From 9acd3dbc9b3caac072dfc970ea8722a2214449d7 Mon Sep 17 00:00:00 2001 From: Muzychenko Andrey <33288308+k4zmu2a@users.noreply.github.com> Date: Wed, 29 Dec 2021 09:46:09 +0300 Subject: [PATCH] Bumped version to 2.0.1. Added Flathub link. --- README.md | 2 ++ SpaceCadetPinball/winmain.cpp | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 81e61b8..ef6d217 100644 --- a/README.md +++ b/README.md @@ -67,6 +67,8 @@ To cross-compile for Windows, install a 64-bit version of mingw and its `SDL2` a Some distributions provide a package in their repository. You can use those for easier dependency management and updates. +This project is available as Flatpak on [Flathub](https://flathub.org/apps/details/com.github.k4zmu2a.spacecadetpinball). + ### On macOS * **Homebrew**: Install the `SDL2`, `SDL2_mixer` homebrew packages. diff --git a/SpaceCadetPinball/winmain.cpp b/SpaceCadetPinball/winmain.cpp index c728af9..8e42d32 100644 --- a/SpaceCadetPinball/winmain.cpp +++ b/SpaceCadetPinball/winmain.cpp @@ -898,7 +898,7 @@ void winmain::a_dialog() ImGui::Separator(); ImGui::TextUnformatted("Decompiled -> Ported to SDL"); - ImGui::TextUnformatted("Version 2.0"); + ImGui::TextUnformatted("Version 2.0.1"); if (ImGui::SmallButton("Project home: https://github.com/k4zmu2a/SpaceCadetPinball")) { #if SDL_VERSION_ATLEAST(2, 0, 14)