mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
Added event wait timeout when idle.
Added show menu button to prevent lockout; this somewhat ruins no menu aesthetic. Cleaned up 3DPB vs. FT methods in midi.
This commit is contained in:
parent
ba5a0f3044
commit
03deda2f9d
@ -5,7 +5,10 @@
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#include "pb.h"
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#include "pinball.h"
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Mix_Music* midi::currentMidi;
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objlist_class<Mix_Music>* midi::LoadedTracks;
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Mix_Music *midi::track1, *midi::track2, *midi::track3, *midi::active_track, *midi::NextTrack;
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bool midi::SetNextTrackFlag;
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constexpr uint32_t FOURCC(uint8_t a, uint8_t b, uint8_t c, uint8_t d)
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{
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@ -27,160 +30,127 @@ int ToVariableLen(uint32_t value, uint32_t& dst)
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return count;
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}
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int midi::play_pb_theme(int flag)
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int midi::play_pb_theme()
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{
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if (pb::FullTiltMode)
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{
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return play_ft(track1);
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}
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int result = 0;
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music_stop();
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if (currentMidi)
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result = Mix_PlayMusic(currentMidi, -1);
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return result;
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// Todo: add support for tracks 2 and 3
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return play_track(track1);
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}
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int midi::music_stop()
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{
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if (pb::FullTiltMode)
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if (active_track)
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{
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return stop_ft();
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active_track = nullptr;
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Mix_HaltMusic();
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}
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return Mix_HaltMusic();
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return true;
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}
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int midi::music_init()
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{
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if (pb::FullTiltMode)
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{
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return music_init_ft();
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}
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// File name is in lower case, while game data is in upper case.
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std::string fileName = pinball::get_rc_string(156, 0);
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std::transform(fileName.begin(), fileName.end(), fileName.begin(), [](unsigned char c) { return std::toupper(c); });
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auto midiPath = pinball::make_path_name(fileName);
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currentMidi = Mix_LoadMUS(midiPath.c_str());
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return currentMidi != nullptr;
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}
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void midi::music_shutdown()
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{
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if (pb::FullTiltMode)
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{
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music_shutdown_ft();
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return;
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}
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Mix_FreeMusic(currentMidi);
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}
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objlist_class<Mix_Music>* midi::TrackList;
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Mix_Music *midi::track1, *midi::track2, *midi::track3, *midi::active_track, *midi::active_track2;
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int midi::some_flag1;
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int midi::music_init_ft()
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{
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active_track = nullptr;
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TrackList = new objlist_class<Mix_Music>(0, 1);
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LoadedTracks = new objlist_class<Mix_Music>(0, 1);
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if (pb::FullTiltMode)
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{
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track1 = load_track("TABA1.MDS", true);
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track2 = load_track("TABA2.MDS", true);
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track3 = load_track("TABA3.MDS", true);
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}
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else
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{
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// 3DPB has only one music track. PINBALL2.MID is a bitmap font, in the same format as PB_MSGFT.bin
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track1 = load_track("PINBALL.MID", false);
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}
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track1 = load_track("taba1");
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track2 = load_track("taba2");
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track3 = load_track("taba3");
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if (!track2)
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track2 = track1;
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if (!track3)
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track3 = track1;
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return 1;
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return track1 != nullptr;
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}
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void midi::music_shutdown_ft()
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void midi::music_shutdown()
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{
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if (active_track)
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Mix_HaltMusic();
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while (TrackList->GetCount())
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while (LoadedTracks->GetCount())
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{
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auto midi = TrackList->Get(0);
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auto midi = LoadedTracks->Get(0);
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Mix_FreeMusic(midi);
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TrackList->Delete(midi);
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LoadedTracks->Delete(midi);
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}
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active_track = nullptr;
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delete TrackList;
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delete LoadedTracks;
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}
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Mix_Music* midi::load_track(std::string fileName)
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Mix_Music* midi::load_track(std::string fileName, bool isMds)
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{
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Mix_Music* audio;
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auto origFile = fileName;
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// File name is in lower case, while game data is in upper case.
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std::transform(fileName.begin(), fileName.end(), fileName.begin(), [](unsigned char c) { return std::toupper(c); });
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if (pb::FullTiltMode)
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{
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// FT sounds are in SOUND subfolder
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fileName.insert(0, 1, PathSeparator);
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fileName.insert(0, "SOUND");
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}
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fileName += ".MDS";
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auto filePath = pinball::make_path_name(fileName);
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auto midi = MdsToMidi(filePath);
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if (!midi)
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return nullptr;
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// Dump converted MIDI file
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/*origFile += ".midi";
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FILE* fileHandle = fopen(origFile.c_str(), "wb");
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fwrite(midi->data(), 1, midi->size(), fileHandle);
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fclose(fileHandle);*/
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auto rw = SDL_RWFromMem(midi->data(), static_cast<int>(midi->size()));
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auto audio = Mix_LoadMUS_RW(rw, 1); // This call seems to leak memory no matter what.
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delete midi;
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if (!audio)
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return nullptr;
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TrackList->Add(audio);
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return audio;
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}
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int midi::play_ft(Mix_Music* midi)
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{
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int result;
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stop_ft();
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if (!midi)
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return 0;
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if (some_flag1)
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if (isMds)
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{
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active_track2 = midi;
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return 0;
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}
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if (Mix_PlayMusic(midi, -1))
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{
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active_track = nullptr;
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result = 0;
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auto midi = MdsToMidi(filePath);
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if (!midi)
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return nullptr;
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// Dump converted MIDI file
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/*origFile += ".midi";
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FILE* fileHandle = fopen(origFile.c_str(), "wb");
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fwrite(midi->data(), 1, midi->size(), fileHandle);
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fclose(fileHandle);*/
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auto rw = SDL_RWFromMem(midi->data(), static_cast<int>(midi->size()));
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audio = Mix_LoadMUS_RW(rw, 1); // This call seems to leak memory no matter what.
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delete midi;
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}
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else
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{
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active_track = midi;
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result = 1;
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audio = Mix_LoadMUS(filePath.c_str());
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}
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return result;
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if (!audio)
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return nullptr;
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LoadedTracks->Add(audio);
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return audio;
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}
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int midi::stop_ft()
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bool midi::play_track(Mix_Music* midi)
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{
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int returnCode = 0;
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if (active_track)
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returnCode = Mix_HaltMusic();
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active_track = nullptr;
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return returnCode;
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music_stop();
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if (!midi)
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return false;
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if (SetNextTrackFlag)
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{
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NextTrack = midi;
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SetNextTrackFlag = false;
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return true;
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}
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if (Mix_PlayMusic(midi, -1))
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{
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active_track = nullptr;
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return false;
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}
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active_track = midi;
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return true;
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}
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/// <summary>
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/// SDL_mixed does not support MIDS. To support FT music, a conversion to MIDI is required.
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/// </summary>
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@ -194,9 +164,9 @@ std::vector<uint8_t>* midi::MdsToMidi(std::string file)
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fseek(fileHandle, 0, SEEK_END);
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auto fileSize = static_cast<uint32_t>(ftell(fileHandle));
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auto filePtr = reinterpret_cast<riff_header*>(memory::allocate(fileSize));
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auto fileBuf = reinterpret_cast<riff_header*>(new uint8_t [fileSize]);
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fseek(fileHandle, 0, SEEK_SET);
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fread(filePtr, 1, fileSize, fileHandle);
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fread(fileBuf, 1, fileSize, fileHandle);
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fclose(fileHandle);
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int returnCode = 0;
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@ -208,14 +178,14 @@ std::vector<uint8_t>* midi::MdsToMidi(std::string file)
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returnCode = 3;
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break;
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}
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if (filePtr->Riff != FOURCC('R', 'I', 'F', 'F') ||
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filePtr->Mids != FOURCC('M', 'I', 'D', 'S') ||
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filePtr->Fmt != FOURCC('f', 'm', 't', ' '))
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if (fileBuf->Riff != FOURCC('R', 'I', 'F', 'F') ||
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fileBuf->Mids != FOURCC('M', 'I', 'D', 'S') ||
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fileBuf->Fmt != FOURCC('f', 'm', 't', ' '))
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{
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returnCode = 3;
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break;
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}
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if (filePtr->FileSize > fileSize - 8)
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if (fileBuf->FileSize > fileSize - 8)
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{
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returnCode = 3;
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break;
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@ -225,14 +195,14 @@ std::vector<uint8_t>* midi::MdsToMidi(std::string file)
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returnCode = 3;
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break;
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}
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if (filePtr->FmtSize < 12 || filePtr->FmtSize > fileSize - 12)
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if (fileBuf->FmtSize < 12 || fileBuf->FmtSize > fileSize - 12)
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{
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returnCode = 3;
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break;
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}
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auto streamIdUsed = filePtr->dwFlags == 0;
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auto dataChunk = reinterpret_cast<riff_data*>(reinterpret_cast<char*>(&filePtr->dwTimeFormat) + filePtr->
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auto streamIdUsed = fileBuf->dwFlags == 0;
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auto dataChunk = reinterpret_cast<riff_data*>(reinterpret_cast<char*>(&fileBuf->dwTimeFormat) + fileBuf->
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FmtSize);
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if (dataChunk->Data != FOURCC('d', 'a', 't', 'a'))
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{
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@ -274,7 +244,7 @@ std::vector<uint8_t>* midi::MdsToMidi(std::string file)
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// MThd chunk
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std::vector<uint8_t>& midiBytes = *new std::vector<uint8_t>();
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midiOut = &midiBytes;
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midi_header header(SwapByteOrderShort(static_cast<uint16_t>(filePtr->dwTimeFormat)));
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midi_header header(SwapByteOrderShort(static_cast<uint16_t>(fileBuf->dwTimeFormat)));
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auto headerData = reinterpret_cast<const uint8_t*>(&header);
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midiBytes.insert(midiBytes.end(), headerData, headerData + sizeof header);
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@ -339,8 +309,7 @@ std::vector<uint8_t>* midi::MdsToMidi(std::string file)
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}
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while (false);
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if (filePtr)
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memory::free(filePtr);
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delete[] fileBuf;
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if (returnCode && midiOut)
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delete midiOut;
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return midiOut;
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@ -57,7 +57,7 @@ struct midi_header
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{
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}
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const char MThd[4]{ 'M','T','h','d' };
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const char MThd[4]{'M', 'T', 'h', 'd'};
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const uint32_t chunklen = SwapByteOrderInt(6);
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const int16_t format = SwapByteOrderShort(0);
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const uint16_t ntracks = SwapByteOrderShort(1);
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@ -71,7 +71,7 @@ struct midi_track
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{
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}
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const char MTrk[4]{ 'M','T','r','k' };
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const char MTrk[4]{'M', 'T', 'r', 'k'};
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uint32_t chunklen;
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};
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@ -87,20 +87,15 @@ static_assert(sizeof(midi_track) == 8, "Wrong size of midi_track");
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class midi
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{
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public:
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static int play_pb_theme(int flag);
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static int play_pb_theme();
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static int music_stop();
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static int music_init();
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static void music_shutdown();
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private:
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static Mix_Music* currentMidi;
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static objlist_class<Mix_Music>* TrackList;
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static Mix_Music *track1, *track2, *track3, *active_track, *active_track2;
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static int some_flag1;
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static int music_init_ft();
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static void music_shutdown_ft();
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static Mix_Music* load_track(std::string fileName);
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static int play_ft(Mix_Music* midi);
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static int stop_ft();
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static objlist_class<Mix_Music>* LoadedTracks;
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static Mix_Music *track1, *track2, *track3, *active_track, *NextTrack;
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static bool SetNextTrackFlag;
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static Mix_Music* load_track(std::string fileName, bool isMds);
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static bool play_track(Mix_Music* midi);
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static std::vector<uint8_t>* MdsToMidi(std::string file);
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};
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@ -188,7 +188,7 @@ void options::toggle(Menu1 uIDCheckItem)
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if (!newValue)
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midi::music_stop();
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else
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midi::play_pb_theme(0);
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midi::play_pb_theme();
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return;
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case Menu1::Show_Menu:
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Options.ShowMenu = Options.ShowMenu == 0;
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@ -202,7 +202,7 @@ void pb::replay_level(int demoMode)
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demo_mode = demoMode;
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mode_change(1);
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if (options::Options.Music)
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midi::play_pb_theme(0);
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midi::play_pb_theme();
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MainTable->Message(1014, static_cast<float>(options::Options.Players));
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}
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@ -350,7 +350,7 @@ void pb::pause_continue()
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pinball::InfoTextBox->Display(text, textTime);
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}
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if (options::Options.Music && !winmain::single_step)
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midi::play_pb_theme(0);
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midi::play_pb_theme();
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Sound::Activate();
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}
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}
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@ -243,28 +243,19 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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if (UpdateToFrameCounter >= UpdateToFrameRatio)
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{
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UpdateToFrameCounter -= UpdateToFrameRatio;
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// Option might be changed in RenderUi, unpairing NewFrame from EndFrame.
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auto showMenu = options::Options.ShowMenu;
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if (showMenu)
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{
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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RenderUi();
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}
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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RenderUi();
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SDL_RenderClear(renderer);
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render::PresentVScreen();
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if (showMenu)
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{
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ImGui::Render();
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ImGuiSDL::Render(ImGui::GetDrawData());
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}
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ImGui::Render();
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ImGuiSDL::Render(ImGui::GetDrawData());
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SDL_RenderPresent(renderer);
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frameCounter++;
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UpdateToFrameCounter -= UpdateToFrameRatio;
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}
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auto sdlError = SDL_GetError();
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@ -315,6 +306,30 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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void winmain::RenderUi()
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{
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// A minimal window with a button to prevent menu lockout.
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if (!options::Options.ShowMenu)
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{
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ImGui::SetNextWindowPos(ImVec2{});
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2{10, 0});
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if (ImGui::Begin("main", nullptr,
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBackground |
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ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoMove))
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{
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ImGui::PushID(1);
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ImGui::PushStyleColor(ImGuiCol_Button, ImVec4{});
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if (ImGui::Button("Menu"))
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{
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options::toggle(Menu1::Show_Menu);
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}
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ImGui::PopStyleColor(1);
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ImGui::PopID();
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ImGui::End();
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}
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ImGui::PopStyleVar();
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return;
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}
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// No demo window in release to save space
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#ifndef NDEBUG
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if (ShowImGuiDemo)
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@ -675,7 +690,7 @@ int winmain::event_handler(const SDL_Event* event)
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activated = 1;
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Sound::Activate();
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if (options::Options.Music && !single_step)
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midi::play_pb_theme(0);
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midi::play_pb_theme();
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no_time_loss = 1;
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has_focus = 1;
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break;
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@ -704,9 +719,11 @@ int winmain::event_handler(const SDL_Event* event)
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int winmain::ProcessWindowMessages()
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{
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static auto idleWait = 0;
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SDL_Event event;
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if (has_focus && !single_step)
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{
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idleWait = static_cast<int>(TargetFrameTime.count());
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while (SDL_PollEvent(&event))
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{
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if (!event_handler(&event))
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@ -716,8 +733,14 @@ int winmain::ProcessWindowMessages()
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return 1;
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}
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SDL_WaitEvent(&event);
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return event_handler(&event);
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// Progressively wait longer when transitioning to idle
|
||||
idleWait = std::min(idleWait + static_cast<int>(TargetFrameTime.count()), 500);
|
||||
if (SDL_WaitEventTimeout(&event, idleWait))
|
||||
{
|
||||
idleWait = static_cast<int>(TargetFrameTime.count());
|
||||
return event_handler(&event);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void winmain::memalloc_failure()
|
||||
|
Loading…
Reference in New Issue
Block a user