mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
Moved SDL mixer initialization out of partial restart loop.
This might help with issue #167.
This commit is contained in:
parent
8e43d06e84
commit
2162cac977
@ -7,44 +7,44 @@ int Sound::num_channels;
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bool Sound::enabled_flag = false;
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std::vector<ChannelInfo> Sound::Channels{};
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int Sound::Volume = MIX_MAX_VOLUME;
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bool Sound::MixOpen = false;
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bool Sound::Init(int channels, bool enableFlag, int volume)
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void Sound::Init(bool mixOpen, int channels, bool enableFlag, int volume)
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{
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MixOpen = mixOpen;
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Volume = volume;
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Mix_Init(MIX_INIT_MID_Proxy);
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auto result = Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024);
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SetChannels(channels);
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Enable(enableFlag);
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return !result;
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}
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void Sound::Enable(bool enableFlag)
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{
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enabled_flag = enableFlag;
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if (!enableFlag)
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if (MixOpen && !enableFlag)
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Mix_HaltChannel(-1);
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}
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void Sound::Activate()
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{
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Mix_Resume(-1);
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if (MixOpen)
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Mix_Resume(-1);
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}
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void Sound::Deactivate()
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{
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Mix_Pause(-1);
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if (MixOpen)
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Mix_Pause(-1);
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}
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void Sound::Close()
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{
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Enable(false);
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Channels.clear();
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Mix_CloseAudio();
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Mix_Quit();
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}
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void Sound::PlaySound(Mix_Chunk* wavePtr, int time, TPinballComponent* soundSource, const char* info)
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{
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if (wavePtr && enabled_flag)
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if (MixOpen && wavePtr && enabled_flag)
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{
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if (Mix_Playing(-1) == num_channels)
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{
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@ -117,6 +117,9 @@ void Sound::PlaySound(Mix_Chunk* wavePtr, int time, TPinballComponent* soundSour
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Mix_Chunk* Sound::LoadWaveFile(const std::string& lpName)
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{
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if (!MixOpen)
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return nullptr;
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auto wavFile = fopenu(lpName.c_str(), "r");
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if (!wavFile)
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return nullptr;
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@ -127,7 +130,7 @@ Mix_Chunk* Sound::LoadWaveFile(const std::string& lpName)
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void Sound::FreeSound(Mix_Chunk* wave)
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{
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if (wave)
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if (MixOpen && wave)
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Mix_FreeChunk(wave);
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}
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@ -138,12 +141,14 @@ void Sound::SetChannels(int channels)
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num_channels = channels;
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Channels.resize(num_channels);
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Mix_AllocateChannels(num_channels);
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if (MixOpen)
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Mix_AllocateChannels(num_channels);
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SetVolume(Volume);
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}
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void Sound::SetVolume(int volume)
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{
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Volume = volume;
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Mix_Volume(-1, volume);
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if (MixOpen)
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Mix_Volume(-1, volume);
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}
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@ -13,7 +13,7 @@ class Sound
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public:
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static std::vector<ChannelInfo> Channels;
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static bool Init(int channels, bool enableFlag, int volume);
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static void Init(bool mixOpen, int channels, bool enableFlag, int volume);
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static void Enable(bool enableFlag);
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static void Activate();
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static void Deactivate();
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@ -27,4 +27,5 @@ private:
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static int num_channels;
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static bool enabled_flag;
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static int Volume;
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static bool MixOpen;
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};
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@ -5,7 +5,11 @@ int main(int argc, char* argv[])
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{
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std::string cmdLine;
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for (int i = 1; i < argc; i++)
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{
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if (i > 1)
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cmdLine += " ";
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cmdLine += argv[i];
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}
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return winmain::WinMain(cmdLine.c_str());
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}
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@ -9,7 +9,7 @@ std::vector<Mix_Music*> midi::LoadedTracks{};
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Mix_Music* midi::track1, * midi::track2, * midi::track3;
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MidiTracks midi::active_track, midi::NextTrack;
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int midi::Volume = MIX_MAX_VOLUME;
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bool midi::IsPlaying = false;
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bool midi::IsPlaying = false, midi::MixOpen = false;
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constexpr uint32_t FOURCC(uint8_t a, uint8_t b, uint8_t c, uint8_t d)
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{
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@ -55,13 +55,15 @@ void midi::StopPlayback()
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{
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if (active_track != MidiTracks::None)
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{
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Mix_HaltMusic();
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if (MixOpen)
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Mix_HaltMusic();
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active_track = MidiTracks::None;
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}
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}
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int midi::music_init(int volume)
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int midi::music_init(bool mixOpen, int volume)
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{
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MixOpen = mixOpen;
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SetVolume(volume);
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active_track = MidiTracks::None;
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NextTrack = MidiTracks::None;
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@ -102,11 +104,15 @@ void midi::music_shutdown()
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void midi::SetVolume(int volume)
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{
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Volume = volume;
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Mix_VolumeMusic(volume);
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if (MixOpen)
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Mix_VolumeMusic(volume);
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}
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Mix_Music* midi::load_track(std::string fileName)
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{
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if (!MixOpen || pb::quickFlag)
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return nullptr;
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if (pb::FullTiltMode)
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{
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// FT sounds are in SOUND subfolder
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@ -184,7 +190,7 @@ bool midi::play_track(MidiTracks track, bool replay)
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return false;
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}
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if (Mix_PlayMusic(midi, -1))
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if (MixOpen && Mix_PlayMusic(midi, -1))
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{
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active_track = MidiTracks::None;
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return false;
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@ -94,7 +94,7 @@ enum class MidiTracks
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class midi
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{
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public:
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static int music_init(int volume);
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static int music_init(bool mixOpen, int volume);
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static void music_shutdown();
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static void music_play();
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static void music_stop();
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@ -106,7 +106,7 @@ private:
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static Mix_Music* track1, * track2, * track3;
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static MidiTracks active_track, NextTrack;
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static int Volume;
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static bool IsPlaying;
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static bool IsPlaying, MixOpen;
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static void StopPlayback();
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static Mix_Music* load_track(std::string fileName);
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@ -52,6 +52,7 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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std::set_new_handler(memalloc_failure);
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printf("Game version: %s\n", Version);
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printf("Command line: %s\n", lpCmdLine);
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printf("Compiled with: SDL %d.%d.%d;", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
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printf(" SDL_mixer %d.%d.%d;", SDL_MIXER_MAJOR_VERSION, SDL_MIXER_MINOR_VERSION, SDL_MIXER_PATCHLEVEL);
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printf(" ImGui %s\n", IMGUI_VERSION);
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@ -107,6 +108,25 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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auto prefPath = SDL_GetPrefPath("", "SpaceCadetPinball");
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auto basePath = SDL_GetBasePath();
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// SDL mixer init
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bool mixOpened = false, noAudio = strstr(lpCmdLine, "-noaudio") != nullptr;
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if (!noAudio)
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{
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if ((Mix_Init(MIX_INIT_MID_Proxy) & MIX_INIT_MID_Proxy) == 0)
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{
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printf("Could not initialize SDL MIDI, music might not work.\nSDL Error: %s\n", SDL_GetError());
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SDL_ClearError();
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}
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if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024) != 0)
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{
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printf("Could not open audio device, continuing without audio.\nSDL Error: %s\n", SDL_GetError());
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SDL_ClearError();
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}
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else
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mixOpened = true;
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}
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do
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{
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restart = false;
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@ -171,10 +191,11 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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// Second step: run updates that depend on .DAT file selection
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options::InitSecondary();
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if (!Sound::Init(Options.SoundChannels, Options.Sounds, Options.SoundVolume))
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Sound::Init(mixOpened, Options.SoundChannels, Options.Sounds, Options.SoundVolume);
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if (!mixOpened)
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Options.Sounds = false;
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if (!pb::quickFlag && !midi::music_init(Options.MusicVolume))
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if (!midi::music_init(mixOpened, Options.MusicVolume))
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Options.Music = false;
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if (pb::init())
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@ -219,8 +240,8 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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options::uninit();
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midi::music_shutdown();
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pb::uninit();
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Sound::Close();
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pb::uninit();
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ImGuiSDL::Deinitialize();
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ImGui_ImplSDL2_Shutdown();
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@ -228,6 +249,13 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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}
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while (restart);
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if (!noAudio)
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{
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if (mixOpened)
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Mix_CloseAudio();
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Mix_Quit();
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}
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SDL_free(basePath);
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SDL_free(prefPath);
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delete gfr_display;
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