 4's Score\n%ld"},
|
||||
{184, "High Score 1\n%ld"},
|
||||
{185, "High Score 2\n%ld"},
|
||||
{186, "High Score 3\n%ld"},
|
||||
{187, "High Score 4\n%ld"},
|
||||
{188, "High Score 5\n%ld"},
|
||||
{189, "255 255 255 (R G B default font color)"},
|
||||
{2030, "Use &Maximum Resolution (640 x 480)"},
|
||||
{2031, "Use &Maximum Resolution (800 x 600)"},
|
||||
{2032, "Use &Maximum Resolution (1024 x 768)"}
|
||||
};
|
||||
|
||||
int LoadStringL(HINSTANCE hInstance, UINT uID, LPSTR lpBuffer, int cchBufferMax)
|
||||
{
|
||||
auto str = rc_strings.find(uID);
|
||||
if (str == rc_strings.end())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
lstrcpyA(lpBuffer, str->second);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int pinball::quickFlag = 0;
|
||||
TTextBox* pinball::InfoTextBox;
|
||||
@ -15,7 +229,7 @@ int pinball::RightShift = -1;
|
||||
char* pinball::get_rc_string(int uID, int a2)
|
||||
{
|
||||
char* result = &getRcBuffer[256 * rc_string_slot];
|
||||
if (!LoadStringA(winmain::hinst, uID, &getRcBuffer[256 * rc_string_slot], 255))
|
||||
if (!LoadStringL(winmain::hinst, uID, &getRcBuffer[256 * rc_string_slot], 255))
|
||||
*result = 0;
|
||||
if (++rc_string_slot >= 6)
|
||||
rc_string_slot = 0;
|
||||
@ -25,7 +239,7 @@ char* pinball::get_rc_string(int uID, int a2)
|
||||
int pinball::get_rc_int(int uID, int* dst)
|
||||
{
|
||||
char buffer[255];
|
||||
int result = LoadStringA(winmain::hinst, uID, buffer, 255);
|
||||
int result = LoadStringL(winmain::hinst, uID, buffer, 255);
|
||||
if (!result)
|
||||
return result;
|
||||
*dst = atoi(buffer);
|
||||
|
File diff suppressed because one or more lines are too long
@ -11,9 +11,12 @@
|
||||
#include "resource.h"
|
||||
#include "splash.h"
|
||||
|
||||
const double TargetFps = 60, TargetFrameTime = 1000 / TargetFps;
|
||||
|
||||
HINSTANCE winmain::hinst = nullptr;
|
||||
HWND winmain::hwnd_frame = nullptr;
|
||||
HCURSOR winmain::mouse_hsave;
|
||||
SDL_Window* winmain::MainWindow = nullptr;
|
||||
|
||||
int winmain::return_value = 0;
|
||||
int winmain::bQuit = 0;
|
||||
@ -36,6 +39,15 @@ gdrv_bitmap8 winmain::gfr_display{};
|
||||
char winmain::DatFileName[300]{};
|
||||
|
||||
|
||||
uint32_t timeGetTimeAlt()
|
||||
{
|
||||
auto now = std::chrono::high_resolution_clock::now();
|
||||
auto duration = now.time_since_epoch();
|
||||
auto millis = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count();
|
||||
return static_cast<uint32_t>(millis);
|
||||
}
|
||||
|
||||
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
||||
{
|
||||
return winmain::WinMain(hInstance, hPrevInstance, lpCmdLine, nShowCmd);
|
||||
@ -47,74 +59,19 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
++memory::critical_allocation;
|
||||
auto optionsRegPath = pinball::get_rc_string(165, 0);
|
||||
options::path_init(optionsRegPath);
|
||||
auto regSpaceCadet = pinball::get_rc_string(166, 0);
|
||||
|
||||
if (options::get_int(regSpaceCadet, "Table Version", 1) <= 1)
|
||||
{
|
||||
auto tmpBuf = memory::allocate(0x1F4u);
|
||||
if (!tmpBuf)
|
||||
{
|
||||
options::path_uninit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
options::set_int(regSpaceCadet, "Table Version", 1u);
|
||||
GetModuleFileNameA(hinst, tmpBuf, 0x1F4u);
|
||||
options::set_string(regSpaceCadet, "Table Exe", tmpBuf);
|
||||
options::set_string(regSpaceCadet, "Table Name", pinball::get_rc_string(169, 0));
|
||||
options::set_string(nullptr, "Last Table Played", regSpaceCadet);
|
||||
memory::free(static_cast<void*>(tmpBuf));
|
||||
tmpBuf = memory::allocate(0x1F4u);
|
||||
if (tmpBuf)
|
||||
{
|
||||
auto tmpBuf2 = memory::allocate(0x1F4u);
|
||||
if (tmpBuf2)
|
||||
{
|
||||
char Buffer[40];
|
||||
bool setOption = false;
|
||||
for (int i = 0; i < 32700; ++i)
|
||||
{
|
||||
sprintf_s(Buffer, "Table%d", i);
|
||||
options::get_string(nullptr, Buffer, tmpBuf, "", 500);
|
||||
if (!*tmpBuf)
|
||||
break;
|
||||
options::get_string(tmpBuf, "Table Name", tmpBuf2, "", 500);
|
||||
if (!lstrcmpA(tmpBuf2, pinball::get_rc_string(169, 0)))
|
||||
{
|
||||
setOption = false;
|
||||
break;
|
||||
}
|
||||
if (!*tmpBuf2)
|
||||
break;
|
||||
}
|
||||
if (setOption)
|
||||
options::set_string(nullptr, Buffer, regSpaceCadet);
|
||||
memory::free(tmpBuf2);
|
||||
}
|
||||
memory::free(tmpBuf);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
auto tmpBuf = memory::allocate(0x1F4u);
|
||||
if (!tmpBuf)
|
||||
{
|
||||
options::path_uninit();
|
||||
return 0;
|
||||
}
|
||||
options::get_string(regSpaceCadet, "Shell Exe", tmpBuf, "", 500);
|
||||
auto execRes = WinExec(tmpBuf, 5u);
|
||||
memory::free(tmpBuf);
|
||||
if (execRes >= 32)
|
||||
{
|
||||
options::path_uninit();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
--memory::critical_allocation;
|
||||
|
||||
// SDL init
|
||||
SDL_SetMainReady();
|
||||
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
|
||||
{
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Could not initialize SDL2", SDL_GetError(), nullptr);
|
||||
return 1;
|
||||
}
|
||||
|
||||
pinball::quickFlag = strstr(lpCmdLine, "-quick") != nullptr;
|
||||
hinst = hInstance;
|
||||
auto regSpaceCadet = pinball::get_rc_string(166, 0);
|
||||
options::get_string(regSpaceCadet, "Pinball Data", DatFileName, pinball::get_rc_string(168, 0), 300);
|
||||
|
||||
/*Check for full tilt .dat file and switch to it automatically*/
|
||||
@ -141,38 +98,66 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
if (check_expiration_date())
|
||||
return 0;
|
||||
|
||||
INITCOMMONCONTROLSEX picce;
|
||||
picce.dwSize = 8;
|
||||
picce.dwICC = 5885;
|
||||
InitCommonControlsEx(&picce);
|
||||
|
||||
WNDCLASSEXA wndClass{};
|
||||
wndClass.cbSize = sizeof wndClass;
|
||||
wndClass.style = CS_DBLCLKS | CS_BYTEALIGNCLIENT;
|
||||
wndClass.lpfnWndProc = message_handler;
|
||||
wndClass.cbClsExtra = 0;
|
||||
wndClass.cbWndExtra = 0;
|
||||
wndClass.hInstance = hInstance;
|
||||
wndClass.hIcon = LoadIconA(hInstance, "ICON_1");
|
||||
wndClass.hCursor = LoadCursorA(nullptr, IDC_ARROW);
|
||||
wndClass.hbrBackground = (HBRUSH)16;
|
||||
wndClass.lpszMenuName = "MENU_1";
|
||||
wndClass.lpszClassName = windowClass;
|
||||
auto splash = splash::splash_screen(hInstance, "splash_bitmap", "splash_bitmap");
|
||||
RegisterClassExA(&wndClass);
|
||||
|
||||
pinball::FindShiftKeys();
|
||||
options::init_resolution();
|
||||
|
||||
char windowName[40];
|
||||
lstrcpyA(windowName, pinball::get_rc_string(38, 0));
|
||||
windowHandle = CreateWindowExA(0, windowClass, windowName, WndStyle, 0, 0, 640, 480, nullptr, nullptr, hInstance,
|
||||
nullptr);
|
||||
hwnd_frame = windowHandle;
|
||||
if (!windowHandle)
|
||||
// SDL window
|
||||
SDL_Window* window = SDL_CreateWindow
|
||||
(
|
||||
pinball::get_rc_string(38, 0),
|
||||
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
800, 600,
|
||||
SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE
|
||||
);
|
||||
MainWindow = window;
|
||||
if (!window)
|
||||
{
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Could not create window", SDL_GetError(), nullptr);
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Renderer* renderer = SDL_CreateRenderer
|
||||
(
|
||||
window,
|
||||
-1,
|
||||
SDL_RENDERER_ACCELERATED
|
||||
);
|
||||
if (!renderer)
|
||||
{
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Could not create renderer", SDL_GetError(), window);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// PB init from message handler
|
||||
{
|
||||
RECT rect{};
|
||||
++memory::critical_allocation;
|
||||
|
||||
auto prevCursor = SetCursor(LoadCursorA(nullptr, IDC_WAIT));
|
||||
|
||||
auto voiceCount = options::get_int(nullptr, "Voices", 8);
|
||||
if (!Sound::Init(voiceCount))
|
||||
options::menu_set(Menu1_Sounds, 0);
|
||||
Sound::Activate();
|
||||
|
||||
if (!pinball::quickFlag && !midi::music_init((HWND)window))
|
||||
options::menu_set(Menu1_Music, 0);
|
||||
|
||||
if (pb::init(renderer))
|
||||
_exit(0);
|
||||
SetCursor(prevCursor);
|
||||
auto changeDisplayFg = options::get_int(nullptr, "Change Display", 1);
|
||||
auto menuHandle = GetMenu((HWND)window);
|
||||
|
||||
GetWindowRect(GetDesktopWindow(), &rect);
|
||||
int width = rect.right - rect.left;
|
||||
int height = rect.bottom - rect.top;
|
||||
pb::window_size(&width, &height);
|
||||
fullscrn::init(width, height, options::Options.FullScreen, (HWND)window, menuHandle,
|
||||
changeDisplayFg);
|
||||
|
||||
--memory::critical_allocation;
|
||||
}
|
||||
|
||||
auto menuHandle = GetMenu(windowHandle);
|
||||
@ -186,9 +171,8 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
options::menu_check(Menu1_Full_Screen, 1);
|
||||
}
|
||||
|
||||
ShowWindow(hwnd_frame, nShowCmd);
|
||||
SDL_ShowWindow(window);
|
||||
fullscrn::set_screen_mode(options::Options.FullScreen);
|
||||
UpdateWindow(hwnd_frame);
|
||||
|
||||
if (splash)
|
||||
{
|
||||
@ -197,9 +181,9 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
}
|
||||
|
||||
pinball::adjust_priority(options::Options.PriorityAdj);
|
||||
const auto startTime = timeGetTime();
|
||||
const auto startTime = timeGetTimeAlt();
|
||||
MSG wndMessage{};
|
||||
while (timeGetTime() >= startTime && timeGetTime() - startTime < 0) // Don't wait for now, was 2000
|
||||
while (timeGetTimeAlt() >= startTime && timeGetTimeAlt() - startTime < 0) // Don't wait for now, was 2000
|
||||
PeekMessageA(&wndMessage, hwnd_frame, 0, 0, 1u);
|
||||
|
||||
if (strstr(lpCmdLine, "-demo"))
|
||||
@ -207,21 +191,27 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
else
|
||||
pb::replay_level(0);
|
||||
|
||||
DWORD someTimeCounter = 300u, prevTime = 0u;
|
||||
then = timeGetTime();
|
||||
DWORD updateCounter = 300u, frameCounter = 0, prevTime = 0u;
|
||||
then = timeGetTimeAlt();
|
||||
|
||||
double sdlTimerResMs = 1000.0 / static_cast<double>(SDL_GetPerformanceFrequency());
|
||||
auto frameStart = static_cast<double>(SDL_GetPerformanceCounter());
|
||||
while (true)
|
||||
{
|
||||
if (!someTimeCounter)
|
||||
if (!updateCounter)
|
||||
{
|
||||
someTimeCounter = 300;
|
||||
updateCounter = 300;
|
||||
if (DispFrameRate)
|
||||
{
|
||||
auto curTime = timeGetTime();
|
||||
auto curTime = timeGetTimeAlt();
|
||||
if (prevTime)
|
||||
{
|
||||
char buf[60];
|
||||
sprintf_s(buf, "Frames/sec = %02.02f", 300.0f / (static_cast<float>(curTime - prevTime) * 0.001f));
|
||||
SetWindowTextA(hwnd_frame, buf);
|
||||
auto elapsedSec = static_cast<float>(curTime - prevTime) * 0.001f;
|
||||
sprintf_s(buf, "Updates/sec = %02.02f Frames/sec = %02.02f ",
|
||||
300.0f / elapsedSec, frameCounter / elapsedSec);
|
||||
SDL_SetWindowTitle(window, buf);
|
||||
frameCounter = 0;
|
||||
|
||||
if (DispGRhistory)
|
||||
{
|
||||
@ -257,7 +247,6 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
}
|
||||
}
|
||||
|
||||
Sound::Idle();
|
||||
if (!ProcessWindowMessages() || bQuit)
|
||||
break;
|
||||
|
||||
@ -265,22 +254,18 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
{
|
||||
if (mouse_down)
|
||||
{
|
||||
now = timeGetTime();
|
||||
now = timeGetTimeAlt();
|
||||
if (now - then >= 2)
|
||||
{
|
||||
/*last_mouse_n is in client coordinates*/
|
||||
POINT Point;
|
||||
GetCursorPos(&Point);
|
||||
ScreenToClient(hwnd_frame, &Point);
|
||||
pb::ballset(last_mouse_x - Point.x, Point.y - last_mouse_y);
|
||||
Point = POINT{last_mouse_x, last_mouse_y};
|
||||
ClientToScreen(hwnd_frame, &Point);
|
||||
SetCursorPos(Point.x, Point.y);
|
||||
int x, y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
pb::ballset(last_mouse_x - x, y - last_mouse_y);
|
||||
SDL_WarpMouseInWindow(window, last_mouse_x, last_mouse_y);
|
||||
}
|
||||
}
|
||||
if (!single_step)
|
||||
{
|
||||
auto curTime = timeGetTime();
|
||||
auto curTime = timeGetTimeAlt();
|
||||
now = curTime;
|
||||
if (no_time_loss)
|
||||
{
|
||||
@ -302,10 +287,20 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
{
|
||||
fillChar = -7;
|
||||
}
|
||||
gdrv::fill_bitmap(&gfr_display, 1, 10, 299 - someTimeCounter, 0, fillChar);
|
||||
gdrv::fill_bitmap(&gfr_display, 1, 10, 299 - updateCounter, 0, fillChar);
|
||||
}
|
||||
--someTimeCounter;
|
||||
--updateCounter;
|
||||
then = now;
|
||||
|
||||
auto frameEnd = static_cast<double>(SDL_GetPerformanceCounter());
|
||||
auto elapsedMs = (frameEnd - frameStart) * sdlTimerResMs;
|
||||
if (elapsedMs >= TargetFrameTime)
|
||||
{
|
||||
// Keep track of remainder, limited to one frame time.
|
||||
frameStart = frameEnd - min(elapsedMs - TargetFrameTime, TargetFrameTime) / sdlTimerResMs;
|
||||
SDL_RenderPresent(renderer);
|
||||
frameCounter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -390,17 +385,17 @@ LRESULT CALLBACK winmain::message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LP
|
||||
++memory::critical_allocation;
|
||||
|
||||
auto prevCursor = SetCursor(LoadCursorA(nullptr, IDC_WAIT));
|
||||
gdrv::init(hinst, hWnd);
|
||||
gdrv::init(nullptr,0,0);
|
||||
|
||||
auto voiceCount = options::get_int(nullptr, "Voices", 8);
|
||||
if (!Sound::Init(hinst, voiceCount, nullptr))
|
||||
if (!Sound::Init(voiceCount))
|
||||
options::menu_set(Menu1_Sounds, 0);
|
||||
Sound::Activate();
|
||||
|
||||
if (!pinball::quickFlag && !midi::music_init(hWnd))
|
||||
options::menu_set(Menu1_Music, 0);
|
||||
|
||||
if (pb::init())
|
||||
if (pb::init(nullptr))
|
||||
_exit(0);
|
||||
SetCursor(prevCursor);
|
||||
auto changeDisplayFg = options::get_int(nullptr, "Change Display", 1);
|
||||
@ -725,33 +720,187 @@ LRESULT CALLBACK winmain::message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LP
|
||||
return DefWindowProcA(hWnd, Msg, wParam, lParam);
|
||||
}
|
||||
|
||||
int winmain::event_handler(const SDL_Event* event)
|
||||
{
|
||||
switch (event->type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
end_pause();
|
||||
bQuit = 1;
|
||||
PostQuitMessage(0);
|
||||
fullscrn::shutdown();
|
||||
return_value = 0;
|
||||
return 0;
|
||||
case SDL_KEYUP:
|
||||
pb::keyup(event->key.keysym.sym);
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
if (!event->key.repeat)
|
||||
pb::keydown(event->key.keysym.sym);
|
||||
switch (event->key.keysym.sym)
|
||||
{
|
||||
case SDLK_ESCAPE:
|
||||
if (options::Options.FullScreen)
|
||||
options::toggle(Menu1_Full_Screen);
|
||||
SDL_MinimizeWindow(MainWindow);
|
||||
break;
|
||||
case SDLK_F1:
|
||||
help_introduction(hinst, (HWND)MainWindow);
|
||||
break;
|
||||
case SDLK_F2:
|
||||
new_game();
|
||||
break;
|
||||
case SDLK_F3:
|
||||
pause();
|
||||
break;
|
||||
case SDLK_F4:
|
||||
options::toggle(Menu1_Full_Screen);
|
||||
break;
|
||||
case SDLK_F5:
|
||||
options::toggle(Menu1_Sounds);
|
||||
break;
|
||||
case SDLK_F6:
|
||||
options::toggle(Menu1_Music);
|
||||
break;
|
||||
case SDLK_F8:
|
||||
if (!single_step)
|
||||
pause();
|
||||
options::keyboard();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!pb::cheat_mode)
|
||||
break;
|
||||
|
||||
switch (event->key.keysym.sym)
|
||||
{
|
||||
case SDLK_h:
|
||||
DispGRhistory = 1;
|
||||
break;
|
||||
case SDLK_y:
|
||||
SDL_SetWindowTitle(MainWindow, "Pinball");
|
||||
DispFrameRate = DispFrameRate == 0;
|
||||
break;
|
||||
case SDLK_F1:
|
||||
pb::frame(10);
|
||||
break;
|
||||
case SDLK_F10:
|
||||
single_step = single_step == 0;
|
||||
if (single_step == 0)
|
||||
no_time_loss = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
switch (event->button.button)
|
||||
{
|
||||
case SDL_BUTTON_LEFT:
|
||||
if (pb::cheat_mode)
|
||||
{
|
||||
mouse_down = 1;
|
||||
last_mouse_x = event->button.x;
|
||||
last_mouse_y = event->button.y;
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
SDL_SetWindowGrab(MainWindow, SDL_TRUE);
|
||||
}
|
||||
else
|
||||
pb::keydown(options::Options.LeftFlipperKey);
|
||||
break;
|
||||
case SDL_BUTTON_RIGHT:
|
||||
if (!pb::cheat_mode)
|
||||
pb::keydown(options::Options.RightFlipperKey);
|
||||
break;
|
||||
case SDL_BUTTON_MIDDLE:
|
||||
pb::keydown(options::Options.PlungerKey);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
switch (event->button.button)
|
||||
{
|
||||
case SDL_BUTTON_LEFT:
|
||||
if (mouse_down)
|
||||
{
|
||||
mouse_down = 0;
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
SDL_SetWindowGrab(MainWindow, SDL_FALSE);
|
||||
}
|
||||
if (!pb::cheat_mode)
|
||||
pb::keyup(options::Options.LeftFlipperKey);
|
||||
break;
|
||||
case SDL_BUTTON_RIGHT:
|
||||
if (!pb::cheat_mode)
|
||||
pb::keyup(options::Options.RightFlipperKey);
|
||||
break;
|
||||
case SDL_BUTTON_MIDDLE:
|
||||
pb::keyup(options::Options.PlungerKey);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SDL_WINDOWEVENT:
|
||||
switch (event->window.event)
|
||||
{
|
||||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
case SDL_WINDOWEVENT_TAKE_FOCUS:
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
case SDL_WINDOWEVENT_SHOWN:
|
||||
activated = 1;
|
||||
Sound::Activate();
|
||||
if (options::Options.Music && !single_step)
|
||||
midi::play_pb_theme(0);
|
||||
no_time_loss = 1;
|
||||
pinball::adjust_priority(options::Options.PriorityAdj);
|
||||
has_focus = 1;
|
||||
gdrv::get_focus();
|
||||
fullscrn::force_redraw();
|
||||
pb::paint();
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
case SDL_WINDOWEVENT_HIDDEN:
|
||||
activated = 0;
|
||||
fullscrn::activate(0);
|
||||
options::menu_check(Menu1_Full_Screen, 0);
|
||||
options::Options.FullScreen = 0;
|
||||
SetThreadPriority(GetCurrentThread(), 0);
|
||||
Sound::Deactivate();
|
||||
midi::music_stop();
|
||||
has_focus = 0;
|
||||
gdrv::get_focus();
|
||||
pb::loose_focus();
|
||||
break;
|
||||
default: ;
|
||||
}
|
||||
break;
|
||||
default: ;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int winmain::ProcessWindowMessages()
|
||||
{
|
||||
MSG Msg{};
|
||||
|
||||
SDL_Event event;
|
||||
if (has_focus && !single_step)
|
||||
{
|
||||
while (PeekMessageA(&Msg, nullptr, 0, 0, 1u))
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
TranslateMessage(&Msg);
|
||||
DispatchMessageA(&Msg);
|
||||
if (Msg.message == 18)
|
||||
{
|
||||
return_value = static_cast<int>(Msg.wParam);
|
||||
if (!event_handler(&event))
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
GetMessageA(&Msg, hwnd_frame, 0, 0);
|
||||
TranslateMessage(&Msg);
|
||||
DispatchMessageA(&Msg);
|
||||
if (Msg.message == 18)
|
||||
{
|
||||
return_value = static_cast<int>(Msg.wParam);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
|
||||
SDL_WaitEvent(&event);
|
||||
return event_handler(&event);
|
||||
}
|
||||
|
||||
void winmain::memalloc_failure()
|
||||
@ -842,7 +991,7 @@ void winmain::help_introduction(HINSTANCE a1, HWND a2)
|
||||
options::get_string(pinball::get_rc_string(166, 0), "HelpFile", buf1, buf1, 500);
|
||||
lstrcpyA(buf2, buf1);
|
||||
memory::free(buf1);
|
||||
HtmlHelpA(GetDesktopWindow(), buf2, 0, 0);
|
||||
//HtmlHelpA(GetDesktopWindow(), buf2, 0, 0);
|
||||
memory::free(buf2);
|
||||
}
|
||||
else
|
||||
|
@ -13,6 +13,7 @@ public:
|
||||
|
||||
static int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd);
|
||||
static LRESULT CALLBACK message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
static int event_handler(const SDL_Event* event);
|
||||
static void memalloc_failure();
|
||||
static int ProcessWindowMessages();
|
||||
static int check_expiration_date();
|
||||
@ -31,6 +32,7 @@ private:
|
||||
static gdrv_bitmap8 gfr_display;
|
||||
static HCURSOR mouse_hsave;
|
||||
static bool restart;
|
||||
static SDL_Window* MainWindow;
|
||||
|
||||
static HDC _BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint);
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user