mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
parent
2162cac977
commit
3109a8ea75
@ -145,7 +145,7 @@ void high_score::RenderHighScoreDialog()
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}
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}
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}
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}
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bool unused_open = true;
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bool unused_open = true, textBoxSubmit = false;
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if (ImGui::BeginPopupModal(pb::get_rc_string(Msg::HIGHSCORES_Caption), &unused_open, ImGuiWindowFlags_AlwaysAutoResize))
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if (ImGui::BeginPopupModal(pb::get_rc_string(Msg::HIGHSCORES_Caption), &unused_open, ImGuiWindowFlags_AlwaysAutoResize))
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{
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{
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if (ImGui::BeginTable("table1", 3, ImGuiTableFlags_Borders))
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if (ImGui::BeginTable("table1", 3, ImGuiTableFlags_Borders))
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@ -171,7 +171,19 @@ void high_score::RenderHighScoreDialog()
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offset = -1;
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offset = -1;
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score = DlgData.Entry.Score;
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score = DlgData.Entry.Score;
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ImGui::PushItemWidth(200);
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ImGui::PushItemWidth(200);
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ImGui::InputText("", DlgData.Entry.Name, IM_ARRAYSIZE(DlgData.Entry.Name));
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static bool doubleFocus = false;
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if (ImGui::IsWindowAppearing() || doubleFocus)
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{
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// Hack - set focus only works on the second time.
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ImGui::SetKeyboardFocusHere(0);
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doubleFocus ^= true;
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}
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if (ImGui::InputText("", DlgData.Entry.Name, IM_ARRAYSIZE(DlgData.Entry.Name),
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ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll))
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{
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textBoxSubmit = true;
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}
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}
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}
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else
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else
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{
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{
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@ -185,7 +197,7 @@ void high_score::RenderHighScoreDialog()
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ImGui::EndTable();
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ImGui::EndTable();
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}
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}
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if (ImGui::Button(pb::get_rc_string(Msg::HIGHSCORES_Ok)))
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if (ImGui::Button(pb::get_rc_string(Msg::HIGHSCORES_Ok)) || textBoxSubmit)
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{
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{
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if (dlg_enter_name)
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if (dlg_enter_name)
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{
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{
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@ -562,7 +562,7 @@ void pb::end_game()
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if (position >= 0)
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if (position >= 0)
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{
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{
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high_score_struct entry{ {0}, scores[i] };
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high_score_struct entry{ {0}, scores[i] };
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const char* playerName = "Player";
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const char* playerName;
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switch(scoreIndex[i])
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switch(scoreIndex[i])
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{
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{
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