Fixed lower case .dat file loading.

Ref #164.
This commit is contained in:
Muzychenko Andrey 2022-11-22 16:31:38 +03:00
parent f561cadf63
commit 3be26282b3

View File

@ -145,14 +145,13 @@ void pb::SelectDatFile(const std::vector<const char*>& dataSearchPaths)
} }
for (auto path : dataSearchPaths) for (auto path : dataSearchPaths)
{ {
if (!DatFileName.empty() || !path) if (!path)
continue; continue;
BasePath = path; BasePath = path;
for (const auto& datFileName : datFileNames) for (const auto& datFileName : datFileNames)
{ {
auto fileName = datFileName; auto fileName = datFileName;
auto found = false;
for (int i = 0; i < 2; i++) for (int i = 0; i < 2; i++)
{ {
if (i == 1) if (i == 1)
@ -164,19 +163,15 @@ void pb::SelectDatFile(const std::vector<const char*>& dataSearchPaths)
if (datFile) if (datFile)
{ {
fclose(datFile); fclose(datFile);
DatFileName = datFileName; DatFileName = fileName;
if (datFileName == "CADET.DAT") if (datFileName == "CADET.DAT")
FullTiltMode = true; FullTiltMode = true;
if (datFileName == "DEMO.DAT") if (datFileName == "DEMO.DAT")
FullTiltDemoMode = FullTiltMode = true; FullTiltDemoMode = FullTiltMode = true;
printf("Loading game from: %s\n", datFilePath.c_str()); printf("Loading game from: %s\n", datFilePath.c_str());
found = true; return;
break;
} }
} }
if (found)
break;
} }
} }
} }