diff --git a/SpaceCadetPinball.sln b/SpaceCadetPinball.sln
new file mode 100644
index 0000000..8586b4b
--- /dev/null
+++ b/SpaceCadetPinball.sln
@@ -0,0 +1,31 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.28307.705
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpaceCadetPinball", "SpaceCadetPinball\SpaceCadetPinball.vcxproj", "{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.ActiveCfg = Debug|x64
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.Build.0 = Debug|x64
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x86.ActiveCfg = Debug|Win32
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x86.Build.0 = Debug|Win32
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.ActiveCfg = Release|x64
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.Build.0 = Release|x64
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.ActiveCfg = Release|Win32
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {4B620E0B-FD42-4AEC-BC4A-261C1669A1B5}
+ EndGlobalSection
+EndGlobal
diff --git a/SpaceCadetPinball/NatvisFile.natvis b/SpaceCadetPinball/NatvisFile.natvis
new file mode 100644
index 0000000..cedec29
--- /dev/null
+++ b/SpaceCadetPinball/NatvisFile.natvis
@@ -0,0 +1,26 @@
+
+
+
+ {{ size={ListPtr->Count} }}
+
+ - ListPtr->Count
+ - ListPtr->Size
+
+ ListPtr->Size
+ ListPtr->Array
+
+
+
+
+
+ {{ size={Count} }}
+
+ - Count
+ - Size
+
+ Size
+ Array
+
+
+
+
\ No newline at end of file
diff --git a/SpaceCadetPinball/SpaceCadetPinball.cpp b/SpaceCadetPinball/SpaceCadetPinball.cpp
new file mode 100644
index 0000000..0a35790
--- /dev/null
+++ b/SpaceCadetPinball/SpaceCadetPinball.cpp
@@ -0,0 +1,29 @@
+// SpaceCadetPinball.cpp : This file contains the 'main' function. Program execution begins and ends there.
+//
+
+#include "pch.h"
+#include
+#include "objlist_class.h"
+
+int main()
+{
+ std::cout << "Hello World!\n";
+
+ objlist_class d = objlist_class(2, 4);
+ for(int i=0;i<100;i++)
+ {
+ d.Add((void*)i);
+ }
+ d.Delete(3);
+}
+
+// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
+// Debug program: F5 or Debug > Start Debugging menu
+
+// Tips for Getting Started:
+// 1. Use the Solution Explorer window to add/manage files
+// 2. Use the Team Explorer window to connect to source control
+// 3. Use the Output window to see build output and other messages
+// 4. Use the Error List window to view errors
+// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
+// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
diff --git a/SpaceCadetPinball/SpaceCadetPinball.vcxproj b/SpaceCadetPinball/SpaceCadetPinball.vcxproj
new file mode 100644
index 0000000..dd130e9
--- /dev/null
+++ b/SpaceCadetPinball/SpaceCadetPinball.vcxproj
@@ -0,0 +1,173 @@
+
+
+
+
+ Debug
+ Win32
+
+
+ Release
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release
+ x64
+
+
+
+ 15.0
+ {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}
+ Win32Proj
+ SpaceCadetPinball
+ 10.0.17763.0
+
+
+
+ Application
+ true
+ v141
+ Unicode
+
+
+ Application
+ false
+ v141
+ true
+ Unicode
+
+
+ Application
+ true
+ v141
+ Unicode
+
+
+ Application
+ false
+ v141
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+
+
+ true
+
+
+ false
+
+
+ false
+
+
+
+ Use
+ Level3
+ Disabled
+ true
+ WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+ pch.h
+
+
+ Console
+ true
+
+
+
+
+ Use
+ Level3
+ Disabled
+ true
+ _DEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+ pch.h
+
+
+ Console
+ true
+
+
+
+
+ Use
+ Level3
+ MaxSpeed
+ true
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+ pch.h
+
+
+ Console
+ true
+ true
+ true
+
+
+
+
+ Use
+ Level3
+ MaxSpeed
+ true
+ true
+ true
+ NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+ pch.h
+
+
+ Console
+ true
+ true
+ true
+
+
+
+
+
+
+
+
+
+ Create
+ Create
+ Create
+ Create
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/SpaceCadetPinball/SpaceCadetPinball.vcxproj.filters b/SpaceCadetPinball/SpaceCadetPinball.vcxproj.filters
new file mode 100644
index 0000000..ddfdd7b
--- /dev/null
+++ b/SpaceCadetPinball/SpaceCadetPinball.vcxproj.filters
@@ -0,0 +1,39 @@
+
+
+
+
+ {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
+ cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx
+
+
+ {93995380-89BD-4b04-88EB-625FBE52EBFB}
+ h;hh;hpp;hxx;hm;inl;inc;ipp;xsd
+
+
+ {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
+ rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
+
+
+
+
+ Header Files
+
+
+ Header Files
+
+
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+
+
+
+
\ No newline at end of file
diff --git a/SpaceCadetPinball/objlist_class.cpp b/SpaceCadetPinball/objlist_class.cpp
new file mode 100644
index 0000000..fb9e3de
--- /dev/null
+++ b/SpaceCadetPinball/objlist_class.cpp
@@ -0,0 +1,86 @@
+#include "pch.h""
+#include "objlist_class.h"
+#include
+// v1 from Ida
+
+objlist_class::objlist_class(int SizeInt, int growSize)
+{
+ ListPtr = objlist_new(SizeInt);
+ GrowSize = growSize;
+}
+
+objlist_class::~objlist_class()
+{
+ if (ListPtr)
+ free(ListPtr);
+}
+
+void objlist_class::Add(void* value)
+{
+ if (this->ListPtr->Count == this->ListPtr->Size)
+ Grow();
+ objlist_add_object(ListPtr, (int)value);
+}
+
+void objlist_class::Grow()
+{
+ this->ListPtr = objlist_grow(this->ListPtr, this->GrowSize);
+}
+
+int objlist_class::Delete(int value)
+{
+ return objlist_delete_object(ListPtr, value);
+}
+
+
+objlist_struct1* objlist_class::objlist_new(int sizeInt)
+{
+ objlist_struct1* result = (objlist_struct1 *)malloc(4 * sizeInt + 12);
+ if (!result)
+ return result;
+ result->Count = 0;
+ result->Size = sizeInt;
+ return result;
+}
+
+int objlist_class::objlist_add_object(objlist_struct1* ptrToStruct, int value)
+{
+ int addIndex = ptrToStruct->Count;
+ if (addIndex >= ptrToStruct->Size)
+ return 0;
+ ptrToStruct->Array[addIndex] = value;
+ return ++ptrToStruct->Count;
+}
+
+objlist_struct1* objlist_class::objlist_grow(objlist_struct1* ptrToStruct, int growSize)
+{
+ objlist_struct1* resultPtr = ptrToStruct;
+ if (!ptrToStruct)
+ return resultPtr;
+ int newSizeInt = growSize + ptrToStruct->Count;
+ if (newSizeInt <= ptrToStruct->Size)
+ return resultPtr;
+ objlist_struct1* resultPtr2 = (objlist_struct1 *)realloc(ptrToStruct, 4 * newSizeInt + 12);
+ if (!resultPtr2)
+ return resultPtr;
+ resultPtr = resultPtr2;
+ resultPtr2->Size = growSize + resultPtr2->Count;
+ return resultPtr;
+}
+
+int objlist_class::objlist_delete_object(objlist_struct1* ptrToStruct, int value)
+{
+ int count = ptrToStruct->Count;
+ int index = count - 1;
+ if (count - 1 < 0)
+ return 0;
+ for (int* i = &ptrToStruct->Array[index]; *i != value; --i)
+ {
+ if (--index < 0)
+ return 0;
+ }
+ //ptrToStruct->Array[index] = *(&ptrToStruct->Count + count);
+ ptrToStruct->Array[index] = ptrToStruct->Array[count - 1];
+ --ptrToStruct->Count;
+ return 1;
+}
diff --git a/SpaceCadetPinball/objlist_class.h b/SpaceCadetPinball/objlist_class.h
new file mode 100644
index 0000000..8c364c7
--- /dev/null
+++ b/SpaceCadetPinball/objlist_class.h
@@ -0,0 +1,27 @@
+#pragma once
+
+struct __declspec(align(4)) objlist_struct1
+{
+ int Size;
+ int Count;
+ int Array[];
+};
+
+
+class objlist_class
+{
+public:
+ objlist_class(int SizeInt, int growSize);
+ ~objlist_class();
+ void Add(void* value);
+ void Grow();
+ int Delete(int value);
+
+private:
+ objlist_struct1* ListPtr;
+ int GrowSize;
+ objlist_struct1* objlist_new(int sizeInt);
+ int objlist_add_object(objlist_struct1 *ptrToStruct, int value);
+ objlist_struct1* objlist_grow(objlist_struct1 *ptrToStruct, int growSize);
+ int objlist_delete_object(objlist_struct1 *ptrToStruct, int value);
+};
\ No newline at end of file
diff --git a/SpaceCadetPinball/pch.cpp b/SpaceCadetPinball/pch.cpp
new file mode 100644
index 0000000..3a3d12b
--- /dev/null
+++ b/SpaceCadetPinball/pch.cpp
@@ -0,0 +1,5 @@
+// pch.cpp: source file corresponding to pre-compiled header; necessary for compilation to succeed
+
+#include "pch.h"
+
+// In general, ignore this file, but keep it around if you are using pre-compiled headers.
diff --git a/SpaceCadetPinball/pch.h b/SpaceCadetPinball/pch.h
new file mode 100644
index 0000000..b04e71e
--- /dev/null
+++ b/SpaceCadetPinball/pch.h
@@ -0,0 +1,14 @@
+// Tips for Getting Started:
+// 1. Use the Solution Explorer window to add/manage files
+// 2. Use the Team Explorer window to connect to source control
+// 3. Use the Output window to see build output and other messages
+// 4. Use the Error List window to view errors
+// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
+// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
+
+#ifndef PCH_H
+#define PCH_H
+
+// TODO: add headers that you want to pre-compile here
+
+#endif //PCH_H